Player Matchup

Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Eliad09
Cthulhu
Level 159
God Stats
2W - 2L
1,655 SR
Queue Stats
109W - 128L
1,515 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KREYERKER99
Tsukuyomi
Level 119
God Stats
0W - 1L
1,256 SR
Queue Stats
80W - 84L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
MissDark06
Ne Zha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,741 Elo+
Party 1
Team Averages
Level 103
1,482 SR
1,557 Elo+

VS

Team Averages
Level 65
1,523 SR
1,456 Elo+
Ganesha
Ganesha
CoreyKrishna
Ganesha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,391 Elo+
Party 2
Vulcan
Vulcan
KingCobra7070
Vulcan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,391 Elo+
Party 2
Da Ji
Da Ji
NecasInTrouble
Da Ji
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,577 Elo+
Solo
Artemis
Artemis
SaltedFunions
Artemis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,391 Elo+
Party 2
Tyr
Tyr
ValtroGaming
Tyr
Level 64
God Stats
55W - 38L
1,617 SR
Queue Stats
201W - 214L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 3 / 5
10,397
1,040
4,335
13,111
4,791
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
 
Anubis
15
0 / 3 / 5
8,965
897
6,359
6,727
2,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Eliad09
Cthulhu
16
1 / 2 / 5
9,898
990
11,007
12,352
14,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
KREYERKER99
Tsukuyomi
15
4 / 7 / 4
10,641
1,064
14,888
18,963
8,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
MissDark06
Ne Zha
15
0 / 7 / 4
9,049
905
2,455
14,288
6,158
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

175

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CoreyKrishna
Ganesha
17
0 / 2 / 18
11,523
1,152
4,938
12,157
14,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 2 / 12
10,369
1,037
16,456
7,891
3,784
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 3 / 11
12,227
1,223
17,043
11,227
5,477
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
16
4 / 0 / 11
10,363
1,036
10,624
4,045
1,903
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 1 / 10
11,114
1,111
13,016
12,107
12,549
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
84
8
Kills
22
22
Deaths
8
23
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
3
5
1.83
L
Anubis
 
Anubis
0
3
5
0.83
W
Ganesha
CoreyKrishna
Ganesha
0
2
18
4.5
L
Cthulhu
Eliad09
Cthulhu
1
2
5
1.75
L
Tsukuyomi
KREYERKER99
Tsukuyomi
4
7
4
0.86
W
2
2
12
4
L
Ne Zha
MissDark06
Ne Zha
0
7
4
0.29
W
9
3
11
4.83
W
Artemis
4
0
11
9.5
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,044
Damage
62,077
65,441
Taken
47,427
36,281
Mitigated
38,100
4,667
Healing
3,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,335
2,499
0
511
13,111
4,791
0
3,469
9,642
0
21,095
L
Anubis
 
Anubis
6,359
300
0
1,212
6,727
2,629
0
2,390
4,337
15,384
0
W
Ganesha
CoreyKrishna
Ganesha
4,938
188
0
1,683
12,157
14,387
0
4,421
6,290
22,434
0
L
Cthulhu
Eliad09
Cthulhu
11,007
502
0
1,105
12,352
14,119
0
3,553
8,467
29,205
0
L
Tsukuyomi
KREYERKER99
Tsukuyomi
14,888
3,286
0
1,758
18,963
8,584
0
5,416
13,547
0
41,002
W
16,456
3,673
0
114
7,891
3,784
0
2,317
5,441
39,340
0
L
Ne Zha
MissDark06
Ne Zha
2,455
693
0
81
14,288
6,158
0
6,234
8,054
0
5,369
W
17,043
6,003
0
410
11,227
5,477
0
3,905
7,127
0
36,887
W
Artemis
10,624
4,201
0
381
4,045
1,903
0
1,351
2,645
0
29,936
W
13,016
710
0
1,212
12,107
12,549
0
4,195
7,485
0
19,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,950
Gold Earned
55,596
178
Minions Killed
197
3
Camps Cleared
11
896,449
Distance Traveled
1,010,557
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,397
1,040
39
4
0
157,491
0
L
Anubis
8,965
897
26
3
1
131,973
0
W
Ganesha
11,523
1,152
5
1
0
182,930
0
L
Cthulhu
9,898
990
41
4
0
226,654
0
L
Tsukuyomi
10,641
1,064
64
6
2
206,174
0
W
Vulcan
10,369
1,037
64
6
2
205,884
0
L
Ne Zha
9,049
905
8
1
0
174,157
0
W
Da Ji
12,227
1,223
44
4
7
204,671
1
W
Artemis
10,363
1,036
70
7
1
178,595
0
W
Tyr
11,114
1,111
14
1
1
238,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role