Player Matchup

Scylla
Scylla
ALEKKOSS
Scylla
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,501 Elo+
Party 2
Atlas
Atlas
Ezd3rK1z9
Atlas
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,508 Elo+
Party 3
Danzaburou
Danzaburou
MedicareReceiver
Danzaburou
Level 84
God Stats
1W - 1L
1,569 SR
Queue Stats
62W - 73L
1,457 Elo+
Party 3
Ne Zha
Ne Zha
MyBallsInTheCat
Ne Zha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 73L
1,480 Elo+
Party 3
Hercules
Hercules
alejandroguapoxd
Hercules
Level 84
God Stats
1W - 4L
1,379 SR
Queue Stats
75W - 97L
1,458 Elo+
Party 2
Team Averages
Level 75
1,490 SR
1,481 Elo+

VS

Team Averages
Level 128
1,567 SR
1,501 Elo+
Thanatos
Thanatos
Cynish
Thanatos
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,478 Elo+
Party 1
Vulcan
Vulcan
Grimmace
Vulcan
Level 145
God Stats
9W - 5L
1,630 SR
Queue Stats
55W - 43L
1,541 Elo+
Solo
Maui
Maui
Mernda
Maui
Level 98
God Stats
6W - 4L
1,370 SR
Queue Stats
38W - 39L
1,446 Elo+
Party 1
Cernunnos
Cernunnos
TinkTheTank
Cernunnos
Level 89
God Stats
4W - 1L
1,590 SR
Queue Stats
12W - 12L
1,490 Elo+
Party 1
Achilles
Achilles
Xeon
Achilles
Level 155
God Stats
3W - 1L
1,744 SR
Queue Stats
21W - 14L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ALEKKOSS
Scylla
17
3 / 7 / 0
10,935
437
11,581
18,524
7,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Ezd3rK1z9
Atlas
14
0 / 3 / 6
10,045
402
8,319
18,685
20,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
MedicareReceiver
Danzaburou
16
0 / 6 / 1
10,150
406
9,327
23,102
9,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 7 / 6
11,080
443
13,845
25,804
11,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 4 / 2
12,428
497
14,633
29,959
34,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cynish
Thanatos
20
20 / 3 / 5
15,313
613
27,309
27,315
16,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
Grimmace
Vulcan
17
3 / 3 / 7
12,186
487
16,385
12,670
6,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Maui
Mernda
Maui
16
2 / 1 / 14
11,916
477
10,412
18,423
24,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
TinkTheTank
Cernunnos
18
2 / 3 / 7
12,103
484
14,506
20,025
9,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Xeon
Achilles
17
0 / 3 / 7
11,699
468
18,382
23,748
22,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
13
Kills
27
27
Deaths
13
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Scylla
ALEKKOSS
Scylla
3
7
0
0.43
W
Thanatos
Cynish
Thanatos
20
3
5
7.5
L
Atlas
Ezd3rK1z9
Atlas
0
3
6
1
W
Vulcan
Grimmace
Vulcan
3
3
7
2.17
L
Danzaburou
MedicareReceiver
Danzaburou
0
6
1
0.08
W
Maui
Mernda
Maui
2
1
14
9
L
2
7
6
0.71
W
Cernunnos
TinkTheTank
Cernunnos
2
3
7
1.83
W
Achilles
Xeon
Achilles
0
3
7
1.17
L
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,705
Damage
86,994
116,074
Taken
102,181
83,716
Mitigated
78,575
31,520
Healing
56,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ALEKKOSS
Scylla
11,581
893
0
818
18,524
7,226
660
6,739
11,683
75,813
0
W
Thanatos
Cynish
Thanatos
27,309
8,345
0
29,391
27,315
16,643
1,792
4,936
22,379
0
145,603
L
Atlas
Ezd3rK1z9
Atlas
8,319
3,595
0
2,712
18,685
20,755
563
3,162
15,363
34,034
0
W
Vulcan
Grimmace
Vulcan
16,385
5,144
84
3,625
12,670
6,075
2,520
2,509
10,161
96,104
0
L
Danzaburou
MedicareReceiver
Danzaburou
9,327
4,141
0
9,532
23,102
9,446
1,311
3,550
19,496
0
94,236
W
Maui
Mernda
Maui
10,412
2,430
0
3,351
18,423
24,589
344
6,204
12,064
44,565
1,534
L
13,845
4,569
0
8,746
25,804
11,995
0
5,957
19,637
0
84,203
W
Cernunnos
TinkTheTank
Cernunnos
14,506
7,734
0
9,225
20,025
9,128
3,614
4,338
15,687
0
101,551
W
Achilles
Xeon
Achilles
18,382
4,401
0
10,533
23,748
22,140
1,774
2,874
20,874
0
77,033
L
14,633
4,488
0
9,712
29,959
34,294
0
7,556
20,913
0
70,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,638
Gold Earned
63,217
569
Minions Killed
614
0
Camps Cleared
0
2,139,258
Distance Traveled
2,389,224
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,935
437
124
5
0
419,142
0
W
Thanatos
15,313
613
142
6
0
536,726
6
L
Atlas
10,045
402
43
2
0
443,197
0
W
Vulcan
12,186
487
154
6
0
449,978
5
L
Danzaburou
10,150
406
149
6
0
410,975
5
W
Maui
11,916
477
57
2
0
466,865
6
L
Ne Zha
11,080
443
137
5
0
454,959
6
W
Cernunnos
12,103
484
135
5
0
429,596
7
W
Achilles
11,699
468
126
5
0
506,059
2
L
Hercules
12,428
497
116
5
0
410,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role