Player Matchup

Tiamat
Tiamat
BlacKCloveRXVII
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,439 Elo+
Party 2
Izanami
Izanami
OprzQc
Izanami
Level 59
God Stats
0W - 1L
1,447 SR
Queue Stats
22W - 24L
1,466 Elo+
Party 2
Sobek
Sobek
taffial150
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 58
1,482 SR
1,468 Elo+

VS

Team Averages
Level 80
1,604 SR
1,744 Elo+
Ra
Ra
Chachaha
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
2,006 Elo+
Party 1
Ullr
Ullr
Doinkl3rg
Ullr
Level 109
God Stats
1W - 1L
1,503 SR
Queue Stats
14W - 6L
1,613 Elo+
Party 1
Hercules
Hercules
Relax521
Hercules
Level 107
God Stats
1W - 0L
1,809 SR
Queue Stats
15W - 7L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,444
704
11,070
9,882
7,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
OprzQc
Izanami
12
1 / 5 / 3
7,893
658
10,610
13,544
5,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
10
1 / 6 / 1
7,588
632
5,945
18,771
20,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 11
9,212
768
9,962
7,660
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
16
5 / 3 / 7
9,818
818
13,959
14,062
6,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Relax521
Hercules
14
6 / 0 / 9
9,952
829
8,600
18,605
19,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
15
15
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
4
2
11
4.75
W
Ullr
5
3
7
2.83
L
Izanami
OprzQc
Izanami
1
5
3
0.5
W
Hercules
Relax521
Hercules
6
0
9
10.5
L
Sobek
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,625
Damage
32,521
42,197
Taken
40,327
32,961
Mitigated
28,780
5,897
Healing
19,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,070
772
0
1,036
9,882
7,059
0
1,756
8,126
31,115
0
W
9,962
2,236
3,624
2,640
7,660
3,269
360
4,459
3,201
37,168
0
W
Ullr
13,959
7,159
470
2,369
14,062
6,047
2,412
6,959
7,103
0
46,365
L
Izanami
OprzQc
Izanami
10,610
6,701
0
2,743
13,544
5,467
0
3,733
9,811
0
38,173
W
Hercules
Relax521
Hercules
8,600
2,392
1,769
8,875
18,605
19,464
308
5,996
12,609
0
18,560
L
Sobek
5,945
728
0
2,118
18,771
20,435
0
4,493
14,278
14,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,925
Gold Earned
28,982
98
Minions Killed
144
0
Camps Cleared
0
601,094
Distance Traveled
673,508
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,444
704
29
2
0
210,889
1
W
Ra
9,212
768
63
5
0
201,025
4
W
Ullr
9,818
818
66
6
0
225,080
0
L
Izanami
7,893
658
55
5
0
186,421
1
W
Hercules
9,952
829
15
1
0
247,403
3
L
Sobek
7,588
632
14
1
0
203,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role