Player Matchup

Merlin
Merlin
DrunkSif
Merlin
Level 157
God Stats
2W - 0L
1,712 SR
Queue Stats
79W - 69L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
Ninjette lo ol
Cthulhu
Level 150
God Stats
6W - 3L
1,628 SR
Queue Stats
251W - 274L
1,584 Elo+
Solo
Ullr
Ullr
chanckleta
Ullr
Level 124
God Stats
1W - 1L
1,261 SR
Queue Stats
94W - 93L
1,506 Elo+
Party 2
Anubis
Anubis
riskydreadlord
Anubis
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 38L
1,504 Elo+
Party 2
Ne Zha
Ne Zha
varoche007
Ne Zha
Level 158
God Stats
12W - 9L
1,553 SR
Queue Stats
441W - 439L
1,497 Elo+
Solo
Team Averages
Level 139
1,531 SR
1,525 Elo+

VS

Team Averages
Level 142
1,581 SR
1,560 Elo+
Ao Kuang
Ao Kuang
Disciple17
Ao Kuang
Level 160
God Stats
5W - 2L
1,829 SR
Queue Stats
357W - 276L
1,576 Elo+
Party 1
Ishtar
Ishtar
HMAAN
Ishtar
Level 157
God Stats
3W - 1L
1,619 SR
Queue Stats
117W - 115L
1,510 Elo+
Party 1
Neith
Neith
LuminalCandy06
Neith
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,673 Elo+
Party 1
Hun Batz
Hun Batz
wickedlactard
Hun Batz
Level 128
God Stats
10W - 12L
1,465 SR
Queue Stats
825W - 828L
1,513 Elo+
Solo
Mulan
Mulan
wildcats6969
Mulan
Level 107
God Stats
4W - 3L
1,494 SR
Queue Stats
150W - 137L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrunkSif
Merlin
20
7 / 4 / 17
12,720
707
23,776
18,821
12,278
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 4 / 17
13,304
739
15,824
22,617
39,646
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
4 / 5 / 13
12,129
674
13,277
17,516
10,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 5 / 15
12,616
701
12,386
14,884
9,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
varoche007
Ne Zha
20
10 / 5 / 11
13,556
753
31,389
23,776
18,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Disciple17
Ao Kuang
20
8 / 5 / 12
13,310
739
16,149
28,745
39,921
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ishtar
HMAAN
Ishtar
19
2 / 4 / 13
11,982
666
13,837
16,686
6,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 8 / 9
12,338
685
14,645
21,593
9,120
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
wickedlactard
Hun Batz
18
3 / 5 / 12
11,501
639
17,955
20,352
8,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 9 / 6
12,252
681
20,527
25,596
20,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
74
31
Kills
22
23
Deaths
31
73
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Disciple17
Ao Kuang
8
5
12
2.8
W
Merlin
DrunkSif
Merlin
7
4
17
3.88
L
Ishtar
HMAAN
Ishtar
2
4
13
2.13
L
6
8
9
1.31
W
6
4
17
3.63
W
4
5
13
2.1
W
4
5
15
2.3
W
Ne Zha
varoche007
Ne Zha
10
5
11
3.1
L
Hun Batz
wickedlactard
Hun Batz
3
5
12
1.8
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,652
Damage
83,113
97,614
Taken
112,972
90,803
Mitigated
84,312
26,046
Healing
36,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Disciple17
Ao Kuang
16,149
3,273
2,980
7,724
28,745
39,921
3,576
13,493
15,252
26,332
0
W
Merlin
DrunkSif
Merlin
23,776
1,213
1,570
2,789
18,821
12,278
1,682
3,316
15,505
41,439
0
L
Ishtar
HMAAN
Ishtar
13,837
7,101
1,247
4,428
16,686
6,386
1,873
7,499
9,187
0
30,352
L
14,645
5,847
1,340
5,835
21,593
9,120
156
11,310
10,283
0
41,217
W
15,824
752
4,202
2,268
22,617
39,646
696
5,115
17,502
29,446
0
W
13,277
7,082
631
2,635
17,516
10,505
3,894
1,167
16,349
0
26,313
W
12,386
326
606
3,495
14,884
9,461
1,217
2,781
12,103
41,080
0
W
Ne Zha
varoche007
Ne Zha
31,389
6,389
2,392
5,458
23,776
18,913
1,147
4,670
19,106
0
52,701
L
Hun Batz
wickedlactard
Hun Batz
17,955
1,351
1,299
6,061
20,352
8,139
170
10,270
10,082
0
29,316
L
20,527
1,483
776
5,280
25,596
20,746
609
9,414
16,182
980
35,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,325
Gold Earned
61,383
197
Minions Killed
183
0
Camps Cleared
0
1,555,729
Distance Traveled
1,544,440
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,310
739
13
1
0
319,839
1
W
Merlin
12,720
707
26
1
0
320,420
4
L
Ishtar
11,982
666
42
2
0
317,757
3
L
Neith
12,338
685
64
4
0
260,839
0
W
Cthulhu
13,304
739
28
2
0
310,946
0
W
Ullr
12,129
674
32
2
0
294,795
0
W
Anubis
12,616
701
68
4
0
270,606
0
W
Ne Zha
13,556
753
43
2
0
358,962
1
L
Hun Batz
11,501
639
33
2
0
359,998
0
L
Mulan
12,252
681
31
2
0
286,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role