Player Matchup

Ratatoskr
Ratatoskr
Neo Agony
Ratatoskr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hel
Hel
Neo Midnight
Hel
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 1
Ao Kuang
Ao Kuang
Neo Rewind
Ao Kuang
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,779 Elo+
Party 1
Hercules
Hercules
Neo Tactical
Hercules
Level 114
God Stats
0W - 1L
1,626 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 1
Hades
Hades
cheese slayer87
Hades
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 1
Team Averages
Level 91
1,525 SR
1,681 Elo+

VS

Team Averages
Level 113
1,529 SR
1,476 Elo+
Achilles
Achilles
 
Achilles
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JurassicSteve16
Sol
Level 69
God Stats
3W - 2L
1,479 SR
Queue Stats
98W - 109L
1,467 Elo+
Party 2
Scylla
Scylla
Sparkymow
Scylla
Level 87
God Stats
4W - 1L
1,664 SR
Queue Stats
272W - 210L
1,455 Elo+
Party 2
Chiron
Chiron
Tweeder83
Chiron
Level 147
God Stats
5W - 4L
1,499 SR
Queue Stats
491W - 544L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Neo Agony
Ratatoskr
20
4 / 7 / 8
12,751
638
15,535
23,165
12,456
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
1 / 3 / 6
11,157
558
12,064
21,396
13,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Neo Rewind
Ao Kuang
20
7 / 7 / 8
13,547
677
19,106
36,353
24,953
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
Neo Tactical
Hercules
20
1 / 4 / 11
11,618
581
17,086
30,203
27,677
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
4 / 7 / 7
12,620
631
26,565
29,955
19,589
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
10 / 2 / 14
14,437
722
27,364
34,670
42,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
 
Yemoja
20
1 / 2 / 21
12,550
628
7,620
25,982
32,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 4 / 13
12,538
627
21,884
14,726
7,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Sparkymow
Scylla
19
4 / 6 / 15
12,638
632
23,751
18,973
9,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Tweeder83
Chiron
20
10 / 3 / 13
15,015
751
46,306
18,226
10,534
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
104
17
Kills
28
28
Deaths
17
40
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
2
14
8.5
W
Yemoja
 
Yemoja
1
2
21
5.75
W
3
4
13
2.38
L
Ratatoskr
Neo Agony
Ratatoskr
4
7
8
1.14
L
1
3
6
1.33
L
Ao Kuang
Neo Rewind
Ao Kuang
7
7
8
1.57
L
Hercules
Neo Tactical
Hercules
1
4
11
1.63
W
Scylla
Sparkymow
Scylla
4
6
15
1.92
W
Chiron
Tweeder83
Chiron
10
3
13
5.5
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,356
Damage
126,925
141,072
Taken
112,577
98,343
Mitigated
102,933
73,260
Healing
68,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
27,364
5,675
1,639
10,777
34,670
42,817
327
19,483
15,187
0
40,128
W
Yemoja
 
Yemoja
7,620
1,783
24,469
11,061
25,982
32,572
790
14,064
11,918
17,636
0
W
21,884
3,834
586
3,591
14,726
7,336
2,655
6,265
8,461
44,303
0
L
Ratatoskr
Neo Agony
Ratatoskr
15,535
3,860
1,371
5,093
23,165
12,456
1,459
10,241
12,685
0
43,034
L
12,064
2,136
19,959
13,347
21,396
13,668
46
7,108
13,910
29,489
0
L
Ao Kuang
Neo Rewind
Ao Kuang
19,106
4,734
3,328
11,663
36,353
24,953
369
11,780
24,089
29,014
0
L
Hercules
Neo Tactical
Hercules
17,086
1,957
406
7,502
30,203
27,677
0
12,022
17,557
0
33,435
W
Scylla
Sparkymow
Scylla
23,751
1,565
4,271
2,833
18,973
9,674
1,093
9,071
9,902
54,154
0
W
Chiron
Tweeder83
Chiron
46,306
15,523
6,556
3,174
18,226
10,534
6,143
8,852
9,374
0
83,235
L
26,565
724
948
9,643
29,955
19,589
114
12,104
17,278
48,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,693
Gold Earned
67,178
184
Minions Killed
207
0
Camps Cleared
0
1,677,071
Distance Traveled
1,867,130
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,437
722
23
1
0
439,909
1
W
Yemoja
12,550
628
13
1
0
367,035
0
W
Sol
12,538
627
35
2
0
351,503
0
L
Ratatoskr
12,751
638
54
3
0
352,673
0
L
Hel
11,157
558
32
2
0
324,895
0
L
Ao Kuang
13,547
677
15
1
0
326,755
0
L
Hercules
11,618
581
27
1
0
367,876
0
W
Scylla
12,638
632
67
3
0
357,880
0
W
Chiron
15,015
751
69
3
0
350,803
0
L
Hades
12,620
631
56
3
0
304,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role