Player Matchup

Achilles
Achilles
Ntropix
Achilles
Level 146
God Stats
12W - 2L
1,878 SR
Queue Stats
171W - 58L
1,863 Elo+
Party 2
Freya
Freya
dreXELA
Freya
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 15L
1,912 Elo+
Party 2
Mulan
Mulan
tsfirebird
Mulan
Level 102
God Stats
2W - 4L
1,670 SR
Queue Stats
197W - 88L
1,855 Elo+
Party 2
Team Averages
Level 129
1,683 SR
1,877 Elo+

VS

Team Averages
Level 103
1,768 SR
1,829 Elo+
Danzaburou
Danzaburou
ImDayz
Danzaburou
Level 34
God Stats
6W - 2L
1,714 SR
Queue Stats
21W - 10L
1,709 Elo+
Party 1
Kuzenbo
Kuzenbo
Poppem
Kuzenbo
Level 131
God Stats
18W - 1L
2,089 SR
Queue Stats
138W - 55L
1,976 Elo+
Party 1
Ao Kuang
Ao Kuang
nubstero
Ao Kuang
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
295W - 148L
1,802 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ntropix
Achilles
17
1 / 4 / 1
11,325
629
17,796
27,288
41,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
dreXELA
Freya
18
1 / 3 / 1
11,345
630
15,691
15,483
8,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Mulan
16
0 / 4 / 2
10,560
587
15,876
26,934
36,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImDayz
Danzaburou
20
3 / 0 / 7
14,004
778
24,341
15,456
9,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Poppem
Kuzenbo
18
1 / 1 / 10
13,583
755
12,933
24,214
36,703
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
nubstero
Ao Kuang
18
7 / 1 / 4
13,969
776
22,081
28,772
19,569
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
11
11
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ImDayz
Danzaburou
3
0
7
6.5
L
Achilles
Ntropix
Achilles
1
4
1
0.38
W
Kuzenbo
Poppem
Kuzenbo
1
1
10
6
L
Freya
dreXELA
Freya
1
3
1
0.5
W
Ao Kuang
nubstero
Ao Kuang
7
1
4
9
L
Mulan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,363
Damage
59,355
69,705
Taken
68,442
85,990
Mitigated
65,494
13,353
Healing
33,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ImDayz
Danzaburou
24,341
12,509
0
7,063
15,456
9,222
1,542
4,118
10,431
0
94,031
L
Achilles
Ntropix
Achilles
17,796
3,798
539
4,894
27,288
41,196
0
12,330
14,958
0
57,257
W
Kuzenbo
Poppem
Kuzenbo
12,933
4,881
0
8,206
24,214
36,703
264
5,208
17,439
43,004
0
L
Freya
dreXELA
Freya
15,691
4,614
0
2,854
15,483
8,474
0
9,696
5,787
69,930
0
W
Ao Kuang
nubstero
Ao Kuang
22,081
5,330
2,180
16,290
28,772
19,569
1,748
5,390
22,053
65,089
0
L
Mulan
15,876
1,605
688
4,378
26,934
36,320
0
13,088
13,846
121
49,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,230
Gold Earned
41,556
239
Minions Killed
245
0
Camps Cleared
0
996,422
Distance Traveled
1,053,249
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,004
778
159
9
0
323,284
2
L
Achilles
11,325
629
44
2
0
362,096
1
W
Kuzenbo
13,583
755
36
2
0
372,873
4
L
Freya
11,345
630
142
8
0
321,529
1
W
Ao Kuang
13,969
776
50
3
0
357,092
3
L
Mulan
10,560
587
53
3
0
312,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role