Player Matchup

Morgan Le Fay
Morgan Le Fay
IvIoStR3N3GaDE
Morgan Le Fay
Level 121
God Stats
11W - 5L
1,617 SR
Queue Stats
258W - 215L
1,521 Elo+
Party 1
Ah Puch
Ah Puch
TheMetalSaint
Ah Puch
Level 143
God Stats
3W - 4L
1,639 SR
Queue Stats
132W - 113L
1,583 Elo+
Solo
King Arthur
King Arthur
dominomf
King Arthur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 196L
1,570 Elo+
Solo
Fenrir
Fenrir
rushman112
Fenrir
Level 157
God Stats
0W - 2L
1,288 SR
Queue Stats
349W - 352L
1,489 Elo+
Party 1
Raijin
Raijin
vampireknight18
Raijin
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,504 Elo+
Solo
Team Averages
Level 139
1,509 SR
1,533 Elo+

VS

Team Averages
Level 137
1,526 SR
1,565 Elo+
Vulcan
Vulcan
 
Vulcan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
DJSprinkles96
Osiris
Level 141
God Stats
2W - 4L
1,233 SR
Queue Stats
342W - 350L
1,547 Elo+
Solo
Baba Yaga
Baba Yaga
MelanieCrescent
Baba Yaga
Level 158
God Stats
8W - 8L
1,603 SR
Queue Stats
489W - 497L
1,566 Elo+
Solo
Danzaburou
Danzaburou
SilentWildCat
Danzaburou
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,539 Elo+
Solo
Poseidon
Poseidon
sueders
Poseidon
Level 158
God Stats
1W - 0L
1,794 SR
Queue Stats
16W - 12L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IvIoStR3N3GaDE
Morgan Le Fay
20
5 / 4 / 8
11,124
695
14,965
14,310
7,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
18
2 / 5 / 5
10,016
626
16,487
12,466
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
dominomf
King Arthur
16
2 / 10 / 9
10,296
644
8,417
25,630
31,591
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
rushman112
Fenrir
16
3 / 11 / 3
10,105
632
8,042
18,060
10,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 9 / 3
10,567
660
10,842
19,192
9,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
12 / 5 / 17
13,613
851
24,101
12,744
5,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
4 / 4 / 20
11,850
741
6,556
18,051
25,548
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
MelanieCrescent
Baba Yaga
20
3 / 1 / 30
12,135
758
17,673
15,547
7,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SilentWildCat
Danzaburou
20
10 / 3 / 18
12,577
786
15,516
12,756
5,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
sueders
Poseidon
20
10 / 5 / 20
12,436
777
21,388
17,744
7,473
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
144
16
Kills
39
39
Deaths
18
28
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
12
5
17
4.1
W
4
4
20
3.5
L
Morgan Le Fay
IvIoStR3N3GaDE
Morgan Le Fay
5
4
8
2.25
W
Baba Yaga
MelanieCrescent
Baba Yaga
3
1
30
18
W
Danzaburou
SilentWildCat
Danzaburou
10
3
18
6.33
L
Ah Puch
2
5
5
0.9
L
King Arthur
dominomf
King Arthur
2
10
9
0.65
L
Fenrir
rushman112
Fenrir
3
11
3
0.41
W
Poseidon
sueders
Poseidon
10
5
20
4
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,753
Damage
85,234
89,658
Taken
76,842
64,732
Mitigated
51,782
12,512
Healing
31,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
24,101
6,449
248
1,014
12,744
5,641
261
8,035
4,585
43,010
0
W
6,556
1,736
2,540
3,785
18,051
25,548
394
7,201
10,850
0
12,322
L
Morgan Le Fay
IvIoStR3N3GaDE
Morgan Le Fay
14,965
902
725
2,623
14,310
7,228
0
11,448
2,862
42,948
0
W
Baba Yaga
MelanieCrescent
Baba Yaga
17,673
465
3,667
7,392
15,547
7,210
1,123
11,288
4,180
46,456
0
W
Danzaburou
SilentWildCat
Danzaburou
15,516
7,511
2,404
4,029
12,756
5,910
946
7,402
5,116
0
25,388
L
Ah Puch
16,487
291
908
2,417
12,466
6,101
0
9,624
2,842
38,374
0
L
King Arthur
dominomf
King Arthur
8,417
1,228
546
1,271
25,630
31,591
0
14,767
10,863
0
15,083
L
Fenrir
rushman112
Fenrir
8,042
1,160
538
1,238
18,060
10,507
0
12,358
5,702
0
10,411
W
Poseidon
sueders
Poseidon
21,388
4,762
69
6,818
17,744
7,473
1,197
8,368
9,203
36,852
0
L
10,842
990
363
1,883
19,192
9,305
0
14,965
4,227
25,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,108
Gold Earned
62,611
169
Minions Killed
207
0
Camps Cleared
0
1,315,226
Distance Traveled
1,559,245
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,613
851
57
4
0
312,269
0
W
Osiris
11,850
741
11
1
0
285,198
1
L
Morgan Le Fay
11,124
695
52
3
0
290,951
0
W
Baba Yaga
12,135
758
59
4
0
379,759
2
W
Danzaburou
12,577
786
37
2
0
311,261
1
L
Ah Puch
10,016
626
70
4
0
273,566
0
L
King Arthur
10,296
644
8
1
0
270,722
0
L
Fenrir
10,105
632
9
1
0
252,968
0
W
Poseidon
12,436
777
43
3
0
270,758
0
L
Raijin
10,567
660
30
2
0
227,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role