Player Matchup

Cthulhu
Cthulhu
ElButtMuncher
Cthulhu
Level 151
God Stats
1W - 0L
1,159 SR
Queue Stats
3W - 4L
1,439 Elo+
Party 3
Vulcan
Vulcan
Johan19
Vulcan
Level 129
God Stats
1W - 2L
1,424 SR
Queue Stats
99W - 92L
1,489 Elo+
Solo
Yemoja
Yemoja
faptic
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 9L
1,754 Elo+
Party 2
Amaterasu
Amaterasu
iTacoboi
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,745 Elo+
Party 3
Chernobog
Chernobog
jameseyboii
Chernobog
Level 107
God Stats
1W - 0L
1,519 SR
Queue Stats
8W - 7L
1,535 Elo+
Party 2
Team Averages
Level 89
1,420 SR
1,593 Elo+

VS

Team Averages
Level 80
1,441 SR
1,471 Elo+
Yemoja
Yemoja
DixonCyd3r
Yemoja
Level 102
God Stats
1W - 2L
1,512 SR
Queue Stats
92W - 92L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
GingaNinjaaa
Sun Wukong
Level 105
God Stats
1W - 1L
1,715 SR
Queue Stats
98W - 97L
1,460 Elo+
Party 1
Neith
Neith
NutShuffler
Neith
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,575 Elo+
Solo
Xbalanque
Xbalanque
alflalmig
Xbalanque
Level 142
God Stats
1W - 2L
1,262 SR
Queue Stats
192W - 210L
1,390 Elo+
Solo
Charybdis
Charybdis
sh3rm24
Charybdis
Level 27
God Stats
0W - 2L
1,215 SR
Queue Stats
62W - 73L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
0 / 4 / 10
10,149
634
16,422
17,594
30,261
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Johan19
Vulcan
19
8 / 2 / 7
11,698
731
24,428
10,800
5,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
faptic
Yemoja
20
6 / 1 / 10
11,882
743
12,166
14,157
9,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
iTacoboi
Amaterasu
18
3 / 3 / 13
11,009
688
10,426
19,120
34,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
jameseyboii
Chernobog
17
1 / 4 / 10
10,406
650
16,149
18,321
9,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DixonCyd3r
Yemoja
16
0 / 2 / 10
9,733
608
5,731
13,775
14,461
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
GingaNinjaaa
Sun Wukong
16
2 / 3 / 9
9,170
573
11,405
15,849
12,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
4 / 2 / 8
10,911
682
15,452
18,763
8,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Xbalanque
alflalmig
Xbalanque
16
3 / 6 / 8
9,752
610
13,182
17,940
7,855
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
sh3rm24
Charybdis
18
4 / 5 / 6
9,897
619
11,016
19,245
8,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
54
18
Kills
13
14
Deaths
18
50
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DixonCyd3r
Yemoja
0
2
10
2.5
W
Cthulhu
0
4
10
1.25
L
Sun Wukong
GingaNinjaaa
Sun Wukong
2
3
9
2.17
W
Vulcan
Johan19
Vulcan
8
2
7
5.75
L
4
2
8
4
L
Xbalanque
alflalmig
Xbalanque
3
6
8
1.17
W
Yemoja
faptic
Yemoja
6
1
10
11
W
Amaterasu
iTacoboi
Amaterasu
3
3
13
3.17
W
Chernobog
jameseyboii
Chernobog
1
4
10
1.5
L
Charybdis
sh3rm24
Charybdis
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,591
Damage
56,786
79,992
Taken
85,572
88,351
Mitigated
51,490
39,258
Healing
41,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DixonCyd3r
Yemoja
5,731
1,708
15,366
4,017
13,775
14,461
0
8,484
5,115
10,617
0
W
Cthulhu
16,422
186
2,283
811
17,594
30,261
521
1,239
16,355
35,625
0
L
Sun Wukong
GingaNinjaaa
Sun Wukong
11,405
2,078
2,102
2,787
15,849
12,361
263
6,390
9,279
0
21,077
W
Vulcan
Johan19
Vulcan
24,428
11,155
2,640
1,392
10,800
5,362
3,114
907
9,893
41,877
0
L
15,452
4,563
1,795
6,238
18,763
8,546
212
11,919
6,566
0
54,007
L
Xbalanque
alflalmig
Xbalanque
13,182
4,762
43
2,159
17,940
7,855
335
11,561
6,163
0
29,859
W
Yemoja
faptic
Yemoja
12,166
2,149
18,700
4,330
14,157
9,313
2,220
950
13,207
27,141
0
W
Amaterasu
iTacoboi
Amaterasu
10,426
3,759
1,365
3,441
19,120
34,184
1,593
1,934
17,186
0
18,936
W
Chernobog
jameseyboii
Chernobog
16,149
10,030
848
3,448
18,321
9,231
982
701
17,620
0
43,445
L
Charybdis
sh3rm24
Charybdis
11,016
4,734
3,267
4,059
19,245
8,267
177
13,456
5,433
0
23,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,144
Gold Earned
49,463
166
Minions Killed
180
0
Camps Cleared
0
1,447,724
Distance Traveled
1,284,397
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,733
608
10
1
0
252,253
2
W
Cthulhu
10,149
634
45
3
0
266,675
1
L
Sun Wukong
9,170
573
14
1
0
295,954
0
W
Vulcan
11,698
731
34
2
0
337,024
3
L
Neith
10,911
682
87
5
0
299,135
0
L
Xbalanque
9,752
610
39
2
0
175,086
0
W
Yemoja
11,882
743
24
2
0
267,803
1
W
Amaterasu
11,009
688
16
1
0
267,112
0
W
Chernobog
10,406
650
47
3
0
309,110
0
L
Charybdis
9,897
619
30
2
0
261,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role