Player Matchup

Aphrodite
Aphrodite
Duck_09709
Aphrodite
Level 95
God Stats
7W - 7L
1,573 SR
Queue Stats
254W - 257L
1,485 Elo+
Party 3
Sol
Sol
Ms_AntoinetteOwO
Sol
Level 63
God Stats
11W - 6L
1,625 SR
Queue Stats
99W - 115L
1,366 Elo+
Party 3
Chaac
Chaac
Z0MBl3RKlLL3R
Chaac
Level 26
God Stats
3W - 2L
1,305 SR
Queue Stats
54W - 64L
1,292 Elo+
Party 3
Ne Zha
Ne Zha
fruitful-echo5
Ne Zha
Level 59
God Stats
7W - 14L
1,354 SR
Queue Stats
134W - 188L
1,357 Elo+
Party 2
Chernobog
Chernobog
lordnikkon07
Chernobog
Level 140
God Stats
2W - 2L
1,633 SR
Queue Stats
261W - 315L
1,361 Elo+
Party 2
Team Averages
Level 77
1,498 SR
1,372 Elo+

VS

Team Averages
Level 73
1,524 SR
1,386 Elo+
Ullr
Ullr
BVIITO
Ullr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,393 Elo+
Solo
Merlin
Merlin
GlaterGhast
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,295 Elo+
Party 1
King Arthur
King Arthur
Lonewolf3617
King Arthur
Level 57
God Stats
17W - 19L
1,509 SR
Queue Stats
73W - 84L
1,413 Elo+
Solo
Sobek
Sobek
itsoldboobear
Sobek
Level 84
God Stats
5W - 9L
1,452 SR
Queue Stats
316W - 332L
1,428 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jurain
Morgan Le Fay
Level 156
God Stats
26W - 12L
1,657 SR
Queue Stats
354W - 364L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Duck_09709
Aphrodite
17
11 / 0 / 2
10,734
671
15,350
13,065
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 4 / 4
8,309
519
11,593
12,873
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 4 / 4
7,515
470
10,197
15,479
8,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 1 / 4
8,347
522
4,909
13,294
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
lordnikkon07
Chernobog
13
3 / 2 / 9
8,161
510
11,124
11,816
4,703
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BVIITO
Ullr
11
1 / 3 / 3
6,833
427
4,443
10,699
3,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
6
0 / 7 / 0
5,440
340
456
8,880
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Lonewolf3617
King Arthur
13
3 / 3 / 1
8,381
524
14,956
17,472
20,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 5 / 1
7,030
439
5,959
21,013
22,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
jurain
Morgan Le Fay
12
6 / 2 / 1
7,728
483
12,728
13,814
5,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
20
Kills
11
11
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
BVIITO
Ullr
1
3
3
0.83
W
Aphrodite
Duck_09709
Aphrodite
11
0
2
12
L
Merlin
0
7
0
0
L
King Arthur
Lonewolf3617
King Arthur
3
3
1
1.17
W
3
4
4
1.25
W
0
4
4
0.5
W
3
1
4
5
L
1
5
1
0.3
L
Morgan Le Fay
jurain
Morgan Le Fay
6
2
1
3.25
W
Chernobog
lordnikkon07
Chernobog
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,173
Damage
38,542
66,527
Taken
71,878
30,824
Mitigated
55,334
33,155
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
BVIITO
Ullr
4,443
1,152
0
875
10,699
3,829
0
5,637
5,062
0
31,294
W
Aphrodite
Duck_09709
Aphrodite
15,350
2,401
3,606
10,513
13,065
6,628
84
5,638
7,427
94,281
2,422
L
Merlin
456
153
0
0
8,880
2,901
0
3,521
5,359
14,134
0
L
King Arthur
Lonewolf3617
King Arthur
14,956
1,616
0
1,365
17,472
20,101
104
2,780
14,692
45
63,010
W
11,593
4,436
0
4,879
12,873
5,521
3,062
3,673
9,200
61,043
5,941
W
10,197
1,741
0
5,213
15,479
8,558
91
2,741
12,738
0
47,006
W
4,909
1,717
0
5,146
13,294
5,414
0
3,670
9,624
0
41,483
L
5,959
453
0
5,896
21,013
22,682
0
9,323
11,690
28,109
0
L
Morgan Le Fay
jurain
Morgan Le Fay
12,728
1,705
0
2,577
13,814
5,821
2,065
4,006
9,808
46,755
0
W
Chernobog
lordnikkon07
Chernobog
11,124
6,377
0
3,798
11,816
4,703
718
3,466
8,350
0
48,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,066
Gold Earned
35,412
458
Minions Killed
257
0
Camps Cleared
0
1,614,270
Distance Traveled
1,453,758
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,833
427
58
4
0
315,263
4
W
Aphrodite
10,734
671
145
9
0
324,132
0
L
Merlin
5,440
340
16
1
0
218,848
0
L
King Arthur
8,381
524
106
7
0
307,383
2
W
Sol
8,309
519
93
6
0
274,998
0
W
Chaac
7,515
470
83
5
0
306,158
0
W
Ne Zha
8,347
522
73
5
0
366,482
1
L
Sobek
7,030
439
22
1
0
313,754
1
L
Morgan Le Fay
7,728
483
55
3
0
298,510
0
W
Chernobog
8,161
510
64
4
0
342,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role