Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Devlincost
Medusa
Level 56
God Stats
3W - 5L
1,569 SR
Queue Stats
35W - 24L
1,619 Elo+
Party 1
Thanatos
Thanatos
HappyAccidetns
Thanatos
Level 127
God Stats
4W - 1L
1,699 SR
Queue Stats
49W - 35L
1,611 Elo+
Party 1
Sol
Sol
JordyBearr
Sol
Level 149
God Stats
8W - 3L
1,766 SR
Queue Stats
89W - 84L
1,584 Elo+
Party 1
Ymir
Ymir
SioBrando
Ymir
Level 28
God Stats
2W - 0L
1,577 SR
Queue Stats
8W - 4L
1,631 Elo+
Party 1
Team Averages
Level 90
1,622 SR
1,589 Elo+

VS

Team Averages
Level 56
1,715 SR
1,588 Elo+
Ishtar
Ishtar
JorgeTheSweege
Ishtar
Level 51
God Stats
11W - 6L
1,592 SR
Queue Stats
16W - 16L
1,579 Elo+
Party 2
Ymir
Ymir
SenorChip
Ymir
Level 15
God Stats
3W - 2L
1,877 SR
Queue Stats
4W - 4L
1,655 Elo+
Party 2
Mercury
Mercury
Sheps24
Mercury
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,613 Elo+
Party 2
Baba Yaga
Baba Yaga
SrubbleLord
Baba Yaga
Level 128
God Stats
3W - 1L
1,923 SR
Queue Stats
75W - 64L
1,541 Elo+
Solo
Hercules
Hercules
niceguy622
Hercules
Level 68
God Stats
0W - 3L
1,683 SR
Queue Stats
6W - 7L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 1 / 1
6,441
644
5,418
6,522
4,523
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
Devlincost
Medusa
9
5 / 2 / 2
5,908
591
7,025
7,566
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
11
8 / 0 / 2
6,996
700
6,068
7,567
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 3
6,861
686
7,728
8,793
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
0 / 0 / 7
5,943
594
3,875
6,340
4,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
4,962
496
4,613
8,569
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
7
1 / 3 / 0
5,066
507
3,249
9,400
5,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Sheps24
Mercury
7
0 / 6 / 1
4,798
480
2,490
10,878
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
SrubbleLord
Baba Yaga
9
0 / 1 / 0
5,038
504
2,250
6,366
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
niceguy622
Hercules
9
1 / 3 / 0
5,344
534
4,721
8,317
6,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
18
Kills
3
3
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
1
2.5
W
Medusa
Devlincost
Medusa
5
2
2
3
W
Thanatos
8
0
2
9
W
3
0
3
4.5
L
1
5
1
0.3
L
Ymir
1
3
0
0.33
L
Mercury
Sheps24
Mercury
0
6
1
0.08
W
Ymir
0
0
7
3.5
L
Baba Yaga
SrubbleLord
Baba Yaga
0
1
0
0
L
Hercules
niceguy622
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,114
Damage
17,323
36,788
Taken
43,530
17,074
Mitigated
20,272
20,842
Healing
9,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,418
791
0
590
6,522
4,523
42
0
6,155
0
39,099
W
Medusa
Devlincost
Medusa
7,025
3,893
0
3,235
7,566
2,463
572
1,658
5,908
0
28,845
W
Thanatos
6,068
2,675
0
9,404
7,567
2,859
0
72
7,418
0
36,175
W
7,728
2,899
0
6,111
8,793
3,030
1,730
2,209
6,542
52,191
0
L
4,613
3,217
0
1,946
8,569
2,607
436
1,565
7,004
0
26,867
L
Ymir
3,249
1,236
333
2,075
9,400
5,160
120
2,928
6,472
10,263
0
L
Mercury
Sheps24
Mercury
2,490
1,287
0
1,717
10,878
3,365
0
1,909
8,969
0
29,026
W
Ymir
3,875
1,229
185
1,317
6,340
4,199
150
1,560
4,780
14,299
0
L
Baba Yaga
SrubbleLord
Baba Yaga
2,250
352
0
1,597
6,366
2,756
0
4,620
1,746
28,115
0
L
Hercules
niceguy622
Hercules
4,721
1,974
0
2,003
8,317
6,384
0
581
7,736
0
23,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,149
Gold Earned
25,208
292
Minions Killed
219
0
Camps Cleared
0
959,850
Distance Traveled
928,916
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,441
644
75
8
0
209,589
5
W
Medusa
5,908
591
44
4
0
185,824
2
W
Thanatos
6,996
700
70
7
0
209,608
2
W
Sol
6,861
686
79
8
0
180,433
3
L
Ishtar
4,962
496
49
5
0
158,003
0
L
Ymir
5,066
507
16
2
0
177,229
4
L
Mercury
4,798
480
48
5
0
193,927
0
W
Ymir
5,943
594
24
2
0
174,396
1
L
Baba Yaga
5,038
504
56
6
0
205,598
3
L
Hercules
5,344
534
50
5
0
194,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role