Player Matchup

Mulan
Mulan
BLACKDRACO83
Mulan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,413 Elo+
Solo
Ares
Ares
Martlu5
Ares
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 100L
1,314 Elo+
Party 3
Terra
Terra
Sux2Suck2
Terra
Level 88
God Stats
1W - 1L
1,379 SR
Queue Stats
196W - 219L
1,368 Elo+
Party 3
Hun Batz
Hun Batz
shadowrogue1993
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,464 Elo+
Solo
Xbalanque
Xbalanque
tianowilliam89
Xbalanque
Level 140
God Stats
2W - 0L
1,742 SR
Queue Stats
41W - 52L
1,366 Elo+
Solo
Team Averages
Level 114
1,524 SR
1,385 Elo+

VS

Team Averages
Level 66
1,489 SR
1,467 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ArrowsOnTarget
Ra
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 16L
1,832 Elo+
Party 1
Bakasura
Bakasura
MadMax2011
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,173 Elo+
Party 2
Cthulhu
Cthulhu
ViridisOfTheFae
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 46L
1,294 Elo+
Party 2
Pele
Pele
goddessgrant
Pele
Level 114
God Stats
0W - 2L
1,444 SR
Queue Stats
30W - 25L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 20
12,656
703
27,280
27,174
23,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Martlu5
Ares
19
6 / 4 / 19
13,143
730
13,293
20,453
29,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Sux2Suck2
Terra
20
2 / 2 / 27
13,290
738
8,535
22,653
26,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
20
10 / 4 / 17
12,741
708
19,678
15,965
9,407
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
tianowilliam89
Xbalanque
20
8 / 1 / 21
13,498
750
28,450
18,812
11,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
2 / 6 / 9
10,499
583
16,399
15,635
7,928
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 3 / 6
12,636
702
22,263
17,948
11,185
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
MadMax2011
Bakasura
16
0 / 8 / 6
10,281
571
5,639
23,233
26,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 7 / 7
11,302
628
13,326
22,661
29,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 8 / 8
11,336
630
17,163
23,376
11,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
52
32
Kills
16
17
Deaths
32
104
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
6
9
1.08
L
7
3
6
3.33
W
6
6
20
2.67
L
Bakasura
MadMax2011
Bakasura
0
8
6
0.38
W
Ares
Martlu5
Ares
6
4
19
3.88
W
Terra
Sux2Suck2
Terra
2
2
27
7.75
L
2
7
7
0.79
L
5
8
8
1.13
W
Hun Batz
10
4
17
4.63
W
Xbalanque
tianowilliam89
Xbalanque
8
1
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,236
Damage
74,790
105,057
Taken
102,853
99,883
Mitigated
86,092
48,851
Healing
32,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
16,399
8,234
353
875
15,635
7,928
0
3,312
12,323
0
31,045
L
22,263
3,166
7,583
8,059
17,948
11,185
0
2,860
15,088
58,398
0
W
27,280
5,667
3,339
7,433
27,174
23,294
2,047
13,120
13,743
0
44,207
L
Bakasura
MadMax2011
Bakasura
5,639
4,169
4,484
3,134
23,233
26,144
0
4,159
19,074
0
8,102
W
Ares
Martlu5
Ares
13,293
625
2,117
3,753
20,453
29,663
953
5,680
14,773
24,962
0
W
Terra
Sux2Suck2
Terra
8,535
1,096
9,506
7,947
22,653
26,377
943
6,827
15,410
20,038
0
L
13,326
1,165
1,104
1,769
22,661
29,709
0
5,937
16,724
22,701
0
L
17,163
2,498
493
5,001
23,376
11,126
0
5,560
17,816
0
29,119
W
Hun Batz
19,678
2,783
2,643
2,654
15,965
9,407
1,394
4,015
11,653
0
42,011
W
Xbalanque
tianowilliam89
Xbalanque
28,450
11,418
424
9,035
18,812
11,142
3,976
5,947
12,797
0
66,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,328
Gold Earned
56,054
187
Minions Killed
184
0
Camps Cleared
0
1,482,660
Distance Traveled
1,489,986
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,499
583
23
1
0
281,559
0
L
Ra
12,636
702
103
6
0
337,664
0
W
Mulan
12,656
703
26
1
0
290,890
0
L
Bakasura
10,281
571
16
1
0
280,680
2
W
Ares
13,143
730
13
1
0
218,260
0
W
Terra
13,290
738
23
1
0
335,068
0
L
Cthulhu
11,302
628
23
1
0
276,053
1
L
Pele
11,336
630
19
1
0
314,030
0
W
Hun Batz
12,741
708
37
2
0
347,717
2
W
Xbalanque
13,498
750
88
5
0
290,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role