Player Matchup

Rama
Rama
 
Rama
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Sevenre
Ah Puch
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 224L
1,560 Elo+
Party 1
Ymir
Ymir
Soggywaffles352
Ymir
Level 104
God Stats
4W - 1L
1,732 SR
Queue Stats
177W - 105L
1,622 Elo+
Party 1
Baron Samedi
Baron Samedi
late
Baron Samedi
Level 46
God Stats
15W - 21L
1,549 SR
Queue Stats
173W - 155L
1,531 Elo+
Party 1
Chaac
Chaac
szax
Chaac
Level 160
God Stats
2W - 1L
1,470 SR
Queue Stats
29W - 12L
1,723 Elo+
Party 1
Team Averages
Level 110
1,550 SR
1,587 Elo+

VS

Team Averages
Level 46
1,506 SR
1,464 Elo+
Gilgamesh
Gilgamesh
Androk1
Gilgamesh
Level 42
God Stats
28W - 26L
1,532 SR
Queue Stats
77W - 78L
1,454 Elo+
Party 2
Ishtar
Ishtar
Inotia818
Ishtar
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 3
Lancelot
Lancelot
MeriAmon
Lancelot
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 70L
1,365 Elo+
Party 2
Baron Samedi
Baron Samedi
Mochello
Baron Samedi
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
TsuMinami
Jormungandr
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
14 / 0 / 27
12,561
1,142
31,337
17,501
10,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
Sevenre
Ah Puch
18
9 / 0 / 17
11,974
1,089
23,026
6,076
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 0 / 43
13,627
1,239
14,449
14,447
23,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
late
Baron Samedi
18
7 / 0 / 23
11,185
1,017
11,868
6,165
4,363
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
szax
Chaac
19
13 / 0 / 29
13,666
1,242
33,053
18,481
13,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

321

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Androk1
Gilgamesh
15
0 / 7 / 0
10,139
922
7,750
29,179
24,812
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
Inotia818
Ishtar
15
0 / 12 / 0
9,771
888
17,837
22,260
9,239
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
MeriAmon
Lancelot
15
0 / 14 / 0
9,324
848
6,651
24,813
13,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Mochello
Baron Samedi
15
0 / 10 / 0
9,685
880
8,937
19,499
9,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
TsuMinami
Jormungandr
15
0 / 4 / 0
10,319
938
12,303
25,450
31,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
0
47
Kills
0
0
Deaths
47
139
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
14
0
27
27.5
L
Gilgamesh
Androk1
Gilgamesh
0
7
0
0
L
Ishtar
Inotia818
Ishtar
0
12
0
0
L
Lancelot
MeriAmon
Lancelot
0
14
0
0
L
Baron Samedi
Mochello
Baron Samedi
0
10
0
0
W
Ah Puch
Sevenre
Ah Puch
9
0
17
17.5
W
4
0
43
25.5
L
Jormungandr
TsuMinami
Jormungandr
0
4
0
0
W
Baron Samedi
late
Baron Samedi
7
0
23
18.5
W
Chaac
szax
Chaac
13
0
29
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,733
Damage
53,478
62,670
Taken
121,201
56,426
Mitigated
88,962
32,028
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
31,337
26,082
0
9,552
17,501
10,943
0
4,342
13,159
0
43,438
L
Gilgamesh
Androk1
Gilgamesh
7,750
1,301
1,268
1,219
29,179
24,812
0
13,448
15,731
136
21,365
L
Ishtar
Inotia818
Ishtar
17,837
11,324
0
984
22,260
9,239
0
8,462
13,798
0
40,558
L
Lancelot
MeriAmon
Lancelot
6,651
1,363
0
262
24,813
13,139
0
11,365
13,448
0
8,265
L
Baron Samedi
Mochello
Baron Samedi
8,937
1,105
1,047
1,035
19,499
9,967
0
4,572
14,927
30,156
0
W
Ah Puch
Sevenre
Ah Puch
23,026
2,802
0
1,554
6,076
3,478
0
1,739
4,337
46,005
0
W
14,449
927
0
3,162
14,447
23,682
0
5,824
8,623
17,494
0
L
Jormungandr
TsuMinami
Jormungandr
12,303
3,528
0
650
25,450
31,805
0
11,496
13,954
33,334
0
W
Baron Samedi
late
Baron Samedi
11,868
2,160
5,415
1,938
6,165
4,363
0
1,522
4,643
19,828
0
W
Chaac
szax
Chaac
33,053
10,329
0
10,407
18,481
13,960
0
7,813
10,668
0
68,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,013
Gold Earned
49,238
202
Minions Killed
192
9
Camps Cleared
4
1,097,144
Distance Traveled
935,028
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,561
1,142
29
3
3
209,204
0
L
Gilgamesh
10,139
922
22
2
2
218,643
0
L
Ishtar
9,771
888
63
6
1
172,127
0
L
Lancelot
9,324
848
3
0
1
155,362
0
L
Baron Samedi
9,685
880
42
4
0
182,673
0
W
Ah Puch
11,974
1,089
54
5
3
230,245
0
W
Ymir
13,627
1,239
3
0
1
210,332
3
L
Jormungandr
10,319
938
62
6
0
206,223
0
W
Baron Samedi
11,185
1,017
25
2
0
209,654
2
W
Chaac
13,666
1,242
91
8
2
237,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role