Player Matchup

Merlin
Merlin
 
Merlin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KlutzyDarkling
Izanami
Level 159
God Stats
7W - 10L
1,477 SR
Queue Stats
228W - 251L
1,513 Elo+
Party 1
Da Ji
Da Ji
SoulTrain854
Da Ji
Level 148
God Stats
0W - 3L
1,212 SR
Queue Stats
23W - 32L
1,492 Elo+
Party 1
Cerberus
Cerberus
tall-boi-emi-
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,179 Elo+
Solo
Team Averages
Level 104
1,438 SR
1,437 Elo+

VS

Team Averages
Level 142
1,499 SR
1,497 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BeoDeWolf
Ares
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,428 Elo+
Solo
Rama
Rama
Hellsing III
Rama
Level 160
God Stats
2W - 8L
1,208 SR
Queue Stats
466W - 588L
1,497 Elo+
Party 2
Osiris
Osiris
Hugidaggi
Osiris
Level 144
God Stats
4W - 1L
1,707 SR
Queue Stats
432W - 445L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nheron
Morgan Le Fay
Level 149
God Stats
4W - 2L
1,582 SR
Queue Stats
21W - 27L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 2 / 1
4,504
901
1,983
3,585
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
 
Sun Wukong
6
0 / 0 / 0
3,796
759
0
0
0
9
1 / 0 / 0
4,645
929
1,533
3,063
1,123
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 0
4,115
823
1,285
4,624
2,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
tall-boi-emi-
Cerberus
9
0 / 0 / 0
4,295
859
1,554
4,611
2,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 0 / 1
4,282
856
2,930
1,755
835
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
9
0 / 1 / 2
4,561
912
1,641
4,733
2,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 0 / 0
4,746
949
3,135
3,200
1,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
Hugidaggi
Osiris
9
0 / 0 / 1
4,457
891
2,153
2,864
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Nheron
Morgan Le Fay
10
1 / 1 / 0
4,625
925
3,648
2,966
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
1
0.25
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Baron Samedi
 
Baron Samedi
0
0
1
0.5
W
Ares
0
1
2
1
W
2
0
0
2
W
Osiris
Hugidaggi
Osiris
0
0
1
0.5
L
1
0
0
1
W
Morgan Le Fay
Nheron
Morgan Le Fay
1
1
0
1
L
0
1
0
0
L
Cerberus
tall-boi-emi-
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,355
Damage
13,507
15,883
Taken
15,518
7,140
Mitigated
8,001
2,096
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,983
395
0
485
3,585
1,385
0
991
2,594
9,296
0
L
Sun Wukong
 
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
 
Baron Samedi
2,930
587
709
947
1,755
835
346
825
930
10,171
0
W
Ares
1,641
181
0
792
4,733
2,670
0
981
3,752
7,303
0
W
3,135
2,372
0
357
3,200
1,232
165
674
2,526
0
15,397
W
Osiris
Hugidaggi
Osiris
2,153
488
0
1,209
2,864
2,059
0
877
1,987
0
10,816
L
1,533
691
0
122
3,063
1,123
0
932
2,131
0
9,941
W
Morgan Le Fay
Nheron
Morgan Le Fay
3,648
390
0
994
2,966
1,205
38
180
2,786
13,685
0
L
1,285
354
0
500
4,624
2,038
0
3,126
1,498
0
7,827
L
Cerberus
tall-boi-emi-
Cerberus
1,554
0
0
989
4,611
2,594
0
3,170
1,441
6,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,355
Gold Earned
22,671
67
Minions Killed
114
0
Camps Cleared
0
431,619
Distance Traveled
586,965
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,504
901
22
4
0
108,859
0
L
Sun Wukong
3,796
759
0
0
0
0
0
W
Baron Samedi
4,282
856
26
5
0
111,962
2
W
Ares
4,561
912
10
2
0
112,506
2
W
Rama
4,746
949
35
7
0
113,169
1
W
Osiris
4,457
891
20
4
0
129,094
0
L
Izanami
4,645
929
20
4
0
101,430
2
W
Morgan Le Fay
4,625
925
23
5
0
120,234
0
L
Da Ji
4,115
823
15
3
0
108,001
0
L
Cerberus
4,295
859
10
2
0
113,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role