Player Matchup

Athena
Athena
HaloHunter666
Athena
Level 138
God Stats
3W - 5L
1,573 SR
Queue Stats
388W - 378L
1,510 Elo+
Party 2
Baron Samedi
Baron Samedi
JijahKun
Baron Samedi
Level 111
God Stats
8W - 4L
1,619 SR
Queue Stats
171W - 180L
1,501 Elo+
Party 2
Heimdallr
Heimdallr
SackMan27554
Heimdallr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,535 Elo+
Party 2
Thanatos
Thanatos
SkyAgate
Thanatos
Level 108
God Stats
0W - 2L
1,671 SR
Queue Stats
147W - 156L
1,569 Elo+
Party 2
Amaterasu
Amaterasu
uwubinxs
Amaterasu
Level 64
God Stats
3W - 3L
1,530 SR
Queue Stats
162W - 157L
1,510 Elo+
Party 2
Team Averages
Level 105
1,579 SR
1,525 Elo+

VS

Team Averages
Level 106
1,684 SR
1,557 Elo+
Anubis
Anubis
Benocchio
Anubis
Level 128
God Stats
4W - 2L
1,631 SR
Queue Stats
123W - 99L
1,522 Elo+
Party 1
Atlas
Atlas
DiffedU2EZ
Atlas
Level 38
God Stats
2W - 3L
1,554 SR
Queue Stats
64W - 68L
1,516 Elo+
Party 3
Thanatos
Thanatos
KingRevenous
Thanatos
Level 61
God Stats
10W - 2L
1,882 SR
Queue Stats
26W - 18L
1,649 Elo+
Party 1
Hou Yi
Hou Yi
KingxFish97
Hou Yi
Level 147
God Stats
6W - 8L
1,596 SR
Queue Stats
312W - 292L
1,565 Elo+
Party 1
Jing Wei
Jing Wei
Rektaphobia
Jing Wei
Level 158
God Stats
1W - 0L
1,759 SR
Queue Stats
99W - 90L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
8,188
372
7,327
27,523
21,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
JijahKun
Baron Samedi
15
1 / 10 / 2
9,637
438
7,163
18,125
8,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
SackMan27554
Heimdallr
15
1 / 5 / 2
9,494
432
10,799
17,591
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
SkyAgate
Thanatos
16
5 / 9 / 2
11,068
503
13,330
24,453
12,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
uwubinxs
Amaterasu
15
2 / 8 / 3
10,141
461
11,622
24,352
18,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Benocchio
Anubis
19
7 / 1 / 16
13,258
603
22,106
14,589
7,890
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
17
3 / 2 / 20
11,160
507
8,998
19,911
22,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
KingRevenous
Thanatos
18
17 / 3 / 5
13,556
616
11,243
16,589
7,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
19
6 / 3 / 12
12,840
584
22,627
21,087
9,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jing Wei
Rektaphobia
Jing Wei
20
6 / 1 / 12
13,535
615
20,788
19,793
7,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
104
10
Kills
39
39
Deaths
10
12
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Anubis
Benocchio
Anubis
7
1
16
15
W
Atlas
3
2
20
6.5
L
1
7
3
0.36
L
Baron Samedi
JijahKun
Baron Samedi
1
10
2
0.2
W
Thanatos
KingRevenous
Thanatos
17
3
5
6.5
W
Hou Yi
6
3
12
4
W
Jing Wei
Rektaphobia
Jing Wei
6
1
12
12
L
Heimdallr
SackMan27554
Heimdallr
1
5
2
0.4
L
Thanatos
SkyAgate
Thanatos
5
9
2
0.67
L
Amaterasu
uwubinxs
Amaterasu
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,241
Damage
85,762
112,044
Taken
91,969
67,377
Mitigated
55,385
29,762
Healing
53,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Benocchio
Anubis
22,106
936
0
9,012
14,589
7,890
1,695
5,183
9,236
119,866
3,201
W
Atlas
8,998
3,230
0
3,402
19,911
22,462
619
3,606
15,858
37,174
10,740
L
7,327
1,184
1,012
3,375
27,523
21,302
0
7,110
20,413
37,051
0
L
Baron Samedi
JijahKun
Baron Samedi
7,163
1,000
511
3,902
18,125
8,824
0
7,988
10,137
66,286
5,518
W
Thanatos
KingRevenous
Thanatos
11,243
2,337
0
18,800
16,589
7,217
1,410
2,923
13,493
0
69,815
W
Hou Yi
22,627
16,654
0
12,480
21,087
9,824
2,987
2,620
18,044
0
112,830
W
Jing Wei
Rektaphobia
Jing Wei
20,788
15,600
0
9,667
19,793
7,992
4,472
1,685
17,719
0
130,155
L
Heimdallr
SackMan27554
Heimdallr
10,799
3,488
0
1,839
17,591
6,655
587
2,634
14,957
0
70,085
L
Thanatos
SkyAgate
Thanatos
13,330
5,298
0
13,595
24,453
12,220
1,026
3,490
20,963
0
77,231
L
Amaterasu
uwubinxs
Amaterasu
11,622
3,983
0
5,528
24,352
18,376
0
8,594
15,380
0
62,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,528
Gold Earned
64,349
475
Minions Killed
607
0
Camps Cleared
0
1,946,655
Distance Traveled
2,180,335
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,258
603
160
7
0
375,001
9
W
Atlas
11,160
507
65
3
0
449,704
3
L
Athena
8,188
372
48
2
0
419,003
11
L
Baron Samedi
9,637
438
101
5
0
360,476
4
W
Thanatos
13,556
616
91
4
0
463,040
6
W
Hou Yi
12,840
584
146
7
0
459,666
6
W
Jing Wei
13,535
615
145
7
0
432,924
0
L
Heimdallr
9,494
432
124
6
0
330,790
0
L
Thanatos
11,068
503
118
5
0
411,396
5
L
Amaterasu
10,141
461
84
4
0
424,990
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role