Player Matchup

Discordia
Discordia
 
Discordia
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
RagingB3ast226
Loki
Level 60
God Stats
5W - 3L
1,757 SR
Queue Stats
24W - 22L
1,368 Elo+
Party 3
Bacchus
Bacchus
alex143250
Bacchus
Level 42
God Stats
3W - 3L
1,536 SR
Queue Stats
70W - 105L
1,315 Elo+
Party 1
Jormungandr
Jormungandr
drayman31
Jormungandr
Level 75
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 106L
1,418 Elo+
Party 3
Medusa
Medusa
pollinski
Medusa
Level 148
God Stats
2W - 3L
1,396 SR
Queue Stats
235W - 282L
1,309 Elo+
Party 1
Team Averages
Level 93
1,538 SR
1,382 Elo+

VS

Team Averages
Level 70
1,332 SR
1,357 Elo+
Hou Yi
Hou Yi
CHoji2
Hou Yi
Level 104
God Stats
15W - 11L
1,536 SR
Queue Stats
111W - 114L
1,324 Elo+
Solo
Ra
Ra
KinshipMonstie1
Ra
Level 66
God Stats
5W - 2L
1,591 SR
Queue Stats
90W - 123L
1,324 Elo+
Party 2
Thanatos
Thanatos
Sandy444
Thanatos
Level 107
God Stats
4W - 8L
1,238 SR
Queue Stats
326W - 325L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
Starx3xo
Nu Wa
Level 46
God Stats
4W - 6L
1,222 SR
Queue Stats
73W - 63L
1,399 Elo+
Party 2
Yemoja
Yemoja
theappa
Yemoja
Level 29
God Stats
2W - 3L
1,071 SR
Queue Stats
58W - 87L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 3 / 0
9,437
497
4,928
8,148
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 5 / 2
8,344
439
3,043
11,845
3,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
alex143250
Bacchus
12
1 / 3 / 2
7,205
379
6,377
13,829
17,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
drayman31
Jormungandr
16
6 / 3 / 0
10,364
545
8,518
15,275
10,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
pollinski
Medusa
12
1 / 2 / 2
7,778
409
10,043
14,578
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CHoji2
Hou Yi
14
1 / 1 / 3
8,109
427
10,277
12,209
4,838
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 3 / 4
9,061
477
6,426
9,210
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Sandy444
Thanatos
17
11 / 5 / 0
11,152
587
11,643
17,579
8,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Starx3xo
Nu Wa
17
3 / 0 / 5
10,340
544
7,737
4,111
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
theappa
Yemoja
13
0 / 1 / 3
8,549
450
7,059
13,126
11,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
9
Kills
15
16
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
0
0.33
W
Hou Yi
CHoji2
Hou Yi
1
1
3
2.5
W
0
3
4
0.67
L
0
5
2
0.2
W
Thanatos
Sandy444
Thanatos
11
5
0
2.2
W
Nu Wa
Starx3xo
Nu Wa
3
0
5
5.5
L
Bacchus
alex143250
Bacchus
1
3
2
0.67
L
Jormungandr
drayman31
Jormungandr
6
3
0
2
L
Medusa
pollinski
Medusa
1
2
2
1
W
Yemoja
theappa
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,909
Damage
43,142
63,675
Taken
56,235
41,034
Mitigated
31,386
13,418
Healing
30,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,928
172
0
2,224
8,148
2,916
222
3,161
4,987
86,781
0
W
Hou Yi
CHoji2
Hou Yi
10,277
4,685
0
2,580
12,209
4,838
1,411
3,681
8,528
17
52,891
W
6,426
808
235
2,978
9,210
4,069
568
5,852
3,358
61,593
0
L
3,043
983
0
360
11,845
3,870
0
1,530
10,315
0
62,272
W
Thanatos
Sandy444
Thanatos
11,643
1,989
0
16,104
17,579
8,827
0
4,022
13,557
0
81,265
W
Nu Wa
Starx3xo
Nu Wa
7,737
1,111
0
1,108
4,111
1,776
863
2,518
1,593
78,448
0
L
Bacchus
alex143250
Bacchus
6,377
589
482
1,622
13,829
17,714
42
3,912
9,917
23,386
839
L
Jormungandr
drayman31
Jormungandr
8,518
2,699
79
1,713
15,275
10,100
804
5,816
9,459
67,041
0
L
Medusa
pollinski
Medusa
10,043
4,543
0
6,938
14,578
6,434
268
5,836
8,742
0
65,502
W
Yemoja
theappa
Yemoja
7,059
1,156
3,619
3,436
13,126
11,876
221
3,541
9,585
43,673
5,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,128
Gold Earned
47,211
488
Minions Killed
493
0
Camps Cleared
0
1,576,648
Distance Traveled
1,714,209
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,437
497
145
8
0
303,209
3
W
Hou Yi
8,109
427
93
5
0
309,598
2
W
Ra
9,061
477
101
5
0
319,532
1
L
Loki
8,344
439
105
6
0
349,882
2
W
Thanatos
11,152
587
111
6
0
404,625
2
W
Nu Wa
10,340
544
131
7
0
372,431
5
L
Bacchus
7,205
379
29
2
0
333,320
2
L
Jormungandr
10,364
545
115
6
0
296,868
3
L
Medusa
7,778
409
94
5
0
293,369
4
W
Yemoja
8,549
450
57
3
0
308,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role