Player Matchup

Anubis
Anubis
LNKW
Anubis
Level 113
God Stats
2W - 3L
1,679 SR
Queue Stats
16W - 20L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
PsiberπRat
Danzaburou
Level 64
God Stats
0W - 2L
1,499 SR
Queue Stats
13W - 16L
1,505 Elo+
Party 2
Tyr
Tyr
SageNebulous
Tyr
Level 114
God Stats
1W - 1L
1,816 SR
Queue Stats
60W - 66L
1,542 Elo+
Solo
Fenrir
Fenrir
Shimibuku
Fenrir
Level 96
God Stats
0W - 2L
1,225 SR
Queue Stats
15W - 17L
1,497 Elo+
Party 2
Hades
Hades
xzoid128
Hades
Level 76
God Stats
0W - 1L
1,872 SR
Queue Stats
9W - 8L
1,539 Elo+
Party 2
Team Averages
Level 93
1,618 SR
1,512 Elo+

VS

Team Averages
Level 110
1,532 SR
1,528 Elo+
Yemoja
Yemoja
Juan3125
Yemoja
Level 156
God Stats
1W - 0L
1,487 SR
Queue Stats
15W - 9L
1,601 Elo+
Party 1
Olorun
Olorun
cMaxSlayer
Olorun
Level 16
God Stats
3W - 2L
1,488 SR
Queue Stats
77W - 108L
1,543 Elo+
Solo
Thanatos
Thanatos
caleta
Thanatos
Level 103
God Stats
3W - 2L
1,491 SR
Queue Stats
27W - 40L
1,407 Elo+
Party 1
Rama
Rama
dan3125
Rama
Level 157
God Stats
3W - 0L
1,692 SR
Queue Stats
19W - 14L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
nick987
Kukulkan
Level 119
God Stats
5W - 4L
1,503 SR
Queue Stats
75W - 79L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LNKW
Anubis
17
0 / 5 / 5
10,236
640
8,420
14,792
8,394
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PsiberπRat
Danzaburou
18
1 / 1 / 2
10,893
681
7,056
8,338
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 4
9,874
617
8,916
9,845
10,255
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
Shimibuku
Fenrir
17
3 / 6 / 0
10,383
649
8,241
16,167
8,336
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
xzoid128
Hades
17
1 / 2 / 1
10,289
643
5,588
11,333
10,190
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Juan3125
Yemoja
18
2 / 0 / 4
10,658
666
9,365
11,209
15,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
cMaxSlayer
Olorun
17
1 / 1 / 6
10,163
635
1,618
7,044
4,880
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
caleta
Thanatos
17
3 / 2 / 5
10,499
656
6,459
9,584
5,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
dan3125
Rama
20
8 / 2 / 7
12,348
772
16,492
14,188
6,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
nick987
Kukulkan
19
1 / 1 / 6
10,886
680
11,319
4,903
2,503
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
6
Kills
15
15
Deaths
6
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Juan3125
Yemoja
2
0
4
4
L
Anubis
LNKW
Anubis
0
5
5
0.5
L
Danzaburou
PsiberπRat
Danzaburou
1
1
2
2
L
1
1
4
3
L
Fenrir
Shimibuku
Fenrir
3
6
0
0.5
W
Olorun
cMaxSlayer
Olorun
1
1
6
4
W
Thanatos
caleta
Thanatos
3
2
5
2.75
W
Rama
dan3125
Rama
8
2
7
5.75
W
Kukulkan
nick987
Kukulkan
1
1
6
4
L
Hades
xzoid128
Hades
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,221
Damage
45,253
60,475
Taken
46,928
41,546
Mitigated
34,767
14,814
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Juan3125
Yemoja
9,365
1,430
742
973
11,209
15,424
0
3,708
7,501
34,612
0
L
Anubis
LNKW
Anubis
8,420
191
0
5,246
14,792
8,394
998
8,010
6,782
52,362
0
L
Danzaburou
PsiberπRat
Danzaburou
7,056
3,862
0
4,227
8,338
4,371
0
4,226
4,112
0
43,574
L
8,916
567
0
1,062
9,845
10,255
0
3,347
6,498
0
17,317
L
Fenrir
Shimibuku
Fenrir
8,241
1,706
0
1,331
16,167
8,336
0
3,178
12,989
0
33,027
W
Olorun
cMaxSlayer
Olorun
1,618
1,010
764
1,488
7,044
4,880
1,219
2,793
4,251
19,095
0
W
Thanatos
caleta
Thanatos
6,459
1,186
0
5,445
9,584
5,087
0
2,022
7,562
0
20,792
W
Rama
dan3125
Rama
16,492
15,147
0
2,671
14,188
6,873
78
4,896
9,292
0
70,554
W
Kukulkan
nick987
Kukulkan
11,319
1,436
0
0
4,903
2,503
391
589
4,314
50,187
0
L
Hades
xzoid128
Hades
5,588
636
80
2,868
11,333
10,190
185
3,541
7,792
30,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,675
Gold Earned
54,554
301
Minions Killed
322
0
Camps Cleared
0
1,573,005
Distance Traveled
1,569,141
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,658
666
44
3
0
300,639
4
L
Anubis
10,236
640
86
5
0
259,307
2
L
Danzaburou
10,893
681
88
6
0
285,395
1
L
Tyr
9,874
617
17
1
0
376,414
4
L
Fenrir
10,383
649
42
3
0
337,307
1
W
Olorun
10,163
635
31
2
0
267,053
4
W
Thanatos
10,499
656
31
2
0
355,801
3
W
Rama
12,348
772
113
7
0
292,241
0
W
Kukulkan
10,886
680
103
6
0
353,407
4
L
Hades
10,289
643
68
4
0
314,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role