Player Matchup

Agni
Agni
BigJim5162
Agni
Level 87
God Stats
1W - 0L
1,306 SR
Queue Stats
26W - 27L
1,583 Elo+
Party 2
Cliodhna
Cliodhna
LightestWeight
Cliodhna
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
MATHEWSAM
Guan Yu
Level 109
God Stats
1W - 1L
1,189 SR
Queue Stats
93W - 86L
1,586 Elo+
Party 2
Heimdallr
Heimdallr
NeedsMoreNep
Heimdallr
Level 95
God Stats
2W - 1L
1,665 SR
Queue Stats
35W - 23L
1,612 Elo+
Party 2
Jing Wei
Jing Wei
Ròrista
Jing Wei
Level 154
God Stats
5W - 4L
1,604 SR
Queue Stats
196W - 184L
1,616 Elo+
Party 2
Team Averages
Level 92
1,453 SR
1,579 Elo+

VS

Team Averages
Level 121
1,536 SR
1,568 Elo+
Ao Kuang
Ao Kuang
Glaak2
Ao Kuang
Level 131
God Stats
19W - 18L
1,498 SR
Queue Stats
1,144W - 1,252L
1,442 Elo+
Solo
Pele
Pele
XQfirst
Pele
Level 160
God Stats
3W - 2L
1,631 SR
Queue Stats
261W - 222L
1,596 Elo+
Party 1
Chang'e
Chang'e
l Pinocchio l
Chang'e
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 73L
1,610 Elo+
Party 1
Hun Batz
Hun Batz
x Gravierdent x
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 40L
1,593 Elo+
Party 1
Athena
Athena
x Nygma x JG
Athena
Level 132
God Stats
1W - 4L
1,551 SR
Queue Stats
214W - 187L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 10
12,165
716
17,463
12,676
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
18
2 / 8 / 15
11,638
685
9,614
17,042
7,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
MATHEWSAM
Guan Yu
20
4 / 5 / 19
12,878
758
9,475
28,380
40,730
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
NeedsMoreNep
Heimdallr
20
10 / 4 / 16
14,221
837
26,074
14,318
7,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Ròrista
Jing Wei
20
9 / 5 / 14
14,048
826
33,447
18,308
8,641
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Glaak2
Ao Kuang
18
4 / 6 / 19
12,184
717
8,112
19,932
13,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
XQfirst
Pele
20
10 / 5 / 15
13,596
800
27,202
23,985
17,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
20
9 / 5 / 14
12,981
764
19,855
21,108
11,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
18
3 / 9 / 14
11,531
678
13,236
22,449
12,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
17
4 / 4 / 13
10,938
643
9,159
27,521
38,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
105
29
Kills
30
30
Deaths
29
74
Assists
75
Player
Kills
Deaths
Assists
KDA
W
4
8
10
1.13
L
Ao Kuang
Glaak2
Ao Kuang
4
6
19
2.25
W
Cliodhna
2
8
15
1.19
W
Guan Yu
MATHEWSAM
Guan Yu
4
5
19
2.7
W
Heimdallr
NeedsMoreNep
Heimdallr
10
4
16
4.5
W
Jing Wei
Ròrista
Jing Wei
9
5
14
3.2
L
Pele
XQfirst
Pele
10
5
15
3.5
L
Chang'e
9
5
14
3.2
L
Hun Batz
3
9
14
1.11
L
Athena
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,073
Damage
77,564
90,724
Taken
114,995
69,295
Mitigated
92,345
29,881
Healing
38,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,463
819
77
0
12,676
5,371
759
5,223
7,453
27,945
0
L
Ao Kuang
Glaak2
Ao Kuang
8,112
3,226
2,007
3,310
19,932
13,687
2,848
1,886
18,046
18,526
956
W
Cliodhna
9,614
1,198
938
1,430
17,042
7,497
621
6,095
10,947
0
24,594
W
Guan Yu
MATHEWSAM
Guan Yu
9,475
1,181
9,273
7,912
28,380
40,730
418
11,499
16,881
0
21,658
W
Heimdallr
NeedsMoreNep
Heimdallr
26,074
10,145
171
1,723
14,318
7,056
2,984
7,013
7,305
0
45,534
W
Jing Wei
Ròrista
Jing Wei
33,447
19,297
4,740
3,617
18,308
8,641
3,812
6,882
11,426
0
71,813
L
Pele
XQfirst
Pele
27,202
6,050
1,207
6,858
23,985
17,143
1,382
3,197
20,788
0
58,152
L
Chang'e
19,855
1,479
9,348
5,078
21,108
11,230
1,474
2,962
18,146
36,836
0
L
Hun Batz
13,236
2,372
842
798
22,449
12,226
1,646
3,932
18,517
0
30,735
L
Athena
9,159
2,114
2,978
5,877
27,521
38,059
461
5,486
22,035
13,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,950
Gold Earned
61,230
175
Minions Killed
173
0
Camps Cleared
0
1,507,670
Distance Traveled
1,555,445
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,165
716
27
2
0
246,966
1
L
Ao Kuang
12,184
717
19
1
0
333,445
0
W
Cliodhna
11,638
685
26
2
0
281,797
0
W
Guan Yu
12,878
758
13
1
0
349,091
3
W
Heimdallr
14,221
837
33
2
0
320,892
1
W
Jing Wei
14,048
826
76
4
0
308,924
1
L
Pele
13,596
800
86
5
0
292,521
1
L
Chang'e
12,981
764
36
2
0
330,730
0
L
Hun Batz
11,531
678
25
1
0
296,069
1
L
Athena
10,938
643
7
0
0
302,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role