Player Matchup

Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Incidious840
Danzaburou
Level 87
God Stats
23W - 13L
1,551 SR
Queue Stats
247W - 329L
1,446 Elo+
Party 2
Ra
Ra
RUSTBUCKET420
Ra
Level 72
God Stats
2W - 4L
1,500 SR
Queue Stats
165W - 232L
1,415 Elo+
Party 2
Mercury
Mercury
SMITEGOBIE
Mercury
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,448 Elo+
Party 1
Sobek
Sobek
zackman27
Sobek
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,699 Elo+
Party 1
Team Averages
Level 96
1,510 SR
1,502 Elo+

VS

Team Averages
Level 110
1,599 SR
1,481 Elo+
Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Divinatum
Bacchus
Level 121
God Stats
7W - 1L
1,785 SR
Queue Stats
174W - 176L
1,432 Elo+
Solo
Hel
Hel
Jeffstyzles
Hel
Level 120
God Stats
3W - 1L
1,636 SR
Queue Stats
31W - 23L
1,530 Elo+
Solo
Yu Huang
Yu Huang
TheDarkFiddler
Yu Huang
Level 85
God Stats
1W - 1L
1,447 SR
Queue Stats
16W - 23L
1,495 Elo+
Solo
Chiron
Chiron
losers101
Chiron
Level 101
God Stats
1W - 0L
1,625 SR
Queue Stats
62W - 57L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 5 / 2
9,509
951
13,095
10,795
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Incidious840
Danzaburou
15
0 / 0 / 4
9,345
935
6,614
5,601
2,328
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 10 / 3
9,962
996
12,315
16,945
7,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
SMITEGOBIE
Mercury
15
3 / 10 / 2
9,967
997
9,490
16,974
9,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
zackman27
Sobek
15
0 / 3 / 4
9,281
928
7,850
17,146
24,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

142

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
13 / 0 / 11
12,809
1,281
13,473
8,003
3,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Divinatum
Bacchus
17
4 / 3 / 17
10,392
1,039
8,469
14,959
15,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 1 / 17
10,661
1,066
10,404
11,838
5,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yu Huang
17
3 / 2 / 18
10,664
1,066
11,540
5,818
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
losers101
Chiron
17
4 / 0 / 19
11,040
1,104
20,469
12,516
5,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
110
6
Kills
28
28
Deaths
6
15
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
5
2
0.6
W
Da Ji
 
Da Ji
13
0
11
18.5
W
Bacchus
Divinatum
Bacchus
4
3
17
4.17
L
Danzaburou
Incidious840
Danzaburou
0
0
4
2
W
4
1
17
12.5
L
1
10
3
0.25
L
Mercury
SMITEGOBIE
Mercury
3
10
2
0.4
W
Yu Huang
3
2
18
6
W
Chiron
losers101
Chiron
4
0
19
13.5
L
Sobek
zackman27
Sobek
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,364
Damage
64,355
67,461
Taken
53,134
47,862
Mitigated
33,024
7,516
Healing
17,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
13,095
1,197
0
10
10,795
4,404
0
3,939
6,758
28,749
0
W
Da Ji
 
Da Ji
13,473
4,480
0
678
8,003
3,868
0
5,193
2,810
0
18,849
W
Bacchus
Divinatum
Bacchus
8,469
319
0
2,165
14,959
15,626
0
9,775
5,184
21,005
0
L
Danzaburou
Incidious840
Danzaburou
6,614
3,024
0
1,427
5,601
2,328
0
1,810
3,735
0
23,268
W
10,404
312
4,958
6,109
11,838
5,202
0
6,090
5,748
22,916
0
L
12,315
1,828
1,878
2,111
16,945
7,671
0
7,593
9,130
48,406
0
L
Mercury
SMITEGOBIE
Mercury
9,490
3,215
0
47
16,974
9,141
0
7,745
8,915
0
15,236
W
Yu Huang
11,540
547
0
0
5,818
2,750
0
3,453
2,365
33,618
0
W
Chiron
losers101
Chiron
20,469
6,064
1,281
1,988
12,516
5,578
0
8,749
3,767
0
42,006
L
Sobek
zackman27
Sobek
7,850
1,237
0
2,043
17,146
24,318
0
8,272
8,510
18,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,064
Gold Earned
55,566
189
Minions Killed
192
6
Camps Cleared
6
864,677
Distance Traveled
940,770
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,509
951
38
4
0
140,889
0
W
Da Ji
12,809
1,281
12
1
3
194,269
1
W
Bacchus
10,392
1,039
29
3
2
198,074
0
L
Danzaburou
9,345
935
32
3
1
167,959
0
W
Hel
10,661
1,066
34
3
0
192,667
0
L
Ra
9,962
996
93
9
2
157,397
1
L
Mercury
9,967
997
7
1
2
196,796
0
W
Yu Huang
10,664
1,066
55
6
1
161,107
0
W
Chiron
11,040
1,104
62
6
0
194,653
0
L
Sobek
9,281
928
19
2
1
201,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role