Player Matchup

He Bo
He Bo
Armonia10
He Bo
Level 158
God Stats
1W - 2L
1,484 SR
Queue Stats
6W - 6L
1,492 Elo+
Party 1
Horus
Horus
Athananker
Horus
Level 28
God Stats
1W - 0L
1,755 SR
Queue Stats
2W - 1L
1,516 Elo+
Party 1
Hachiman
Hachiman
ImirHogrefe
Hachiman
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
SarieloftheWind
Nu Wa
Level 147
God Stats
2W - 0L
1,748 SR
Queue Stats
5W - 8L
1,408 Elo+
Party 1
Apollo
Apollo
TTVXxVILYxX
Apollo
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,488 Elo+
Party 1
Team Averages
Level 99
1,597 SR
1,476 Elo+

VS

Team Averages
Level 74
1,439 SR
1,548 Elo+
Sun Wukong
Sun Wukong
JorgeYC21
Sun Wukong
Level 49
God Stats
13W - 9L
1,679 SR
Queue Stats
186W - 148L
1,597 Elo+
Party 2
Janus
Janus
MRoyalss
Janus
Level 45
God Stats
0W - 3L
1,318 SR
Queue Stats
65W - 44L
1,630 Elo+
Solo
Medusa
Medusa
NickdakidKH
Medusa
Level 21
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 4L
1,281 Elo+
Party 3
Athena
Athena
TwiztedWhiteB0Y
Athena
Level 120
God Stats
12W - 18L
1,450 SR
Queue Stats
50W - 52L
1,460 Elo+
Party 3
Cabrakan
Cabrakan
forta2126
Cabrakan
Level 136
God Stats
0W - 1L
1,272 SR
Queue Stats
9W - 6L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Armonia10
He Bo
16
6 / 4 / 9
10,392
520
17,568
13,504
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Horus
11
0 / 3 / 10
8,304
415
4,291
15,517
14,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
ImirHogrefe
Hachiman
16
5 / 0 / 6
10,058
503
15,973
12,244
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
3 / 1 / 10
10,080
504
11,931
8,924
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
17
4 / 4 / 6
11,201
560
16,077
21,277
8,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JorgeYC21
Sun Wukong
15
2 / 2 / 5
8,948
447
10,280
18,851
14,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
MRoyalss
Janus
16
3 / 5 / 2
9,720
486
10,479
10,430
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
12
0 / 4 / 0
7,499
375
6,602
14,262
5,560
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 3 / 3
8,314
416
5,664
18,666
19,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cabrakan
forta2126
Cabrakan
16
7 / 4 / 4
10,221
511
13,293
23,469
18,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
18
Kills
12
12
Deaths
18
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
He Bo
Armonia10
He Bo
6
4
9
2.63
W
Horus
0
3
10
1.67
W
Hachiman
ImirHogrefe
Hachiman
5
0
6
8
L
Sun Wukong
JorgeYC21
Sun Wukong
2
2
5
2.25
L
Janus
MRoyalss
Janus
3
5
2
0.8
L
Medusa
0
4
0
0
W
3
1
10
8
W
Apollo
4
4
6
1.75
L
0
3
3
0.5
L
Cabrakan
forta2126
Cabrakan
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,840
Damage
46,318
71,466
Taken
85,678
38,035
Mitigated
62,641
30,989
Healing
22,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Armonia10
He Bo
17,568
1,217
187
4,493
13,504
5,394
0
6,377
7,127
89,029
0
W
Horus
4,291
1,898
1,158
3,136
15,517
14,242
0
7,843
7,674
0
14,073
W
Hachiman
ImirHogrefe
Hachiman
15,973
9,319
0
8,249
12,244
5,542
0
3,062
9,182
0
94,557
L
Sun Wukong
JorgeYC21
Sun Wukong
10,280
1,649
0
2,726
18,851
14,478
0
6,825
12,026
0
55,364
L
Janus
MRoyalss
Janus
10,479
304
0
1,166
10,430
4,509
0
7,107
3,323
92,283
0
L
Medusa
6,602
2,699
0
3,790
14,262
5,560
0
2,475
11,592
0
55,576
W
11,931
3,702
0
1,520
8,924
3,867
552
4,190
4,734
73,445
0
W
Apollo
16,077
9,937
0
12,246
21,277
8,990
220
9,171
12,106
0
98,916
L
5,664
1,551
2,907
2,999
18,666
19,221
0
2,487
15,930
29,900
0
L
Cabrakan
forta2126
Cabrakan
13,293
1,509
0
8,612
23,469
18,873
0
10,605
12,864
83,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,035
Gold Earned
44,702
539
Minions Killed
487
0
Camps Cleared
0
1,888,454
Distance Traveled
1,852,299
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,392
520
119
6
0
395,185
2
W
Horus
8,304
415
12
1
0
401,295
4
W
Hachiman
10,058
503
142
7
0
376,291
4
L
Sun Wukong
8,948
447
84
4
0
353,788
4
L
Janus
9,720
486
161
8
0
368,814
5
L
Medusa
7,499
375
78
4
0
363,797
3
W
Nu Wa
10,080
504
113
6
0
369,653
7
W
Apollo
11,201
560
153
8
0
346,030
6
L
Athena
8,314
416
46
2
0
391,577
1
L
Cabrakan
10,221
511
118
6
0
374,323
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role