Player Matchup

Zhong Kui
Zhong Kui
Dixieeynormus
Zhong Kui
Level 107
God Stats
11W - 21L
1,410 SR
Queue Stats
189W - 229L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
KnottyFurryTwink
Danzaburou
Level 73
God Stats
10W - 11L
1,562 SR
Queue Stats
148W - 147L
1,455 Elo+
Party 1
King Arthur
King Arthur
gayestagenda
King Arthur
Level 97
God Stats
5W - 5L
1,385 SR
Queue Stats
137W - 146L
1,441 Elo+
Party 1
Team Averages
Level 92
1,453 SR
1,441 Elo+

VS

Team Averages
Level 109
1,445 SR
1,441 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
DiablexX222
Chang'e
Level 89
God Stats
1W - 0L
1,434 SR
Queue Stats
63W - 62L
1,487 Elo+
Party 2
Vamana
Vamana
i2t0a04
Vamana
Level 77
God Stats
1W - 1L
1,400 SR
Queue Stats
13W - 14L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dixieeynormus
Zhong Kui
11
0 / 2 / 0
6,236
624
4,378
9,494
7,120
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
KnottyFurryTwink
Danzaburou
12
1 / 2 / 0
6,796
680
7,997
5,627
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
gayestagenda
King Arthur
11
0 / 3 / 1
6,302
630
5,153
11,194
7,646
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 0 / 3
7,779
778
8,599
7,902
4,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
DiablexX222
Chang'e
12
0 / 1 / 6
6,773
677
6,489
7,374
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
i2t0a04
Vamana
13
4 / 0 / 2
7,389
739
6,379
9,851
8,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
7
7
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
3
4.5
W
Chang'e
DiablexX222
Chang'e
0
1
6
3
L
Zhong Kui
Dixieeynormus
Zhong Kui
0
2
0
0
L
Danzaburou
KnottyFurryTwink
Danzaburou
1
2
0
0.5
L
King Arthur
gayestagenda
King Arthur
0
3
1
0.17
W
Vamana
i2t0a04
Vamana
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,528
Damage
21,467
26,315
Taken
25,127
17,000
Mitigated
15,353
5,805
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,599
1,030
0
1,012
7,902
4,264
0
1,450
6,452
0
34,032
W
Chang'e
DiablexX222
Chang'e
6,489
557
2,707
2,533
7,374
2,502
80
1,063
6,311
21,643
0
L
Zhong Kui
Dixieeynormus
Zhong Kui
4,378
471
297
3,296
9,494
7,120
0
1,570
7,924
20,891
0
L
Danzaburou
KnottyFurryTwink
Danzaburou
7,997
2,598
0
723
5,627
2,234
0
1,799
3,828
0
30,866
L
King Arthur
gayestagenda
King Arthur
5,153
740
222
1,267
11,194
7,646
0
3,136
8,058
0
15,086
W
Vamana
i2t0a04
Vamana
6,379
3,748
499
3,322
9,851
8,587
31
1,913
7,938
0
23,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,334
Gold Earned
21,941
123
Minions Killed
141
0
Camps Cleared
0
511,256
Distance Traveled
590,413
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,779
778
53
5
0
183,571
1
W
Chang'e
6,773
677
49
5
0
186,986
3
L
Zhong Kui
6,236
624
46
5
0
152,997
1
L
Danzaburou
6,796
680
53
5
0
173,403
3
L
King Arthur
6,302
630
24
2
0
184,856
4
W
Vamana
7,389
739
39
4
0
219,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role