Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ADumbNPC
Sylvanus
Level 127
God Stats
1W - 4L
1,497 SR
Queue Stats
57W - 55L
1,505 Elo+
Party 1
Thanatos
Thanatos
SuperD0nkey
Thanatos
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 63L
1,498 Elo+
Party 1
Team Averages
Level 126
1,499 SR
1,501 Elo+

VS

Team Averages
Level 96
1,500 SR
1,464 Elo+
Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
UnsureHTP
Ah Puch
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,546 Elo+
Party 2
Medusa
Medusa
lol_iSlayU
Medusa
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 2 / 3
8,562
778
5,309
9,380
4,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
ADumbNPC
Sylvanus
12
2 / 4 / 3
7,737
703
7,201
11,821
6,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
SuperD0nkey
Thanatos
13
2 / 1 / 4
7,934
721
8,597
11,114
6,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
4 / 1 / 3
9,388
853
6,589
9,286
9,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
UnsureHTP
Ah Puch
14
2 / 3 / 4
8,531
776
14,272
9,762
3,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
lol_iSlayU
Medusa
13
1 / 3 / 6
7,971
725
6,197
9,441
3,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
7
Kills
7
7
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
3
2.25
W
Ares
 
Ares
4
1
3
5.5
L
Sylvanus
ADumbNPC
Sylvanus
2
4
3
0.88
L
Thanatos
SuperD0nkey
Thanatos
2
1
4
4
W
Ah Puch
UnsureHTP
Ah Puch
2
3
4
1.33
W
Medusa
lol_iSlayU
Medusa
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,107
Damage
27,058
32,315
Taken
28,489
17,872
Mitigated
17,158
16,467
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,309
1,664
0
2,864
9,380
4,821
0
6,076
3,304
0
37,026
W
Ares
 
Ares
6,589
203
0
1,997
9,286
9,942
39
2,870
5,988
16,145
0
L
Sylvanus
ADumbNPC
Sylvanus
7,201
1,097
3,365
3,369
11,821
6,402
0
7,569
4,252
20,717
0
L
Thanatos
SuperD0nkey
Thanatos
8,597
1,465
0
6,869
11,114
6,649
0
7,240
3,874
0
25,181
W
Ah Puch
UnsureHTP
Ah Puch
14,272
1,212
0
3,543
9,762
3,771
160
1,906
7,602
51,314
0
W
Medusa
lol_iSlayU
Medusa
6,197
2,601
0
0
9,441
3,445
617
2,527
6,670
0
22,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,233
Gold Earned
25,890
154
Minions Killed
144
0
Camps Cleared
0
590,302
Distance Traveled
627,395
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,562
778
74
7
0
165,891
0
W
Ares
9,388
853
18
2
0
217,068
4
L
Sylvanus
7,737
703
50
5
0
168,215
2
L
Thanatos
7,934
721
30
3
0
256,196
2
W
Ah Puch
8,531
776
85
8
0
198,367
4
W
Medusa
7,971
725
41
4
0
211,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role