Player Matchup

Hun Batz
Hun Batz
Br3ttBrat
Hun Batz
Level 121
God Stats
1W - 2L
1,513 SR
Queue Stats
119W - 129L
1,437 Elo+
Solo
Janus
Janus
Grandru
Janus
Level 136
God Stats
7W - 11L
1,406 SR
Queue Stats
167W - 186L
1,450 Elo+
Solo
Heimdallr
Heimdallr
Lord_8thHoekage
Heimdallr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 255L
1,497 Elo+
Solo
Ymir
Ymir
RorschachFail
Ymir
Level 128
God Stats
116W - 110L
1,572 SR
Queue Stats
194W - 194L
1,479 Elo+
Solo
Athena
Athena
nerdynewport
Athena
Level 96
God Stats
15W - 17L
1,496 SR
Queue Stats
116W - 101L
1,470 Elo+
Solo
Team Averages
Level 119
1,497 SR
1,467 Elo+

VS

Team Averages
Level 106
1,515 SR
1,434 Elo+
Rama
Rama
MeantGlobe51715
Rama
Level 127
God Stats
8W - 5L
1,598 SR
Queue Stats
170W - 143L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
Sn0WWW
Cthulhu
Level 88
God Stats
4W - 2L
1,669 SR
Queue Stats
116W - 107L
1,490 Elo+
Solo
Loki
Loki
Yuaqi_Loc96
Loki
Level 120
God Stats
3W - 5L
1,410 SR
Queue Stats
169W - 154L
1,410 Elo+
Party 1
Hercules
Hercules
dedemegadodo209
Hercules
Level 125
God Stats
2W - 3L
1,364 SR
Queue Stats
139W - 136L
1,427 Elo+
Party 1
Poseidon
Poseidon
miguelrm100481
Poseidon
Level 70
God Stats
4W - 3L
1,535 SR
Queue Stats
19W - 25L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Br3ttBrat
Hun Batz
14
2 / 7 / 1
8,398
467
6,764
14,919
6,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Grandru
Janus
15
1 / 2 / 0
8,820
490
4,297
6,368
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
Lord_8thHoekage
Heimdallr
12
1 / 6 / 2
7,544
419
10,010
14,244
6,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 2
8,868
493
5,246
13,001
11,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Athena
12
0 / 4 / 0
7,550
419
4,920
15,588
11,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 3
10,301
572
8,231
12,924
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Sn0WWW
Cthulhu
14
3 / 0 / 5
9,446
525
7,368
11,917
9,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 2 / 6
9,743
541
5,373
12,115
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
16
6 / 1 / 6
10,309
573
11,134
16,640
16,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
18
2 / 0 / 7
10,955
609
6,905
8,798
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
21
21
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Br3ttBrat
Hun Batz
2
7
1
0.36
L
Janus
Grandru
Janus
1
2
0
0.5
L
Heimdallr
Lord_8thHoekage
Heimdallr
1
6
2
0.33
W
5
2
3
3.25
L
1
2
2
1
W
Cthulhu
Sn0WWW
Cthulhu
3
0
5
5.5
W
5
2
6
4
W
Hercules
6
1
6
9
W
Poseidon
2
0
7
5.5
L
Athena
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,237
Damage
39,011
64,120
Taken
62,394
39,342
Mitigated
40,286
15,347
Healing
25,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Br3ttBrat
Hun Batz
6,764
2,957
0
4,109
14,919
6,452
1,917
1,067
13,670
0
60,191
L
Janus
Grandru
Janus
4,297
514
0
485
6,368
3,288
0
1,616
4,649
84,054
0
L
Heimdallr
Lord_8thHoekage
Heimdallr
10,010
6,025
0
3,448
14,244
6,518
0
4,426
9,713
0
49,010
W
8,231
6,921
0
7,570
12,924
5,020
1,484
1,499
11,425
0
80,630
L
5,246
1,025
363
3,113
13,001
11,393
0
4,111
8,554
41,490
3,952
W
Cthulhu
Sn0WWW
Cthulhu
7,368
366
1,226
2,500
11,917
9,879
88
2,690
9,096
36,554
6,680
W
5,373
954
0
5,964
12,115
4,663
0
1,651
9,808
0
63,020
W
Hercules
11,134
2,627
0
6,271
16,640
16,698
756
4,358
11,726
0
55,335
W
Poseidon
6,905
866
0
1,564
8,798
4,026
92
2,988
5,810
131,617
0
L
Athena
4,920
1,402
0
3,829
15,588
11,691
305
2,530
12,629
46,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,180
Gold Earned
50,754
465
Minions Killed
583
0
Camps Cleared
0
1,581,059
Distance Traveled
1,746,278
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,398
467
96
5
0
311,475
1
L
Janus
8,820
490
156
9
0
349,417
3
L
Heimdallr
7,544
419
74
4
0
279,515
2
W
Rama
10,301
572
136
8
0
305,042
6
L
Ymir
8,868
493
59
3
0
321,783
5
W
Cthulhu
9,446
525
66
4
0
347,398
6
W
Loki
9,743
541
105
6
0
390,016
6
W
Hercules
10,309
573
91
5
0
323,387
2
W
Poseidon
10,955
609
185
10
0
380,435
1
L
Athena
7,550
419
80
4
0
318,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role