Player Matchup

Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
NGHHHH
Thanatos
Level 27
God Stats
55W - 17L
1,793 SR
Queue Stats
140W - 39L
1,867 Elo+
Party 1
Artio
Artio
c23278
Artio
Level 160
God Stats
2W - 0L
1,887 SR
Queue Stats
241W - 110L
1,873 Elo+
Party 1
Susano
Susano
ogod23
Susano
Level 128
God Stats
2W - 0L
1,730 SR
Queue Stats
22W - 2L
2,003 Elo+
Party 1
Horus
Horus
xinsanity95
Horus
Level 157
God Stats
28W - 16L
1,687 SR
Queue Stats
267W - 191L
1,751 Elo+
Party 1
Team Averages
Level 123
1,719 SR
1,799 Elo+

VS

Team Averages
Level 34
1,546 SR
1,426 Elo+
Ares
Ares
 
Ares
Level 69
God Stats
1W - 1L
1,850 SR
Queue Stats
33W - 22L
1,583 Elo+
Party 2
Chaac
Chaac
CopperWolf17
Chaac
Level 56
God Stats
0W - 1L
1,731 SR
Queue Stats
24W - 45L
1,340 Elo+
Party 3
Nemesis
Nemesis
DemonicMimic
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,322 Elo+
Party 3
Neith
Neith
JACKKAS950
Neith
Level 18
God Stats
0W - 1L
1,243 SR
Queue Stats
6W - 9L
1,431 Elo+
Party 2
Nu Wa
Nu Wa
siouxplice
Nu Wa
Level 6
God Stats
2W - 6L
1,403 SR
Queue Stats
6W - 11L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
12 / 0 / 22
12,139
1,214
36,326
8,121
3,995
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
NGHHHH
Thanatos
18
10 / 1 / 17
10,423
1,042
11,348
8,501
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
c23278
Artio
18
3 / 0 / 30
11,858
1,186
11,541
19,925
26,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
ogod23
Susano
18
9 / 1 / 21
12,313
1,231
22,877
11,053
5,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
4 / 1 / 29
11,209
1,121
15,859
10,706
12,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

340

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
0 / 4 / 2
9,208
921
7,987
20,453
22,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 3 / 1
9,568
957
14,919
22,308
18,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
DemonicMimic
Nemesis
14
0 / 14 / 2
9,001
900
7,547
25,321
10,343
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Neith
14
1 / 7 / 0
8,968
897
6,050
12,178
3,672
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
14
0 / 10 / 3
9,061
906
9,829
23,103
6,768
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
10
38
Kills
2
3
Deaths
38
119
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
0
22
23
L
Ares
 
Ares
0
4
2
0.25
L
1
3
1
0.5
L
Nemesis
DemonicMimic
Nemesis
0
14
2
0.07
L
Neith
1
7
0
0.14
W
Thanatos
NGHHHH
Thanatos
10
1
17
18.5
W
Artio
c23278
Artio
3
0
30
18
W
Susano
ogod23
Susano
9
1
21
19.5
L
Nu Wa
0
10
3
0.15
W
4
1
29
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,951
Damage
46,332
58,306
Taken
103,363
54,063
Mitigated
62,304
26,778
Healing
4,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
36,326
4,718
161
2,451
8,121
3,995
0
3,107
4,933
73,457
0
L
Ares
 
Ares
7,987
317
0
0
20,453
22,729
0
9,503
10,736
21,610
0
L
14,919
1,449
81
3,632
22,308
18,792
0
11,579
10,529
0
29,613
L
Nemesis
DemonicMimic
Nemesis
7,547
3,350
0
698
25,321
10,343
0
12,194
12,813
0
15,485
L
Neith
6,050
3,337
0
442
12,178
3,672
0
5,472
6,621
0
16,698
W
Thanatos
NGHHHH
Thanatos
11,348
3,389
0
4,878
8,501
5,552
0
2,321
6,096
0
14,201
W
Artio
c23278
Artio
11,541
2,179
4,584
8,324
19,925
26,650
0
5,475
11,429
24,366
0
W
Susano
ogod23
Susano
22,877
3,988
0
210
11,053
5,843
0
3,740
7,086
0
37,012
L
Nu Wa
9,829
3,596
0
0
23,103
6,768
0
9,119
13,737
23,702
0
W
15,859
5,702
3,099
3,071
10,706
12,023
0
3,173
7,304
0
25,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,942
Gold Earned
45,806
184
Minions Killed
133
7
Camps Cleared
4
1,049,241
Distance Traveled
719,707
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,139
1,214
110
11
0
191,795
0
L
Ares
9,208
921
29
3
1
158,894
0
L
Chaac
9,568
957
34
3
1
183,671
0
L
Nemesis
9,001
900
11
1
1
141,101
0
L
Neith
8,968
897
30
3
1
108,340
2
W
Thanatos
10,423
1,042
8
1
0
227,409
0
W
Artio
11,858
1,186
24
2
0
213,446
3
W
Susano
12,313
1,231
21
2
5
207,330
0
L
Nu Wa
9,061
906
29
3
0
127,701
0
W
Horus
11,209
1,121
21
2
2
209,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role