Player Matchup

Odin
Odin
 
Odin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Avardzik
Nu Wa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,418 Elo+
Solo
Hades
Hades
DieHαrdLife
Hades
Level 124
God Stats
1W - 0L
1,557 SR
Queue Stats
18W - 12L
1,629 Elo+
Solo
Aphrodite
Aphrodite
SPLlTSECOND
Aphrodite
Level 146
God Stats
6W - 7L
1,490 SR
Queue Stats
804W - 823L
1,584 Elo+
Solo
Erlang Shen
Erlang Shen
jimmymidnight
Erlang Shen
Level 146
God Stats
1W - 0L
1,453 SR
Queue Stats
34W - 20L
1,762 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,578 Elo+

VS

Team Averages
Level 133
1,615 SR
1,582 Elo+
Hera
Hera
AmygdalaVI
Hera
Level 160
God Stats
0W - 1L
1,603 SR
Queue Stats
46W - 39L
1,528 Elo+
Party 2
Aphrodite
Aphrodite
Frostytude
Aphrodite
Level 160
God Stats
0W - 3L
1,665 SR
Queue Stats
87W - 55L
1,629 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NoTheLid
Cu Chulainn
Level 160
God Stats
0W - 2L
1,595 SR
Queue Stats
25W - 14L
1,640 Elo+
Party 2
Hercules
Hercules
Shiokaze--
Hercules
Level 160
God Stats
0W - 2L
1,712 SR
Queue Stats
84W - 49L
1,671 Elo+
Party 1
Ymir
Ymir
suqoa
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
8 / 4 / 18
11,687
779
13,859
25,677
29,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Avardzik
Nu Wa
19
3 / 4 / 22
11,533
769
27,160
15,391
7,675
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
9 / 6 / 11
12,072
805
20,660
19,892
15,805
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
SPLlTSECOND
Aphrodite
19
4 / 2 / 18
11,112
741
15,229
18,548
15,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
jimmymidnight
Erlang Shen
18
4 / 2 / 12
11,361
757
13,053
19,590
20,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 7
9,557
637
18,010
15,428
7,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
Frostytude
Aphrodite
18
2 / 4 / 13
10,386
692
10,888
15,770
10,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
NoTheLid
Cu Chulainn
18
5 / 6 / 8
10,806
720
25,668
22,322
28,243
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Shiokaze--
Hercules
19
8 / 4 / 9
11,120
741
17,187
25,324
34,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
suqoa
Ymir
15
0 / 6 / 11
9,611
641
4,673
23,636
25,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
66
28
Kills
18
18
Deaths
28
81
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
8
4
18
4.25
L
3
8
7
0.81
W
Nu Wa
Avardzik
Nu Wa
3
4
22
3.5
W
9
6
11
2.42
L
Aphrodite
Frostytude
Aphrodite
2
4
13
2.13
L
Cu Chulainn
NoTheLid
Cu Chulainn
5
6
8
1.5
W
Aphrodite
SPLlTSECOND
Aphrodite
4
2
18
6.5
L
Hercules
Shiokaze--
Hercules
8
4
9
3.13
W
Erlang Shen
jimmymidnight
Erlang Shen
4
2
12
5
L
Ymir
suqoa
Ymir
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,961
Damage
76,426
99,098
Taken
102,480
88,694
Mitigated
106,367
57,393
Healing
31,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
13,859
4,276
3,627
4,619
25,677
29,704
1,421
9,224
16,453
0
23,717
L
18,010
3,337
1,185
383
15,428
7,170
46
9,460
5,789
34,566
0
W
Nu Wa
Avardzik
Nu Wa
27,160
6,776
3,220
1,909
15,391
7,675
1,970
5,141
10,149
47,339
0
W
20,660
1,296
2,808
6,808
19,892
15,805
2,185
10,015
9,877
43,220
0
L
Aphrodite
Frostytude
Aphrodite
10,888
771
11,507
6,694
15,770
10,614
0
10,761
4,643
32,936
0
L
Cu Chulainn
NoTheLid
Cu Chulainn
25,668
5,577
0
1,185
22,322
28,243
0
11,773
9,934
30
58,372
W
Aphrodite
SPLlTSECOND
Aphrodite
15,229
2,651
14,051
11,470
18,548
15,196
1,383
4,311
14,174
32,807
0
L
Hercules
Shiokaze--
Hercules
17,187
4,823
1,626
7,395
25,324
34,920
0
12,703
12,167
0
26,293
W
Erlang Shen
jimmymidnight
Erlang Shen
13,053
5,791
2,834
6,047
19,590
20,314
700
4,910
14,680
0
21,856
L
Ymir
suqoa
Ymir
4,673
581
464
1,481
23,636
25,420
0
15,841
6,898
15,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,765
Gold Earned
51,480
153
Minions Killed
191
0
Camps Cleared
0
1,443,789
Distance Traveled
1,252,685
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,687
779
13
1
0
294,858
0
L
Hera
9,557
637
36
2
0
224,541
0
W
Nu Wa
11,533
769
47
3
0
289,520
2
W
Hades
12,072
805
50
3
0
267,213
0
L
Aphrodite
10,386
692
62
4
0
266,822
0
L
Cu Chulainn
10,806
720
45
3
0
261,519
0
W
Aphrodite
11,112
741
38
3
0
276,468
2
L
Hercules
11,120
741
21
1
0
266,737
0
W
Erlang Shen
11,361
757
5
0
0
315,730
4
L
Ymir
9,611
641
27
2
0
233,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role