Player Matchup

Ne Zha
Ne Zha
Diamond II
Buddha_Senpai_
Ne Zha
Diamond II
Level 160
God Stats
16W - 22L
1,572 SR
Queue Stats
453W - 455L
2,419 MMR
Solo
Ares
Ares
Diamond II
bigbadmamajama1
Ares
Diamond II
Level 107
God Stats
16W - 10L
1,657 SR
Queue Stats
334W - 326L
2,279 MMR
Solo
Hun Batz
Hun Batz
Diamond III
erkiturkey
Hun Batz
Diamond III
Level 160
God Stats
1W - 0L
1,530 SR
Queue Stats
107W - 95L
2,286 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
jay_faith007
Ah Muzen Cab
Diamond III
Level 155
God Stats
6W - 3L
1,847 SR
Queue Stats
180W - 159L
2,265 MMR
Solo
Hera
Hera
Diamond III
z ELAINE z
Hera
Diamond III
Level 135
God Stats
17W - 11L
1,650 SR
Queue Stats
303W - 277L
2,288 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,651 SR
2,308 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,596 SR
2,312 MMR
Cernunnos
Cernunnos
Diamond I
Back Door Jezus
Cernunnos
Diamond I
Level 151
God Stats
74W - 64L
1,679 SR
Queue Stats
325W - 307L
2,567 MMR
Party 2
Khepri
Khepri
Platinum I
CordiallyTom
Khepri
Platinum I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 17L
2,279 MMR
Party 1
Bellona
Bellona
Platinum II
FNEXQUANTM
Bellona
Platinum II
Level 160
God Stats
2W - 5L
1,542 SR
Queue Stats
86W - 82L
2,172 MMR
Solo
Janus
Janus
Diamond III
Lemon Verde
Janus
Diamond III
Level 138
God Stats
4W - 4L
1,703 SR
Queue Stats
230W - 219L
2,345 MMR
Party 2
Nemesis
Nemesis
Platinum II
MrConfined
Nemesis
Platinum II
Level 144
God Stats
2W - 3L
1,557 SR
Queue Stats
33W - 19L
2,199 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 16
15,297
567
23,656
34,149
41,705
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
5 / 0 / 20
15,400
570
14,201
26,084
35,280
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
erkiturkey
Hun Batz
20
9 / 2 / 16
16,134
598
25,040
25,566
17,015
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
jay_faith007
Ah Muzen Cab
20
4 / 5 / 1
15,713
582
12,267
26,570
12,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
12 / 0 / 13
17,032
631
33,771
14,769
8,911
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
Ao KuangPeleSusanoLoki

VS

Bans
ThorHadesKing ArthurChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Back Door Jezus
Cernunnos
20
1 / 7 / 2
13,225
490
14,514
30,157
14,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
17
2 / 6 / 2
11,603
430
6,813
26,857
34,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Bellona
FNEXQUANTM
Bellona
17
0 / 8 / 2
11,823
438
19,259
32,739
35,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 6 / 2
12,855
476
11,562
22,773
10,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
MrConfined
Nemesis
19
3 / 6 / 2
12,635
468
8,673
24,463
11,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
19
33
Kills
9
9
Deaths
33
66
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Back Door Jezus
Cernunnos
1
7
2
0.29
W
3
2
16
5.5
L
Khepri
2
6
2
0.5
L
Bellona
FNEXQUANTM
Bellona
0
8
2
0.13
L
3
6
2
0.67
L
Nemesis
MrConfined
Nemesis
3
6
2
0.67
W
5
0
20
15
W
Hun Batz
erkiturkey
Hun Batz
9
2
16
8.5
W
Ah Muzen Cab
jay_faith007
Ah Muzen Cab
4
5
1
0.9
W
12
0
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,935
Damage
60,821
127,138
Taken
136,989
115,833
Mitigated
107,100
59,248
Healing
24,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Back Door Jezus
Cernunnos
14,514
6,660
0
8,258
30,157
14,316
0
12,356
17,685
0
131,468
W
23,656
5,881
0
16,734
34,149
41,705
0
7,852
26,297
0
112,960
L
Khepri
6,813
226
0
2,083
26,857
34,940
0
14,552
11,821
35,292
0
L
Bellona
FNEXQUANTM
Bellona
19,259
7,928
0
6,971
32,739
35,797
71
9,156
21,821
5,050
87,070
L
11,562
323
401
4,714
22,773
10,092
0
7,716
14,367
119,170
0
L
Nemesis
MrConfined
Nemesis
8,673
3,560
0
1,738
24,463
11,955
0
5,712
18,319
0
116,523
W
14,201
721
3,491
7,714
26,084
35,280
2,750
6,449
18,843
32,739
4,613
W
Hun Batz
erkiturkey
Hun Batz
25,040
7,543
0
11,328
25,566
17,015
571
4,429
21,137
0
169,424
W
Ah Muzen Cab
jay_faith007
Ah Muzen Cab
12,267
5,472
0
10,288
26,570
12,922
12,015
2,700
23,870
0
164,637
W
33,771
9,546
1,204
8,489
14,769
8,911
1,939
5,818
8,951
172,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,576
Gold Earned
62,141
832
Minions Killed
782
0
Camps Cleared
0
2,681,606
Distance Traveled
2,468,494
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,225
490
246
9
0
428,168
6
W
Ne Zha
15,297
567
171
6
0
521,755
9
L
Khepri
11,603
430
34
1
0
515,501
9
L
Bellona
11,823
438
162
6
0
444,403
7
L
Janus
12,855
476
182
7
0
515,233
5
L
Nemesis
12,635
468
158
6
0
565,189
7
W
Ares
15,400
570
39
1
0
555,669
8
W
Hun Batz
16,134
598
177
7
0
563,878
2
W
Ah Muzen Cab
15,713
582
218
8
0
479,014
6
W
Hera
17,032
631
227
8
0
561,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role