Player Matchup

Izanami
Izanami
Aka-saigai
Izanami
Level 18
God Stats
10W - 10L
1,392 SR
Queue Stats
16W - 16L
1,365 Elo+
Party 2
Lancelot
Lancelot
Angeli_Ad_Mortem
Lancelot
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 119L
1,393 Elo+
Party 2
Shiva
Shiva
Demonic_Stratos
Shiva
Level 63
God Stats
11W - 11L
1,508 SR
Queue Stats
103W - 111L
1,397 Elo+
Party 2
Hades
Hades
KingChan3345
Hades
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,186 Elo+
Party 3
Zeus
Zeus
Spartanblk
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,119 Elo+
Party 3
Team Averages
Level 42
1,480 SR
1,292 Elo+

VS

Team Averages
Level 102
1,434 SR
1,467 Elo+
Fenrir
Fenrir
J2LIGHTNING
Fenrir
Level 143
God Stats
9W - 14L
1,375 SR
Queue Stats
66W - 78L
1,388 Elo+
Solo
Hades
Hades
Killer_by77
Hades
Level 141
God Stats
1W - 0L
1,547 SR
Queue Stats
10W - 9L
1,524 Elo+
Solo
King Arthur
King Arthur
RomBlow
King Arthur
Level 69
God Stats
1W - 3L
1,134 SR
Queue Stats
76W - 63L
1,440 Elo+
Solo
Charybdis
Charybdis
SquigsDaGob
Charybdis
Level 68
God Stats
17W - 17L
1,466 SR
Queue Stats
56W - 41L
1,524 Elo+
Party 1
Scylla
Scylla
TAC PIXIE
Scylla
Level 91
God Stats
14W - 10L
1,649 SR
Queue Stats
84W - 77L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aka-saigai
Izanami
15
1 / 6 / 6
10,037
1,004
10,849
14,913
7,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 10 / 3
10,054
1,005
9,204
20,401
11,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 8 / 4
9,985
999
9,496
19,103
9,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 2 / 6
9,587
959
7,431
12,735
7,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 4 / 5
10,744
1,074
14,386
10,841
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

162

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
9 / 1 / 7
11,324
1,132
6,297
8,476
5,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 1 / 23
11,536
1,154
22,255
13,762
9,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
RomBlow
King Arthur
17
2 / 3 / 18
10,588
1,059
12,119
19,876
19,389
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
SquigsDaGob
Charybdis
17
4 / 2 / 18
11,074
1,107
14,802
8,660
4,018
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
TAC PIXIE
Scylla
18
12 / 1 / 13
12,741
1,274
17,071
4,997
2,180
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
109
8
Kills
30
30
Deaths
8
24
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aka-saigai
Izanami
1
6
6
0.67
L
3
10
3
0.45
L
2
8
4
0.5
W
Fenrir
9
1
7
12.5
W
3
1
23
14.5
L
0
2
6
1.5
W
King Arthur
RomBlow
King Arthur
2
3
18
3.67
L
2
4
5
1.13
W
Charybdis
SquigsDaGob
Charybdis
4
2
18
6.5
W
Scylla
TAC PIXIE
Scylla
12
1
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,366
Damage
72,544
77,993
Taken
55,771
40,465
Mitigated
40,060
6,962
Healing
8,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aka-saigai
Izanami
10,849
6,484
0
1,545
14,913
7,061
0
9,127
5,786
0
32,913
L
9,204
2,013
0
1,354
20,401
11,732
0
10,415
9,986
0
18,941
L
9,496
3,208
267
1,768
19,103
9,688
0
8,066
11,037
0
22,159
W
Fenrir
6,297
978
0
633
8,476
5,372
0
2,892
5,584
0
18,114
W
22,255
935
994
4,651
13,762
9,101
0
5,484
8,278
41,874
0
L
7,431
678
529
1,499
12,735
7,433
0
5,811
6,924
15,830
0
W
King Arthur
RomBlow
King Arthur
12,119
937
0
50
19,876
19,389
0
8,025
11,851
0
29,383
L
14,386
1,637
0
0
10,841
4,551
0
5,907
4,934
48,030
0
W
Charybdis
SquigsDaGob
Charybdis
14,802
8,072
0
733
8,660
4,018
0
2,995
5,665
0
28,111
W
Scylla
TAC PIXIE
Scylla
17,071
1,218
43
1,009
4,997
2,180
0
2,421
2,576
29,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,407
Gold Earned
57,263
202
Minions Killed
171
6
Camps Cleared
7
950,057
Distance Traveled
983,458
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,037
1,004
51
5
1
182,716
0
L
Lancelot
10,054
1,005
18
2
2
202,288
0
L
Shiva
9,985
999
32
3
1
199,011
0
W
Fenrir
11,324
1,132
19
2
2
210,316
0
W
Hades
11,536
1,154
40
4
3
194,276
0
L
Hades
9,587
959
23
2
0
192,870
3
W
King Arthur
10,588
1,059
25
3
1
210,299
0
L
Zeus
10,744
1,074
78
8
2
173,172
2
W
Charybdis
11,074
1,107
48
5
0
175,870
0
W
Scylla
12,741
1,274
39
4
1
192,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role