Player Matchup

Chronos
Chronos
CavEmpty
Chronos
Level 86
God Stats
3W - 1L
1,514 SR
Queue Stats
55W - 31L
1,583 Elo+
Party 2
Chiron
Chiron
GurBronJames34
Chiron
Level 62
God Stats
1W - 2L
1,118 SR
Queue Stats
17W - 19L
1,434 Elo+
Party 2
Horus
Horus
daddy ducc
Horus
Level 80
God Stats
10W - 2L
1,868 SR
Queue Stats
54W - 30L
1,593 Elo+
Party 2
Team Averages
Level 76
1,500 SR
1,537 Elo+

VS

Team Averages
Level 42
1,435 SR
1,436 Elo+
Sobek
Sobek
ILFKI
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 69L
1,446 Elo+
Party 1
Skadi
Skadi
KahleFC6051
Skadi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 135L
1,363 Elo+
Party 1
He Bo
He Bo
TesteeClops
He Bo
Level 66
God Stats
3W - 5L
1,305 SR
Queue Stats
352W - 389L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CavEmpty
Chronos
18
3 / 6 / 6
12,880
678
21,018
19,265
10,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 4 / 5
13,517
711
16,251
15,600
7,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
20
6 / 2 / 6
14,555
766
13,904
21,054
31,325
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ILFKI
Sobek
17
3 / 1 / 7
12,751
671
10,821
24,132
39,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 7 / 8
12,096
637
13,790
17,666
8,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
7 / 6 / 4
13,796
726
16,121
19,434
8,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
14
Kills
12
12
Deaths
14
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
CavEmpty
Chronos
3
6
6
1
W
5
4
5
1.88
L
Sobek
ILFKI
Sobek
3
1
7
6.5
L
2
7
8
0.86
L
7
6
4
1.5
W
Horus
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,173
Damage
40,732
55,919
Taken
61,232
49,610
Mitigated
55,673
19,880
Healing
13,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CavEmpty
Chronos
21,018
5,454
0
2,497
19,265
10,519
1,373
9,046
10,219
75,257
0
W
16,251
6,826
1,605
4,880
15,600
7,766
1,202
9,734
5,866
0
66,752
L
Sobek
ILFKI
Sobek
10,821
688
0
10,372
24,132
39,046
56
8,611
15,521
27,599
0
L
13,790
4,970
0
250
17,666
8,315
2,351
7,206
10,460
0
48,960
L
16,121
568
83
3,055
19,434
8,312
0
5,249
14,185
66,030
0
W
Horus
13,904
5,509
2,073
8,825
21,054
31,325
292
8,458
12,596
0
46,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,952
Gold Earned
38,643
220
Minions Killed
172
0
Camps Cleared
0
1,020,419
Distance Traveled
988,887
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,880
678
91
5
0
317,141
4
W
Chiron
13,517
711
97
5
0
340,628
0
L
Sobek
12,751
671
17
1
0
381,611
2
L
Skadi
12,096
637
73
4
0
298,196
0
L
He Bo
13,796
726
82
4
0
309,080
1
W
Horus
14,555
766
32
2
0
362,650
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role