Player Matchup

Ra
Ra
Saucefam_Huncho
Ra
Level 128
God Stats
4W - 0L
1,846 SR
Queue Stats
44W - 24L
1,583 Elo+
Party 1
Ullr
Ullr
Saucefam_Los
Ullr
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 84L
1,515 Elo+
Party 1
Odin
Odin
sf_Naps
Odin
Level 27
God Stats
6W - 2L
1,596 SR
Queue Stats
79W - 55L
1,514 Elo+
Party 1
Team Averages
Level 96
1,647 SR
1,537 Elo+

VS

Team Averages
Level 53
1,344 SR
1,194 Elo+
Fenrir
Fenrir
Agonz16
Fenrir
Level 45
God Stats
0W - 1L
1,265 SR
Queue Stats
4W - 12L
1,157 Elo+
Party 2
Bellona
Bellona
JTKaos
Bellona
Level 82
God Stats
2W - 1L
1,620 SR
Queue Stats
6W - 11L
1,293 Elo+
Party 2
Merlin
Merlin
jogbcr
Merlin
Level 32
God Stats
0W - 5L
1,146 SR
Queue Stats
0W - 9L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 10
11,555
722
19,859
12,781
7,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
9 / 0 / 4
12,122
758
11,597
10,258
5,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
sf_Naps
Odin
15
1 / 2 / 9
10,976
686
4,603
10,244
12,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Agonz16
Fenrir
12
0 / 6 / 3
8,867
554
5,467
16,152
7,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
JTKaos
Bellona
16
4 / 1 / 0
10,200
638
12,305
16,912
19,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
jogbcr
Merlin
15
0 / 6 / 2
9,711
607
7,104
11,782
4,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
4
4
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Agonz16
Fenrir
0
6
3
0.25
L
Bellona
JTKaos
Bellona
4
1
0
4
W
3
2
10
4
W
9
0
4
11
L
Merlin
jogbcr
Merlin
0
6
2
0.17
W
Odin
sf_Naps
Odin
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,059
Damage
24,876
33,283
Taken
44,846
26,159
Mitigated
31,641
14,527
Healing
7,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Agonz16
Fenrir
5,467
1,805
0
2,456
16,152
7,049
0
7,494
8,658
0
23,935
L
Bellona
JTKaos
Bellona
12,305
2,800
0
3,627
16,912
19,840
0
6,864
10,048
0
35,152
W
19,859
1,792
4,410
7,768
12,781
7,949
1,451
2,420
10,361
77,609
0
W
11,597
6,219
0
925
10,258
5,943
1,163
2,369
7,889
0
62,832
L
Merlin
jogbcr
Merlin
7,104
289
0
1,577
11,782
4,752
26
5,638
6,144
46,965
0
W
Odin
sf_Naps
Odin
4,603
600
0
1,424
10,244
12,267
0
2,390
7,854
94
13,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,653
Gold Earned
28,778
215
Minions Killed
157
0
Camps Cleared
0
893,782
Distance Traveled
799,677
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,867
554
36
2
0
264,820
5
L
Bellona
10,200
638
40
3
0
305,035
2
W
Ra
11,555
722
118
7
0
270,514
4
W
Ullr
12,122
758
74
5
0
297,444
0
L
Merlin
9,711
607
81
5
0
229,822
0
W
Odin
10,976
686
23
1
0
325,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role