Player Matchup

Horus
Horus
 
Horus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FriendlyFace
Tsukuyomi
Level 108
God Stats
71W - 112L
1,388 SR
Queue Stats
316W - 355L
1,474 Elo+
Solo
Nu Wa
Nu Wa
Senzubun
Nu Wa
Level 128
God Stats
6W - 3L
1,407 SR
Queue Stats
424W - 461L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheShower1
Morgan Le Fay
Level 86
God Stats
1W - 3L
1,508 SR
Queue Stats
193W - 198L
1,448 Elo+
Party 2
Cernunnos
Cernunnos
mistermeseur
Cernunnos
Level 84
God Stats
12W - 10L
1,637 SR
Queue Stats
103W - 92L
1,542 Elo+
Party 2
Team Averages
Level 94
1,488 SR
1,481 Elo+

VS

Team Averages
Level 77
1,502 SR
1,451 Elo+
Agni
Agni
L0UI3
Agni
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
Marquitown
Sun Wukong
Level 65
God Stats
3W - 1L
1,590 SR
Queue Stats
33W - 44L
1,448 Elo+
Solo
Artemis
Artemis
TIMBERS_-nallin
Artemis
Level 66
God Stats
1W - 1L
1,407 SR
Queue Stats
28W - 37L
1,281 Elo+
Party 1
Chronos
Chronos
Wqak
Chronos
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,462 Elo+
Solo
Mercury
Mercury
holalokote
Mercury
Level 103
God Stats
3W - 4L
1,512 SR
Queue Stats
119W - 65L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 2 / 2
8,899
445
4,203
21,039
24,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
FriendlyFace
Tsukuyomi
17
4 / 3 / 7
10,923
546
12,296
18,241
9,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
Senzubun
Nu Wa
15
2 / 3 / 2
10,184
509
15,490
15,929
6,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
TheShower1
Morgan Le Fay
14
2 / 5 / 2
9,662
483
14,128
13,064
6,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
mistermeseur
Cernunnos
18
3 / 3 / 0
11,071
554
9,961
19,201
8,628
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
L0UI3
Agni
15
4 / 3 / 7
9,531
477
19,484
12,211
7,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Marquitown
Sun Wukong
17
3 / 2 / 6
9,841
492
9,809
20,091
18,295
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 1 / 5
8,731
437
7,643
18,033
7,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
Wqak
Chronos
17
7 / 2 / 5
10,648
532
16,263
18,882
8,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
holalokote
Mercury
13
1 / 6 / 3
8,047
402
6,771
17,430
7,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
14
Kills
16
16
Deaths
14
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
2
2
2
L
Tsukuyomi
FriendlyFace
Tsukuyomi
4
3
7
2.5
W
Agni
L0UI3
Agni
4
3
7
2.5
W
Sun Wukong
Marquitown
Sun Wukong
3
2
6
3
L
Nu Wa
Senzubun
Nu Wa
2
3
2
1
W
1
1
5
3.5
L
Morgan Le Fay
TheShower1
Morgan Le Fay
2
5
2
0.6
W
Chronos
Wqak
Chronos
7
2
5
4.75
W
Mercury
holalokote
Mercury
1
6
3
0.42
L
Cernunnos
mistermeseur
Cernunnos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,078
Damage
59,970
87,474
Taken
86,647
56,853
Mitigated
48,545
36,979
Healing
20,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,203
1,897
1,693
5,896
21,039
24,949
100
9,376
11,663
0
20,005
L
Tsukuyomi
FriendlyFace
Tsukuyomi
12,296
3,961
0
9,922
18,241
9,624
243
8,370
9,871
0
95,292
W
Agni
L0UI3
Agni
19,484
1,241
0
1,882
12,211
7,078
236
1,956
10,255
73,937
814
W
Sun Wukong
Marquitown
Sun Wukong
9,809
1,158
377
4,820
20,091
18,295
228
9,181
10,910
0
77,658
L
Nu Wa
Senzubun
Nu Wa
15,490
3,495
0
6,510
15,929
6,832
390
2,956
12,973
88,102
0
W
7,643
3,312
0
9,059
18,033
7,360
1,290
2,392
15,641
0
65,864
L
Morgan Le Fay
TheShower1
Morgan Le Fay
14,128
859
220
1,727
13,064
6,820
236
8,222
4,842
61,987
0
W
Chronos
Wqak
Chronos
16,263
1,969
0
4,420
18,882
8,781
2,091
11,454
7,428
84,927
0
W
Mercury
holalokote
Mercury
6,771
3,290
0
375
17,430
7,031
0
4,771
12,659
0
55,695
L
Cernunnos
mistermeseur
Cernunnos
9,961
4,055
0
11,011
19,201
8,628
942
7,872
11,329
0
114,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,739
Gold Earned
46,798
554
Minions Killed
540
0
Camps Cleared
0
1,793,097
Distance Traveled
1,911,467
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,899
445
15
1
0
382,663
2
L
Tsukuyomi
10,923
546
141
7
0
409,931
6
W
Agni
9,531
477
94
5
0
369,169
10
W
Sun Wukong
9,841
492
137
7
0
373,154
4
L
Nu Wa
10,184
509
137
7
0
304,355
3
W
Artemis
8,731
437
96
5
0
344,754
0
L
Morgan Le Fay
9,662
483
83
4
0
331,128
0
W
Chronos
10,648
532
146
7
0
418,686
1
W
Mercury
8,047
402
67
3
0
405,704
0
L
Cernunnos
11,071
554
178
9
0
365,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role