Player Matchup

Cabrakan
Cabrakan
Gaguster
Cabrakan
Level 103
God Stats
0W - 2L
1,747 SR
Queue Stats
16W - 22L
1,446 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Hurryforcurry619
Kumbhakarna
Level 41
God Stats
0W - 1L
1,565 SR
Queue Stats
15W - 16L
1,496 Elo+
Party 2
Cerberus
Cerberus
Krakerthc
Cerberus
Level 143
God Stats
4W - 6L
1,527 SR
Queue Stats
378W - 391L
1,465 Elo+
Solo
Hun Batz
Hun Batz
Run-Dem_Pockets_
Hun Batz
Level 159
God Stats
3W - 1L
1,930 SR
Queue Stats
413W - 424L
1,570 Elo+
Solo
Chronos
Chronos
dragonkiller627
Chronos
Level 108
God Stats
1W - 2L
1,530 SR
Queue Stats
146W - 142L
1,559 Elo+
Solo
Team Averages
Level 111
1,660 SR
1,507 Elo+

VS

Team Averages
Level 132
1,680 SR
1,521 Elo+
Jing Wei
Jing Wei
DaveyDayz
Jing Wei
Level 123
God Stats
3W - 0L
1,850 SR
Queue Stats
76W - 69L
1,515 Elo+
Party 1
Nox
Nox
Deepicott
Nox
Level 104
God Stats
2W - 1L
1,495 SR
Queue Stats
91W - 109L
1,382 Elo+
Solo
Ares
Ares
Ganman10
Ares
Level 158
God Stats
3W - 1L
1,862 SR
Queue Stats
245W - 183L
1,586 Elo+
Party 1
Achilles
Achilles
JoeyFatNuts
Achilles
Level 146
God Stats
2W - 0L
1,894 SR
Queue Stats
117W - 86L
1,561 Elo+
Party 1
Ao Kuang
Ao Kuang
Rennobro
Ao Kuang
Level 128
God Stats
1W - 1L
1,299 SR
Queue Stats
64W - 48L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gaguster
Cabrakan
16
2 / 3 / 3
8,387
645
12,544
11,770
14,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Hurryforcurry619
Kumbhakarna
17
2 / 3 / 3
8,807
677
5,768
13,821
17,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Krakerthc
Cerberus
15
0 / 6 / 5
8,680
668
8,584
19,134
23,853
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

1
0 / 0 / 0
3,144
242
0
0
0
17
3 / 2 / 2
9,056
697
10,866
10,456
6,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaveyDayz
Jing Wei
17
1 / 0 / 10
9,425
725
9,110
8,274
5,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 1 / 6
8,522
656
5,392
4,938
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
1 / 3 / 12
8,977
691
10,250
12,075
16,445
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
JoeyFatNuts
Achilles
17
4 / 2 / 7
9,669
744
14,215
16,062
17,622
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
Rennobro
Ao Kuang
18
7 / 1 / 7
11,198
861
11,204
17,078
17,471
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
7
Kills
14
14
Deaths
7
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DaveyDayz
Jing Wei
1
0
10
6
W
1
1
6
4
L
Cabrakan
Gaguster
Cabrakan
2
3
3
1.17
W
Ares
1
3
12
2.33
L
Kumbhakarna
Hurryforcurry619
Kumbhakarna
2
3
3
1.17
W
Achilles
JoeyFatNuts
Achilles
4
2
7
3.75
L
Cerberus
Krakerthc
Cerberus
0
6
5
0.42
W
Ao Kuang
Rennobro
Ao Kuang
7
1
7
10.5
L
0
0
0
0
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,762
Damage
50,171
55,181
Taken
58,427
61,664
Mitigated
59,670
16,914
Healing
27,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DaveyDayz
Jing Wei
9,110
7,260
1,489
3,547
8,274
5,460
2,218
5,305
2,969
0
32,367
W
5,392
338
1,546
375
4,938
2,672
1,769
3,104
1,834
20,729
0
L
Cabrakan
Gaguster
Cabrakan
12,544
1,917
0
1,902
11,770
14,396
0
5,457
6,313
22,352
0
W
Ares
10,250
381
0
22
12,075
16,445
0
7,974
4,101
13,760
0
L
Kumbhakarna
Hurryforcurry619
Kumbhakarna
5,768
1,199
904
811
13,821
17,306
0
5,822
7,999
19,456
0
W
Achilles
JoeyFatNuts
Achilles
14,215
2,950
3,937
3,975
16,062
17,622
0
10,406
5,656
0
20,271
L
Cerberus
Krakerthc
Cerberus
8,584
513
1,322
6,071
19,134
23,853
0
8,323
10,811
20,978
0
W
Ao Kuang
Rennobro
Ao Kuang
11,204
1,626
4,145
8,425
17,078
17,471
0
10,973
6,105
21,629
0
L
0
0
0
0
0
0
0
0
0
0
0
L
10,866
4,364
2,310
3,594
10,456
6,109
0
7,244
3,212
25,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,074
Gold Earned
47,791
114
Minions Killed
135
0
Camps Cleared
0
937,140
Distance Traveled
1,071,127
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,425
725
51
4
0
237,792
4
W
Nox
8,522
656
28
2
0
116,413
0
L
Cabrakan
8,387
645
28
2
0
240,008
1
W
Ares
8,977
691
7
1
0
175,873
0
L
Kumbhakarna
8,807
677
25
2
0
234,803
1
W
Achilles
9,669
744
21
2
0
281,817
0
L
Cerberus
8,680
668
25
2
0
218,767
1
W
Ao Kuang
11,198
861
28
2
0
259,232
1
L
Hun Batz
3,144
242
0
0
0
0
0
L
Chronos
9,056
697
36
3
0
243,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role