Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Dario19996619
Cupid
Level 59
God Stats
6W - 3L
1,761 SR
Queue Stats
80W - 70L
1,538 Elo+
Party 2
Scylla
Scylla
JDavidSV
Scylla
Level 29
God Stats
1W - 0L
1,488 SR
Queue Stats
65W - 44L
1,586 Elo+
Party 2
Sol
Sol
dantser
Sol
Level 86
God Stats
5W - 1L
1,674 SR
Queue Stats
65W - 37L
1,634 Elo+
Party 2
Team Averages
Level 92
1,585 SR
1,551 Elo+

VS

Team Averages
Level 89
1,538 SR
1,526 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
RubHerSkittle
Cupid
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 40L
1,593 Elo+
Party 1
Baron Samedi
Baron Samedi
Thesamhamclam
Baron Samedi
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 63L
1,437 Elo+
Solo
Horus
Horus
Wilier
Horus
Level 111
God Stats
13W - 12L
1,575 SR
Queue Stats
128W - 99L
1,555 Elo+
Party 1
Xing Tian
Xing Tian
bonus0sniper
Xing Tian
Level 104
God Stats
8W - 8L
1,617 SR
Queue Stats
147W - 139L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
7 / 3 / 6
9,191
766
9,889
11,782
10,386
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
 
Ne Zha
15
0 / 3 / 9
8,321
693
8,031
12,925
6,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
1 / 2 / 8
9,199
767
4,828
10,201
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
JDavidSV
Scylla
16
5 / 2 / 8
9,209
767
12,485
6,042
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
18
5 / 3 / 3
9,824
819
13,838
12,351
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 5 / 8
8,430
703
6,777
11,669
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 4 / 6
8,505
709
7,470
11,685
5,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Thesamhamclam
Baron Samedi
15
3 / 3 / 7
8,880
740
7,043
9,706
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Wilier
Horus
15
3 / 5 / 4
8,800
733
10,694
17,654
11,127
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xing Tian
bonus0sniper
Xing Tian
16
4 / 1 / 6
9,317
776
7,090
15,353
18,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
44
18
Kills
13
13
Deaths
18
34
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
3
6
3.33
W
Ne Zha
 
Ne Zha
0
3
9
1.5
L
Nu Wa
 
Nu Wa
1
5
8
1
W
1
2
8
2.5
W
Scylla
JDavidSV
Scylla
5
2
8
4.5
L
2
4
6
1.25
L
Baron Samedi
Thesamhamclam
Baron Samedi
3
3
7
2.17
L
Horus
Wilier
Horus
3
5
4
1
L
Xing Tian
bonus0sniper
Xing Tian
4
1
6
7
W
Sol
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,071
Damage
39,074
53,301
Taken
66,067
29,179
Mitigated
44,915
16,151
Healing
13,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,889
227
0
1,223
11,782
10,386
0
3,259
8,523
0
25,130
W
Ne Zha
 
Ne Zha
8,031
948
0
3,867
12,925
6,109
0
5,176
7,749
0
31,031
L
Nu Wa
 
Nu Wa
6,777
1,720
0
1,289
11,669
5,407
13
3,277
8,392
29,361
0
W
4,828
2,268
413
4,806
10,201
4,929
459
4,954
5,247
0
35,292
W
Scylla
JDavidSV
Scylla
12,485
1,193
0
250
6,042
2,166
0
2,356
3,686
30,591
0
L
7,470
2,252
52
1,668
11,685
5,242
244
5,527
6,158
0
30,041
L
Baron Samedi
Thesamhamclam
Baron Samedi
7,043
378
770
2,614
9,706
4,976
244
4,849
4,857
25,016
0
L
Horus
Wilier
Horus
10,694
3,425
911
3,133
17,654
11,127
228
6,640
11,014
104
24,401
L
Xing Tian
bonus0sniper
Xing Tian
7,090
456
0
3,257
15,353
18,163
0
5,261
10,092
14,741
0
W
Sol
13,838
5,671
0
5,592
12,351
5,589
2,868
5,269
7,082
46,291
2,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,744
Gold Earned
43,932
285
Minions Killed
196
0
Camps Cleared
0
1,207,339
Distance Traveled
1,208,124
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,191
766
30
3
0
281,116
3
W
Ne Zha
8,321
693
45
4
0
247,560
0
L
Nu Wa
8,430
703
50
4
0
226,800
0
W
Cupid
9,199
767
71
6
0
226,577
1
W
Scylla
9,209
767
61
5
0
242,287
1
L
Cupid
8,505
709
63
5
0
237,521
2
L
Baron Samedi
8,880
740
42
4
0
229,872
0
L
Horus
8,800
733
33
3
0
248,994
2
L
Xing Tian
9,317
776
8
1
0
264,937
3
W
Sol
9,824
819
78
7
0
209,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role