Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
SupraAngel
Da Ji
Level 155
God Stats
16W - 18L
1,493 SR
Queue Stats
112W - 135L
1,460 Elo+
Solo
Scylla
Scylla
rhythums
Scylla
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,469 Elo+
Solo
Cernunnos
Cernunnos
xMr IMPR3SS1V3x
Cernunnos
Level 89
God Stats
0W - 1L
1,253 SR
Queue Stats
12W - 25L
1,312 Elo+
Solo
Team Averages
Level 119
1,449 SR
1,448 Elo+

VS

Team Averages
Level 123
1,528 SR
1,493 Elo+
Bellona
Bellona
DjPurpleFlurp
Bellona
Level 144
God Stats
1W - 0L
1,452 SR
Queue Stats
3W - 0L
1,677 Elo+
Solo
Poseidon
Poseidon
DrMunchboc
Poseidon
Level 109
God Stats
17W - 13L
1,592 SR
Queue Stats
143W - 128L
1,489 Elo+
Solo
Ishtar
Ishtar
Drago590
Ishtar
Level 108
God Stats
1W - 1L
1,299 SR
Queue Stats
16W - 17L
1,427 Elo+
Party 1
Yemoja
Yemoja
MrTwistty
Yemoja
Level 148
God Stats
3W - 6L
1,484 SR
Queue Stats
88W - 110L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shedevil06451
Morgan Le Fay
Level 106
God Stats
5W - 0L
1,811 SR
Queue Stats
16W - 17L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
2 / 4 / 5
11,268
1,024
10,623
16,453
7,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
 
Lancelot
17
0 / 8 / 7
10,866
988
9,917
23,340
13,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
17
6 / 2 / 5
12,293
1,118
12,123
14,172
7,685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
rhythums
Scylla
18
4 / 0 / 7
12,026
1,093
20,829
5,338
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
xMr IMPR3SS1V3x
Cernunnos
16
0 / 8 / 4
9,828
893
6,156
16,902
7,746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

148

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
8 / 3 / 12
12,311
1,119
21,687
18,625
25,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
DrMunchboc
Poseidon
18
9 / 0 / 8
12,469
1,134
19,634
7,493
3,404
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ishtar
Drago590
Ishtar
17
2 / 5 / 10
11,125
1,011
14,094
15,100
7,898
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
MrTwistty
Yemoja
17
1 / 1 / 16
11,359
1,033
3,518
11,705
9,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
shedevil06451
Morgan Le Fay
18
2 / 3 / 12
10,886
990
14,028
13,220
6,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
12
Kills
22
22
Deaths
12
28
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
4
5
1.13
L
Lancelot
 
Lancelot
0
8
7
0.44
W
Bellona
8
3
12
4.67
W
Poseidon
DrMunchboc
Poseidon
9
0
8
13
W
Ishtar
Drago590
Ishtar
2
5
10
1.4
W
Yemoja
MrTwistty
Yemoja
1
1
16
9
L
Da Ji
6
2
5
4.25
L
Scylla
rhythums
Scylla
4
0
7
7.5
W
Morgan Le Fay
shedevil06451
Morgan Le Fay
2
3
12
2.67
L
Cernunnos
xMr IMPR3SS1V3x
Cernunnos
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,648
Damage
72,961
76,205
Taken
66,143
38,708
Mitigated
52,677
7,703
Healing
20,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
10,623
6,374
0
3,246
16,453
7,265
0
8,232
7,973
0
44,865
L
Lancelot
 
Lancelot
9,917
1,256
0
2,588
23,340
13,760
0
11,505
11,574
0
31,141
W
Bellona
21,687
12,175
0
403
18,625
25,335
0
6,459
11,704
0
33,117
W
Poseidon
DrMunchboc
Poseidon
19,634
4,696
0
2,354
7,493
3,404
0
1,628
5,781
58,014
0
W
Ishtar
Drago590
Ishtar
14,094
10,021
0
2,512
15,100
7,898
0
4,595
10,291
0
33,403
W
Yemoja
MrTwistty
Yemoja
3,518
2,137
10,982
4,383
11,705
9,191
0
2,870
6,837
12,689
0
L
Da Ji
12,123
2,716
0
35
14,172
7,685
0
5,717
8,288
0
24,787
L
Scylla
rhythums
Scylla
20,829
772
0
728
5,338
2,252
0
2,603
2,605
39,599
0
W
Morgan Le Fay
shedevil06451
Morgan Le Fay
14,028
1,035
0
195
13,220
6,849
0
4,171
8,873
28,000
0
L
Cernunnos
xMr IMPR3SS1V3x
Cernunnos
6,156
1,868
314
792
16,902
7,746
0
8,043
8,585
0
13,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,281
Gold Earned
58,150
212
Minions Killed
215
8
Camps Cleared
7
1,051,670
Distance Traveled
1,056,516
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,268
1,024
72
7
1
179,864
0
L
Lancelot
10,866
988
48
4
0
247,222
0
W
Bellona
12,311
1,119
27
2
1
233,679
1
W
Poseidon
12,469
1,134
100
9
3
240,658
1
W
Ishtar
11,125
1,011
43
4
2
175,800
0
W
Yemoja
11,359
1,033
19
2
0
193,701
0
L
Da Ji
12,293
1,118
17
2
4
245,508
0
L
Scylla
12,026
1,093
54
5
3
234,280
0
W
Morgan Le Fay
10,886
990
26
2
1
212,678
0
L
Cernunnos
9,828
893
21
2
0
144,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role