Player Matchup

Sol
Sol
CapGibby
Sol
Level 46
God Stats
5W - 16L
1,276 SR
Queue Stats
48W - 85L
1,132 Elo+
Party 2
Cthulhu
Cthulhu
Mightyj64
Cthulhu
Level 68
God Stats
28W - 34L
1,367 SR
Queue Stats
49W - 84L
1,135 Elo+
Party 2
Mercury
Mercury
bobdalorian
Mercury
Level 6
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 14L
938 Elo+
Party 2
Team Averages
Level 40
1,298 SR
1,068 Elo+

VS

Team Averages
Level 55
1,493 SR
1,306 Elo+
Hachiman
Hachiman
Mangopodrido
Hachiman
Level 69
God Stats
3W - 1L
1,478 SR
Queue Stats
164W - 195L
1,233 Elo+
Party 1
Jormungandr
Jormungandr
Nova_ElBichotePR
Jormungandr
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 166L
1,224 Elo+
Party 1
Baron Samedi
Baron Samedi
leobasantes
Baron Samedi
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 11L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,483
576
7,443
12,173
4,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Mightyj64
Cthulhu
13
1 / 2 / 0
7,546
580
11,215
19,228
17,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
bobdalorian
Mercury
11
0 / 9 / 1
7,790
599
2,293
14,444
6,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mangopodrido
Hachiman
16
10 / 0 / 7
10,613
816
16,780
13,632
6,174
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Nova_ElBichotePR
Jormungandr
14
2 / 1 / 13
9,218
709
9,652
10,565
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
leobasantes
Baron Samedi
15
5 / 0 / 11
9,693
746
11,264
9,675
5,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
1
Kills
17
17
Deaths
1
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Hachiman
Mangopodrido
Hachiman
10
0
7
13.5
L
Cthulhu
Mightyj64
Cthulhu
1
2
0
0.5
W
Jormungandr
Nova_ElBichotePR
Jormungandr
2
1
13
8.5
L
Mercury
bobdalorian
Mercury
0
9
1
0.06
W
Baron Samedi
leobasantes
Baron Samedi
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,951
Damage
37,696
45,845
Taken
33,872
28,548
Mitigated
16,509
3,039
Healing
17,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,443
1,791
0
256
12,173
4,723
0
4,463
7,710
28,996
0
W
Hachiman
Mangopodrido
Hachiman
16,780
9,606
0
6,588
13,632
6,174
2,220
6,018
7,614
0
50,789
L
Cthulhu
Mightyj64
Cthulhu
11,215
186
243
884
19,228
17,730
0
8,832
10,396
34,632
0
W
Jormungandr
Nova_ElBichotePR
Jormungandr
9,652
2,380
294
3,043
10,565
5,126
152
6,691
3,312
32,862
0
L
Mercury
bobdalorian
Mercury
2,293
1,168
1,001
655
14,444
6,095
0
7,691
6,753
0
10,263
W
Baron Samedi
leobasantes
Baron Samedi
11,264
1,445
2,115
5,057
9,675
5,209
580
6,051
3,624
28,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,819
Gold Earned
29,524
103
Minions Killed
135
0
Camps Cleared
0
605,895
Distance Traveled
661,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,483
576
44
3
0
182,127
0
W
Hachiman
10,613
816
63
5
0
221,030
0
L
Cthulhu
7,546
580
34
3
0
227,651
0
W
Jormungandr
9,218
709
42
3
0
222,582
0
L
Mercury
7,790
599
25
2
0
196,117
0
W
Baron Samedi
9,693
746
30
2
0
218,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role