Player Matchup

Baron Samedi
Baron Samedi
NotZadoc
Baron Samedi
Level 133
God Stats
0W - 1L
1,882 SR
Queue Stats
21W - 30L
1,408 Elo+
Party 2
Thanatos
Thanatos
ReekTheFreak
Thanatos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,602 Elo+
Party 2
Gilgamesh
Gilgamesh
Trinimac NG
Gilgamesh
Level 28
God Stats
6W - 7L
1,561 SR
Queue Stats
21W - 26L
1,430 Elo+
Party 2
Team Averages
Level 95
1,648 SR
1,480 Elo+

VS

Team Averages
Level 86
1,305 SR
1,473 Elo+
Anubis
Anubis
SNAKEizzz11
Anubis
Level 123
God Stats
7W - 6L
1,484 SR
Queue Stats
154W - 122L
1,624 Elo+
Party 1
Ra
Ra
TYGERCLAW
Ra
Level 27
God Stats
1W - 5L
895 SR
Queue Stats
45W - 62L
1,231 Elo+
Party 1
Poseidon
Poseidon
YOUNGBALLERZ
Poseidon
Level 108
God Stats
2W - 0L
1,536 SR
Queue Stats
64W - 37L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NotZadoc
Baron Samedi
19
8 / 6 / 10
14,472
804
18,467
24,974
15,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
ReekTheFreak
Thanatos
18
6 / 5 / 10
13,385
744
12,222
16,254
11,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Trinimac NG
Gilgamesh
17
5 / 6 / 9
12,531
696
12,354
21,681
21,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
12 / 3 / 3
15,027
835
17,988
14,800
8,202
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 6 / 14
13,411
745
7,073
15,987
6,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
YOUNGBALLERZ
Poseidon
18
4 / 10 / 9
12,891
716
15,226
16,919
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
43
19
Kills
17
17
Deaths
19
29
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
NotZadoc
Baron Samedi
8
6
10
2.17
L
Thanatos
ReekTheFreak
Thanatos
6
5
10
2.2
W
Anubis
12
3
3
4.5
W
1
6
14
1.33
L
Gilgamesh
Trinimac NG
Gilgamesh
5
6
9
1.58
W
Poseidon
YOUNGBALLERZ
Poseidon
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,043
Damage
40,287
62,909
Taken
47,706
48,296
Mitigated
20,765
25,433
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
NotZadoc
Baron Samedi
18,467
202
1,770
8,389
24,974
15,802
596
17,200
7,774
65,272
0
L
Thanatos
ReekTheFreak
Thanatos
12,222
1,431
0
11,915
16,254
11,075
674
10,580
5,674
0
57,433
W
Anubis
17,988
5
0
4,457
14,800
8,202
1,227
6,050
8,143
63,156
0
W
7,073
973
356
859
15,987
6,531
950
7,522
7,876
28,976
0
L
Gilgamesh
Trinimac NG
Gilgamesh
12,354
3,369
0
3,359
21,681
21,419
179
12,585
9,096
0
28,517
W
Poseidon
YOUNGBALLERZ
Poseidon
15,226
2,257
0
2,344
16,919
6,032
1,551
4,159
11,893
61,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,388
Gold Earned
41,329
190
Minions Killed
195
0
Camps Cleared
0
941,325
Distance Traveled
876,728
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,472
804
84
5
0
274,593
1
L
Thanatos
13,385
744
80
4
0
335,356
2
W
Anubis
15,027
835
66
4
0
301,101
2
W
Ra
13,411
745
49
3
0
306,985
0
L
Gilgamesh
12,531
696
26
1
0
331,376
1
W
Poseidon
12,891
716
80
4
0
268,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role