Player Matchup

Hercules
Hercules
ChatterboxBH
Hercules
Level 117
God Stats
2W - 1L
1,539 SR
Queue Stats
132W - 110L
1,574 Elo+
Party 3
Cernunnos
Cernunnos
DrunkSif
Cernunnos
Level 157
God Stats
2W - 1L
1,438 SR
Queue Stats
79W - 69L
1,523 Elo+
Party 2
Jing Wei
Jing Wei
ItzMePity
Jing Wei
Level 111
God Stats
1W - 0L
1,912 SR
Queue Stats
123W - 98L
1,572 Elo+
Party 3
Nu Wa
Nu Wa
Unwarypath
Nu Wa
Level 81
God Stats
1W - 1L
1,302 SR
Queue Stats
209W - 181L
1,594 Elo+
Party 3
Sol
Sol
chanckleta
Sol
Level 124
God Stats
3W - 2L
1,215 SR
Queue Stats
94W - 93L
1,493 Elo+
Party 2
Team Averages
Level 118
1,481 SR
1,551 Elo+

VS

Team Averages
Level 134
1,503 SR
1,591 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
TlgDiehurt
Serqet
Level 160
God Stats
0W - 1L
1,418 SR
Queue Stats
54W - 37L
1,623 Elo+
Party 1
Cu Chulainn
Cu Chulainn
acarpss
Cu Chulainn
Level 109
God Stats
3W - 1L
1,846 SR
Queue Stats
85W - 50L
1,649 Elo+
Party 1
Geb
Geb
kr4zedinsanity
Geb
Level 146
God Stats
0W - 1L
1,252 SR
Queue Stats
34W - 28L
1,588 Elo+
Party 1
Xing Tian
Xing Tian
toothpix007
Xing Tian
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 110L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChatterboxBH
Hercules
20
3 / 1 / 12
11,880
743
12,901
32,978
35,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
DrunkSif
Cernunnos
17
1 / 5 / 9
10,607
663
14,743
15,036
7,150
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
ItzMePity
Jing Wei
18
3 / 7 / 12
11,395
712
15,822
17,095
8,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
15
2 / 7 / 11
10,382
649
15,378
11,925
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 3 / 6
12,113
757
17,817
12,332
6,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
5 / 4 / 12
11,550
722
25,128
18,493
10,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Serqet
TlgDiehurt
Serqet
18
9 / 5 / 11
11,081
693
18,917
16,675
11,885
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
acarpss
Cu Chulainn
18
7 / 3 / 10
11,183
699
13,964
19,832
20,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 2 / 12
9,300
581
8,568
16,292
24,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xing Tian
toothpix007
Xing Tian
17
1 / 3 / 17
10,153
635
11,849
20,565
28,990
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
85
17
Kills
23
23
Deaths
17
50
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
4
12
2.75
W
Hercules
ChatterboxBH
Hercules
3
1
12
9
W
Cernunnos
DrunkSif
Cernunnos
1
5
9
1.1
W
Jing Wei
ItzMePity
Jing Wei
3
7
12
1.29
L
Serqet
TlgDiehurt
Serqet
9
5
11
2.9
W
Nu Wa
2
7
11
1.07
L
Cu Chulainn
acarpss
Cu Chulainn
7
3
10
4
W
8
3
6
3.67
L
1
2
12
3.5
L
Xing Tian
toothpix007
Xing Tian
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,661
Damage
78,426
89,366
Taken
91,857
62,930
Mitigated
96,823
40,515
Healing
36,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
25,128
5,913
4,246
7,714
18,493
10,890
875
7,582
10,911
71,091
0
W
Hercules
ChatterboxBH
Hercules
12,901
2,360
838
20,861
32,978
35,468
269
16,672
16,138
0
21,508
W
Cernunnos
DrunkSif
Cernunnos
14,743
3,868
1,432
2,997
15,036
7,150
1,434
7,755
6,915
0
33,608
W
Jing Wei
ItzMePity
Jing Wei
15,822
14,108
2,124
3,853
17,095
8,898
1,889
7,125
9,841
0
29,807
L
Serqet
TlgDiehurt
Serqet
18,917
4,306
2,829
2,730
16,675
11,885
921
6,405
10,270
0
26,269
W
Nu Wa
15,378
3,526
1,507
703
11,925
5,296
1,823
7,185
4,601
31,974
0
L
Cu Chulainn
acarpss
Cu Chulainn
13,964
1,372
1,740
3,095
19,832
20,147
89
8,393
11,439
0
30,770
W
17,817
5,099
1,827
4,373
12,332
6,118
4,689
6,808
5,524
40,431
0
L
8,568
366
6,096
3,404
16,292
24,911
30
4,900
11,392
16,999
0
L
Xing Tian
toothpix007
Xing Tian
11,849
369
573
3,835
20,565
28,990
101
5,915
14,650
21,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,377
Gold Earned
53,267
164
Minions Killed
174
0
Camps Cleared
0
1,400,492
Distance Traveled
1,546,180
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,550
722
96
6
0
299,787
2
W
Hercules
11,880
743
17
1
0
323,898
1
W
Cernunnos
10,607
663
34
2
0
262,326
4
W
Jing Wei
11,395
712
41
3
0
274,795
1
L
Serqet
11,081
693
24
2
0
285,084
0
W
Nu Wa
10,382
649
25
2
0
269,141
1
L
Cu Chulainn
11,183
699
29
2
0
324,319
0
W
Sol
12,113
757
47
3
0
270,332
1
L
Geb
9,300
581
7
0
0
309,103
5
L
Xing Tian
10,153
635
18
1
0
327,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role