Player Matchup

Awilix
Awilix
GàmeOver
Awilix
Level 160
God Stats
4W - 2L
1,727 SR
Queue Stats
91W - 63L
1,649 Elo+
Party 1
Danzaburou
Danzaburou
IPlaySmiteonPC
Danzaburou
Level 27
God Stats
3W - 0L
1,847 SR
Queue Stats
19W - 15L
1,520 Elo+
Party 1
Vulcan
Vulcan
J Fatss
Vulcan
Level 119
God Stats
1W - 1L
1,691 SR
Queue Stats
13W - 7L
1,675 Elo+
Party 1
He Bo
He Bo
Not Ganking
He Bo
Level 106
God Stats
6W - 3L
1,753 SR
Queue Stats
64W - 45L
1,625 Elo+
Party 1
Cthulhu
Cthulhu
Super dishes
Cthulhu
Level 107
God Stats
1W - 0L
1,773 SR
Queue Stats
5W - 3L
1,441 Elo+
Party 1
Team Averages
Level 104
1,758 SR
1,582 Elo+

VS

Team Averages
Level 112
1,433 SR
1,634 Elo+
Terra
Terra
Dojo_FlashMob
Terra
Level 160
God Stats
3W - 1L
1,614 SR
Queue Stats
215W - 152L
1,741 Elo+
Party 2
Olorun
Olorun
OMGiTzChaChi
Olorun
Level 63
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
PraYYYY
Xing Tian
Level 147
God Stats
0W - 1L
1,267 SR
Queue Stats
23W - 6L
1,812 Elo+
Party 2
Skadi
Skadi
PunkDaSFLegend
Skadi
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 10L
1,843 Elo+
Party 2
Hachiman
Hachiman
Tiggy
Hachiman
Level 156
God Stats
0W - 1L
1,510 SR
Queue Stats
2W - 6L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GàmeOver
Awilix
11
4 / 0 / 3
6,465
588
4,351
5,867
1,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
IPlaySmiteonPC
Danzaburou
10
2 / 0 / 2
6,240
567
4,961
6,592
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
J Fatss
Vulcan
10
3 / 2 / 1
6,557
596
5,877
4,385
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 0 / 3
7,121
647
7,218
4,438
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
Super dishes
Cthulhu
9
0 / 3 / 6
5,805
528
4,304
9,403
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 4
5,434
494
3,022
10,427
5,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
8
0 / 3 / 2
4,712
428
642
6,444
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Xing Tian
PraYYYY
Xing Tian
9
0 / 2 / 0
5,322
484
1,608
7,839
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 3 / 3
5,913
538
4,094
8,403
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Tiggy
Hachiman
10
1 / 1 / 2
5,407
492
4,264
6,729
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
4
5
Deaths
11
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Awilix
GàmeOver
Awilix
4
0
3
5.5
W
Danzaburou
IPlaySmiteonPC
Danzaburou
2
0
2
3
W
Vulcan
J Fatss
Vulcan
3
2
1
1.75
W
2
0
3
3.5
L
Olorun
0
3
2
0.33
L
Xing Tian
PraYYYY
Xing Tian
0
2
0
0
L
2
3
3
1.17
W
Cthulhu
Super dishes
Cthulhu
0
3
6
1
L
Hachiman
Tiggy
Hachiman
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,711
Damage
13,630
30,685
Taken
39,842
13,731
Mitigated
18,750
8,150
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,022
274
1,740
2,617
10,427
5,929
15
4,357
6,070
18,378
0
W
Awilix
GàmeOver
Awilix
4,351
1,974
0
725
5,867
1,899
0
235
5,592
0
37,449
W
Danzaburou
IPlaySmiteonPC
Danzaburou
4,961
1,681
0
3,585
6,592
2,468
180
894
5,698
0
46,561
W
Vulcan
J Fatss
Vulcan
5,877
920
0
735
4,385
1,698
522
1,191
3,194
45,006
0
W
7,218
669
0
1,345
4,438
1,503
0
1,367
2,915
57,868
0
L
Olorun
642
282
0
1,074
6,444
3,132
315
3,768
2,676
16,676
2,382
L
Xing Tian
PraYYYY
Xing Tian
1,608
68
0
1,276
7,839
4,346
0
5,533
2,306
27,830
0
L
4,094
1,614
0
305
8,403
3,316
0
1,815
6,588
0
36,132
W
Cthulhu
Super dishes
Cthulhu
4,304
504
51
1,709
9,403
6,163
0
1,963
7,440
18,174
247
L
Hachiman
Tiggy
Hachiman
4,264
1,483
0
3,345
6,729
2,027
0
1,737
4,992
0
33,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,188
Gold Earned
26,788
362
Minions Killed
232
0
Camps Cleared
0
1,092,762
Distance Traveled
1,013,124
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,434
494
24
2
0
224,669
5
W
Awilix
6,465
588
69
6
0
252,228
0
W
Danzaburou
6,240
567
78
7
0
194,745
2
W
Vulcan
6,557
596
76
7
0
233,527
0
W
He Bo
7,121
647
113
10
0
207,546
3
L
Olorun
4,712
428
29
3
0
176,187
1
L
Xing Tian
5,322
484
52
5
0
203,419
5
L
Skadi
5,913
538
70
6
0
201,567
3
W
Cthulhu
5,805
528
26
2
0
204,716
3
L
Hachiman
5,407
492
57
5
0
207,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role