Player Matchup

Baron Samedi
Baron Samedi
LordCrack02
Baron Samedi
Level 24
God Stats
1W - 0L
1,713 SR
Queue Stats
6W - 4L
1,532 Elo+
Party 2
Tsukuyomi
Tsukuyomi
blakeblakeblake_
Tsukuyomi
Level 128
God Stats
1W - 0L
1,471 SR
Queue Stats
7W - 5L
1,550 Elo+
Party 2
Hou Yi
Hou Yi
dannysmith69
Hou Yi
Level 18
God Stats
1W - 0L
1,280 SR
Queue Stats
6W - 4L
1,532 Elo+
Party 2
Team Averages
Level 57
1,488 SR
1,538 Elo+

VS

Team Averages
Level 81
1,488 SR
1,332 Elo+
Nemesis
Nemesis
Edible2246
Nemesis
Level 16
God Stats
1W - 3L
1,292 SR
Queue Stats
9W - 29L
1,176 Elo+
Party 1
Zhong Kui
Zhong Kui
Omar26PR
Zhong Kui
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,352 Elo+
Party 1
Atlas
Atlas
Vio1et Fox
Atlas
Level 129
God Stats
29W - 18L
1,671 SR
Queue Stats
540W - 485L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LordCrack02
Baron Samedi
17
3 / 2 / 11
11,683
687
19,215
10,308
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
19
11 / 2 / 5
13,483
793
18,933
17,747
16,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
17
3 / 2 / 12
11,437
673
14,224
11,911
5,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Edible2246
Nemesis
13
1 / 8 / 4
10,007
589
6,190
18,400
6,867
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Omar26PR
Zhong Kui
17
2 / 4 / 3
10,821
637
13,372
18,942
13,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Atlas
17
3 / 5 / 3
11,904
700
11,019
23,896
31,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
6
6
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Edible2246
Nemesis
1
8
4
0.38
W
Baron Samedi
LordCrack02
Baron Samedi
3
2
11
4.25
L
Zhong Kui
Omar26PR
Zhong Kui
2
4
3
0.88
L
Atlas
3
5
3
0.9
W
Tsukuyomi
11
2
5
6.75
W
Hou Yi
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,372
Damage
30,581
39,966
Taken
61,238
27,848
Mitigated
52,053
12,030
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Edible2246
Nemesis
6,190
2,076
363
4,482
18,400
6,867
0
5,974
11,900
100
29,081
W
Baron Samedi
LordCrack02
Baron Samedi
19,215
1,689
1,939
3,278
10,308
6,234
405
8,074
2,234
55,793
0
L
Zhong Kui
Omar26PR
Zhong Kui
13,372
782
0
5,430
18,942
13,206
0
5,131
13,490
51,167
0
L
Atlas
11,019
4,020
0
2,120
23,896
31,980
0
8,757
14,302
44,257
0
W
Tsukuyomi
18,933
4,179
0
5,702
17,747
16,210
526
8,618
9,129
596
63,278
W
Hou Yi
14,224
6,018
0
1,111
11,911
5,404
1,888
7,933
3,978
0
26,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,603
Gold Earned
32,732
177
Minions Killed
170
0
Camps Cleared
0
919,575
Distance Traveled
828,438
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,007
589
34
2
0
279,469
1
W
Baron Samedi
11,683
687
75
4
0
293,378
0
L
Zhong Kui
10,821
637
93
5
0
254,061
2
L
Atlas
11,904
700
43
3
0
294,908
1
W
Tsukuyomi
13,483
793
62
4
0
345,318
0
W
Hou Yi
11,437
673
40
2
0
280,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role