Player Matchup

Awilix
Awilix
Black110ninja
Awilix
Level 17
God Stats
4W - 1L
1,659 SR
Queue Stats
45W - 18L
1,627 Elo+
Party 2
Cernunnos
Cernunnos
FailedAtSupport
Cernunnos
Level 67
God Stats
6W - 2L
1,836 SR
Queue Stats
61W - 36L
1,614 Elo+
Party 2
Bellona
Bellona
Noivvek
Bellona
Level 153
God Stats
22W - 11L
1,778 SR
Queue Stats
172W - 129L
1,631 Elo+
Party 2
Lancelot
Lancelot
SovietBaer
Lancelot
Level 115
God Stats
1W - 0L
1,246 SR
Queue Stats
42W - 33L
1,495 Elo+
Party 2
Maui
Maui
streetrod107
Maui
Level 146
God Stats
26W - 7L
1,642 SR
Queue Stats
157W - 132L
1,606 Elo+
Party 2
Team Averages
Level 100
1,632 SR
1,595 Elo+

VS

Team Averages
Level 88
1,532 SR
1,484 Elo+
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Coco190192
Merlin
Level 30
God Stats
0W - 2L
1,296 SR
Queue Stats
5W - 6L
1,470 Elo+
Party 1
Mercury
Mercury
DaniG2701
Mercury
Level 136
God Stats
14W - 10L
1,594 SR
Queue Stats
165W - 174L
1,483 Elo+
Party 1
Chiron
Chiron
InkaStyle
Chiron
Level 126
God Stats
3W - 1L
1,559 SR
Queue Stats
21W - 22L
1,500 Elo+
Party 1
Mulan
Mulan
Ninjamurder27
Mulan
Level 20
God Stats
9W - 4L
1,712 SR
Queue Stats
38W - 36L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 9
10,977
549
15,745
15,767
7,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
FailedAtSupport
Cernunnos
17
12 / 3 / 5
11,270
564
26,208
22,523
10,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Noivvek
Bellona
16
6 / 1 / 12
11,412
571
14,461
15,570
13,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
SovietBaer
Lancelot
16
1 / 2 / 7
9,831
492
6,376
11,055
6,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 5 / 9
9,446
472
11,475
12,834
7,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
3 / 5 / 3
8,237
412
9,995
24,879
28,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Coco190192
Merlin
12
1 / 8 / 1
7,803
390
8,948
13,344
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
DaniG2701
Mercury
14
5 / 5 / 4
9,114
456
7,332
18,670
9,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
InkaStyle
Chiron
13
0 / 6 / 7
8,176
409
9,891
16,444
6,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 6 / 2
9,079
454
10,775
22,375
18,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
30
Kills
12
12
Deaths
30
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
5
3
0.9
W
8
1
9
12.5
L
Merlin
Coco190192
Merlin
1
8
1
0.19
L
Mercury
DaniG2701
Mercury
5
5
4
1.4
W
Cernunnos
FailedAtSupport
Cernunnos
12
3
5
4.83
L
Chiron
InkaStyle
Chiron
0
6
7
0.58
L
3
6
2
0.67
W
Bellona
Noivvek
Bellona
6
1
12
12
W
Lancelot
SovietBaer
Lancelot
1
2
7
2.25
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,265
Damage
46,941
77,749
Taken
95,712
44,762
Mitigated
68,677
24,411
Healing
14,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,995
1,373
0
1,472
24,879
28,066
42
1,738
22,967
28,805
0
W
15,745
6,598
0
1,250
15,767
7,167
0
2,520
13,247
0
85,463
L
Merlin
Coco190192
Merlin
8,948
853
0
463
13,344
5,188
1,073
1,719
11,519
45,127
0
L
Mercury
DaniG2701
Mercury
7,332
3,172
0
3,297
18,670
9,591
1
1,758
16,732
0
58,185
W
Cernunnos
FailedAtSupport
Cernunnos
26,208
15,077
0
12,547
22,523
10,407
2,154
7,026
15,497
0
100,189
L
Chiron
InkaStyle
Chiron
9,891
3,754
627
2,950
16,444
6,872
0
2,070
14,192
0
53,794
L
10,775
1,903
0
5,607
22,375
18,960
381
3,366
18,827
0
56,942
W
Bellona
Noivvek
Bellona
14,461
5,710
2,753
3,417
15,570
13,710
2,183
5,956
9,614
0
61,902
W
Lancelot
SovietBaer
Lancelot
6,376
1,201
0
4,351
11,055
6,324
2,916
898
10,157
0
53,630
W
11,475
1,683
0
93
12,834
7,154
468
2,543
10,291
48,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,936
Gold Earned
42,409
519
Minions Killed
382
0
Camps Cleared
0
2,037,322
Distance Traveled
1,831,496
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,237
412
28
1
0
384,726
5
W
Awilix
10,977
549
115
6
0
433,565
0
L
Merlin
7,803
390
70
4
0
314,996
10
L
Mercury
9,114
456
93
5
0
428,664
5
W
Cernunnos
11,270
564
123
6
0
370,613
1
L
Chiron
8,176
409
92
5
0
348,249
6
L
Mulan
9,079
454
99
5
0
354,861
2
W
Bellona
11,412
571
105
5
0
431,375
3
W
Lancelot
9,831
492
99
5
0
432,959
4
W
Maui
9,446
472
77
4
0
368,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role