Player Matchup

Bacchus
Bacchus
Bisgea
Bacchus
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
Leverox
Chernobog
Level 88
God Stats
0W - 1L
1,814 SR
Queue Stats
2W - 1L
1,732 Elo+
Party 1
Susano
Susano
Paq1llin
Susano
Level 28
God Stats
0W - 1L
1,543 SR
Queue Stats
1W - 5L
1,268 Elo+
Solo
Ishtar
Ishtar
TheLastLegi0n
Ishtar
Level 125
God Stats
0W - 1L
1,698 SR
Queue Stats
5W - 2L
1,859 Elo+
Party 1
Medusa
Medusa
ZachdaViper
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,859 Elo+
Party 1
Team Averages
Level 79
1,611 SR
1,643 Elo+

VS

Team Averages
Level 71
1,562 SR
1,514 Elo+
Janus
Janus
DesktopFlipper
Janus
Level 128
God Stats
6W - 3L
1,609 SR
Queue Stats
189W - 184L
1,546 Elo+
Solo
Mercury
Mercury
Lecsar
Mercury
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,459 Elo+
Solo
Xing Tian
Xing Tian
Voidedsmile2852
Xing Tian
Level 122
God Stats
2W - 0L
1,610 SR
Queue Stats
107W - 79L
1,544 Elo+
Party 2
Sobek
Sobek
macdoodlefun
Sobek
Level 58
God Stats
2W - 3L
1,592 SR
Queue Stats
62W - 50L
1,526 Elo+
Party 2
Camazotz
Camazotz
saccchasajevo
Camazotz
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 14L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bisgea
Bacchus
19
3 / 5 / 7
11,022
735
13,654
16,078
19,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
Leverox
Chernobog
16
1 / 5 / 11
9,593
640
14,535
14,339
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Paq1llin
Susano
15
2 / 9 / 7
9,572
638
12,464
15,860
7,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
8 / 4 / 6
11,084
739
24,862
12,943
6,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
16
1 / 7 / 8
9,713
648
10,564
15,885
7,335
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 13
12,876
858
23,771
13,850
8,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Lecsar
Mercury
18
9 / 6 / 7
11,214
748
14,990
18,484
16,669
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Voidedsmile2852
Xing Tian
19
5 / 2 / 21
11,806
787
11,303
31,818
39,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
0 / 5 / 19
10,595
706
6,669
25,422
35,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Camazotz
saccchasajevo
Camazotz
16
2 / 2 / 12
9,527
635
9,010
14,820
8,524
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
101
15
Kills
29
30
Deaths
17
39
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bisgea
Bacchus
3
5
7
1.3
W
13
2
13
9.75
W
Mercury
Lecsar
Mercury
9
6
7
2.08
L
Chernobog
Leverox
Chernobog
1
5
11
1.3
L
Susano
Paq1llin
Susano
2
9
7
0.61
L
8
4
6
2.75
W
Xing Tian
Voidedsmile2852
Xing Tian
5
2
21
7.75
L
Medusa
1
7
8
0.71
W
0
5
19
1.9
W
Camazotz
saccchasajevo
Camazotz
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,079
Damage
65,743
75,105
Taken
104,394
47,771
Mitigated
108,201
13,441
Healing
44,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bisgea
Bacchus
13,654
1,422
195
2,582
16,078
19,098
72
4,318
11,760
28,051
0
W
23,771
1,055
1,202
2,948
13,850
8,242
813
1,942
11,908
56,905
0
W
Mercury
Lecsar
Mercury
14,990
4,902
2,532
4,917
18,484
16,669
303
4,159
14,325
88
22,053
L
Chernobog
Leverox
Chernobog
14,535
7,865
436
2,145
14,339
7,257
811
9,199
5,140
0
34,186
L
Susano
Paq1llin
Susano
12,464
2,564
254
1,135
15,860
7,739
624
9,004
6,856
0
18,260
L
24,862
9,893
1,084
3,243
12,943
6,342
792
9,439
3,504
0
38,832
W
Xing Tian
Voidedsmile2852
Xing Tian
11,303
937
1,275
14,459
31,818
39,271
84
1,983
29,835
23,300
0
L
Medusa
10,564
4,585
0
2,367
15,885
7,335
588
9,891
5,994
0
20,936
W
6,669
561
1,267
7,568
25,422
35,495
355
2,174
23,248
15,338
0
W
Camazotz
saccchasajevo
Camazotz
9,010
2,108
601
7,577
14,820
8,524
441
3,396
11,424
20
14,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,984
Gold Earned
56,018
142
Minions Killed
142
0
Camps Cleared
0
1,220,728
Distance Traveled
1,501,218
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,022
735
26
2
0
248,648
7
W
Janus
12,876
858
88
6
0
300,436
0
W
Mercury
11,214
748
10
1
0
327,868
2
L
Chernobog
9,593
640
43
3
0
243,554
0
L
Susano
9,572
638
17
1
0
267,497
1
L
Ishtar
11,084
739
36
2
0
240,532
0
W
Xing Tian
11,806
787
18
1
0
303,003
1
L
Medusa
9,713
648
20
1
0
220,497
0
W
Sobek
10,595
706
10
1
0
303,183
0
W
Camazotz
9,527
635
16
1
0
266,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role