Player Matchup

King Arthur
King Arthur
Amanda_Peon
King Arthur
Level 113
God Stats
1W - 5L
1,115 SR
Queue Stats
445W - 496L
1,392 Elo+
Party 2
Zeus
Zeus
ArtBanX
Zeus
Level 78
God Stats
0W - 1L
1,740 SR
Queue Stats
41W - 19L
1,561 Elo+
Solo
Ao Kuang
Ao Kuang
CorvusFuror
Ao Kuang
Level 86
God Stats
2W - 2L
1,630 SR
Queue Stats
158W - 200L
1,363 Elo+
Party 2
Ullr
Ullr
Fyndere
Ullr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 63L
1,398 Elo+
Solo
Charybdis
Charybdis
GORYL 7
Charybdis
Level 121
God Stats
0W - 2L
1,434 SR
Queue Stats
1W - 4L
1,296 Elo+
Solo
Team Averages
Level 99
1,484 SR
1,402 Elo+

VS

Team Averages
Level 104
1,538 SR
1,440 Elo+
Xing Tian
Xing Tian
ImStyxx
Xing Tian
Level 104
God Stats
1W - 0L
1,674 SR
Queue Stats
92W - 72L
1,462 Elo+
Party 1
Hou Yi
Hou Yi
JIF Creamy
Hou Yi
Level 127
God Stats
3W - 9L
1,412 SR
Queue Stats
375W - 414L
1,456 Elo+
Party 1
Thor
Thor
Shanerrr277
Thor
Level 114
God Stats
1W - 1L
1,190 SR
Queue Stats
79W - 88L
1,383 Elo+
Solo
Atlas
Atlas
StatedCheetah45
Atlas
Level 66
God Stats
2W - 0L
1,716 SR
Queue Stats
37W - 36L
1,448 Elo+
Solo
Bastet
Bastet
Zeus15KP
Bastet
Level 107
God Stats
2W - 1L
1,698 SR
Queue Stats
180W - 165L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Amanda_Peon
King Arthur
20
4 / 7 / 12
12,214
718
11,493
24,404
27,542
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
ArtBanX
Zeus
20
11 / 6 / 10
12,863
757
35,155
17,609
8,597
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
CorvusFuror
Ao Kuang
19
10 / 5 / 9
12,741
749
9,162
18,174
10,634
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
Fyndere
Ullr
17
1 / 6 / 14
11,177
657
8,795
18,215
9,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
GORYL 7
Charybdis
19
2 / 6 / 15
11,706
689
22,998
22,008
11,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ImStyxx
Xing Tian
18
2 / 8 / 20
11,729
690
12,891
20,441
20,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
JIF Creamy
Hou Yi
20
9 / 6 / 13
14,169
833
19,741
16,550
6,707
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 7 / 16
12,052
709
14,675
22,446
11,664
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 4 / 12
13,267
780
22,887
23,707
17,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
Zeus15KP
Bastet
20
9 / 4 / 15
13,080
769
20,589
18,535
7,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
106
28
Kills
30
30
Deaths
29
60
Assists
76
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Amanda_Peon
King Arthur
4
7
12
1.43
L
Zeus
ArtBanX
Zeus
11
6
10
2.67
L
Ao Kuang
CorvusFuror
Ao Kuang
10
5
9
2.9
L
Ullr
Fyndere
Ullr
1
6
14
1.33
L
Charybdis
GORYL 7
Charybdis
2
6
15
1.58
W
Xing Tian
ImStyxx
Xing Tian
2
8
20
1.5
W
Hou Yi
JIF Creamy
Hou Yi
9
6
13
2.58
W
3
7
16
1.57
W
7
4
12
3.25
W
Bastet
Zeus15KP
Bastet
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,603
Damage
90,783
100,410
Taken
101,679
67,371
Mitigated
63,246
23,118
Healing
31,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Amanda_Peon
King Arthur
11,493
1,005
365
837
24,404
27,542
0
9,060
14,943
0
28,412
L
Zeus
ArtBanX
Zeus
35,155
2,125
1,904
2,007
17,609
8,597
1,080
7,174
10,212
62,316
0
L
Ao Kuang
CorvusFuror
Ao Kuang
9,162
1,311
456
4,227
18,174
10,634
2,245
5,530
12,422
14,973
0
L
Ullr
Fyndere
Ullr
8,795
2,949
2,896
2,094
18,215
9,475
769
7,070
11,013
0
18,814
L
Charybdis
GORYL 7
Charybdis
22,998
10,747
1,498
6,834
22,008
11,123
624
5,781
16,042
0
40,383
W
Xing Tian
ImStyxx
Xing Tian
12,891
969
2,136
2,779
20,441
20,086
1,199
9,610
10,831
21,148
0
W
Hou Yi
JIF Creamy
Hou Yi
19,741
7,752
2,133
2,236
16,550
6,707
3,834
4,689
11,861
0
37,293
W
14,675
1,754
3,214
3,263
22,446
11,664
507
10,465
11,981
0
33,616
W
22,887
7,257
1,058
5,684
23,707
17,430
299
10,656
13,051
51,075
0
W
Bastet
Zeus15KP
Bastet
20,589
5,461
3,125
5,575
18,535
7,359
1,535
8,897
9,638
0
29,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,701
Gold Earned
64,297
201
Minions Killed
180
0
Camps Cleared
0
1,444,258
Distance Traveled
1,525,899
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,214
718
35
2
0
305,941
1
L
Zeus
12,863
757
63
4
0
282,593
0
L
Ao Kuang
12,741
749
15
1
0
295,400
0
L
Ullr
11,177
657
27
2
0
289,108
0
L
Charybdis
11,706
689
61
4
0
271,216
0
W
Xing Tian
11,729
690
17
1
0
305,407
1
W
Hou Yi
14,169
833
58
3
0
245,479
0
W
Thor
12,052
709
40
2
0
291,614
0
W
Atlas
13,267
780
45
3
0
322,283
0
W
Bastet
13,080
769
20
1
0
361,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role