Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Death Da Kid702
Ah Muzen Cab
Level 160
God Stats
9W - 5L
1,607 SR
Queue Stats
570W - 628L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pain-_-6paths
Morgan Le Fay
Level 148
God Stats
2W - 1L
1,571 SR
Queue Stats
53W - 25L
1,681 Elo+
Solo
Jing Wei
Jing Wei
ScorchedEye
Jing Wei
Level 159
God Stats
1W - 1L
1,301 SR
Queue Stats
27W - 22L
1,598 Elo+
Solo
Baba Yaga
Baba Yaga
VSPRedRoboy
Baba Yaga
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 92L
1,512 Elo+
Solo
Fafnir
Fafnir
Vormyn
Fafnir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 46L
1,569 Elo+
Solo
Team Averages
Level 143
1,496 SR
1,584 Elo+

VS

Team Averages
Level 152
1,498 SR
1,554 Elo+
Anhur
Anhur
Daniellerino
Anhur
Level 156
God Stats
4W - 8L
1,459 SR
Queue Stats
388W - 356L
1,575 Elo+
Party 1
Zeus
Zeus
Jacacoen
Zeus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,522 Elo+
Solo
Neith
Neith
Krogan52
Neith
Level 157
God Stats
3W - 4L
1,535 SR
Queue Stats
331W - 339L
1,564 Elo+
Solo
Chaac
Chaac
Ninjasauce
Chaac
Level 152
God Stats
17W - 16L
1,603 SR
Queue Stats
498W - 491L
1,551 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VenusaurFarted
Ah Muzen Cab
Level 149
God Stats
0W - 3L
1,390 SR
Queue Stats
86W - 69L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Death Da Kid702
Ah Muzen Cab
20
5 / 3 / 11
14,279
621
28,035
22,792
15,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Pain-_-6paths
Morgan Le Fay
20
6 / 3 / 15
15,474
673
37,568
24,757
15,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
ScorchedEye
Jing Wei
20
4 / 7 / 13
13,436
584
14,865
25,151
11,750
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
VSPRedRoboy
Baba Yaga
20
8 / 2 / 14
15,671
681
31,450
16,419
9,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Vormyn
Fafnir
20
2 / 4 / 15
13,749
598
9,754
35,142
55,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 5
12,155
528
11,256
15,516
7,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
20
11 / 4 / 4
15,870
690
25,816
18,874
18,211
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Krogan52
Neith
20
2 / 5 / 7
13,093
569
17,659
24,140
12,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
20
2 / 6 / 7
13,378
582
16,224
47,428
68,828
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
VenusaurFarted
Ah Muzen Cab
20
1 / 6 / 8
12,767
555
27,063
20,838
11,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
49
25
Kills
18
19
Deaths
25
68
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Ah Muzen Cab
Death Da Kid702
Ah Muzen Cab
5
3
11
3.5
L
Zeus
11
4
4
3.25
L
Neith
Krogan52
Neith
2
5
7
1.1
L
Chaac
2
6
7
0.92
W
Morgan Le Fay
Pain-_-6paths
Morgan Le Fay
6
3
15
4.5
W
Jing Wei
ScorchedEye
Jing Wei
4
7
13
1.5
W
Baba Yaga
VSPRedRoboy
Baba Yaga
8
2
14
7.5
L
Ah Muzen Cab
VenusaurFarted
Ah Muzen Cab
1
6
8
0.83
W
Fafnir
Vormyn
Fafnir
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,672
Damage
98,018
124,261
Taken
126,796
106,201
Mitigated
118,211
51,977
Healing
52,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,256
2,506
3,832
2,974
15,516
7,952
0
10,291
4,849
0
24,829
W
Ah Muzen Cab
Death Da Kid702
Ah Muzen Cab
28,035
5,340
3,726
8,242
22,792
15,091
2,854
3,515
19,277
0
59,625
L
Zeus
25,816
2,829
240
5,918
18,874
18,211
1,828
14,163
4,406
41,620
0
L
Neith
Krogan52
Neith
17,659
3,253
524
7,159
24,140
12,086
1,139
19,117
4,860
0
47,556
L
Chaac
16,224
1,262
2,578
20,073
47,428
68,828
367
22,066
24,174
0
43,168
W
Morgan Le Fay
Pain-_-6paths
Morgan Le Fay
37,568
1,098
4,292
7,101
24,757
15,015
1,568
4,120
20,637
59,986
0
W
Jing Wei
ScorchedEye
Jing Wei
14,865
12,160
3,504
3,084
25,151
11,750
3,128
6,890
18,261
0
34,041
W
Baba Yaga
VSPRedRoboy
Baba Yaga
31,450
1,855
2,814
7,465
16,419
9,282
713
5,729
10,690
80,497
0
L
Ah Muzen Cab
VenusaurFarted
Ah Muzen Cab
27,063
2,768
1,736
7,398
20,838
11,134
659
13,135
7,424
0
55,941
W
Fafnir
Vormyn
Fafnir
9,754
2,328
3,016
8,733
35,142
55,063
792
5,562
29,580
14,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,609
Gold Earned
67,263
319
Minions Killed
324
0
Camps Cleared
0
2,155,764
Distance Traveled
2,050,353
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,155
528
48
2
0
404,820
4
W
Ah Muzen Cab
14,279
621
78
3
0
425,108
0
L
Zeus
15,870
690
47
2
0
372,660
0
L
Neith
13,093
569
75
3
0
404,565
0
L
Chaac
13,378
582
82
4
0
439,661
5
W
Morgan Le Fay
15,474
673
47
2
0
484,976
0
W
Jing Wei
13,436
584
61
3
0
377,264
4
W
Baba Yaga
15,671
681
112
5
0
453,902
1
L
Ah Muzen Cab
12,767
555
72
3
0
428,647
0
W
Fafnir
13,749
598
21
1
0
414,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role