Player Matchup

Ne Zha
Ne Zha
JoaoVSB02
Ne Zha
Level 144
God Stats
0W - 1L
1,300 SR
Queue Stats
22W - 31L
1,483 Elo+
Solo
Ra
Ra
WaitingToWakeUp
Ra
Level 127
God Stats
0W - 2L
1,411 SR
Queue Stats
144W - 141L
1,530 Elo+
Solo
Apollo
Apollo
ZackyAI10
Apollo
Level 157
God Stats
18W - 24L
1,509 SR
Queue Stats
344W - 348L
1,588 Elo+
Solo
Cthulhu
Cthulhu
hudan-damian
Cthulhu
Level 141
God Stats
0W - 1L
1,450 SR
Queue Stats
18W - 16L
1,618 Elo+
Solo
Vulcan
Vulcan
leonss00
Vulcan
Level 155
God Stats
3W - 1L
1,611 SR
Queue Stats
32W - 29L
1,549 Elo+
Solo
Team Averages
Level 145
1,456 SR
1,554 Elo+

VS

Team Averages
Level 140
1,538 SR
1,583 Elo+
Chronos
Chronos
Albsolutz
Chronos
Level 156
God Stats
8W - 2L
1,578 SR
Queue Stats
292W - 306L
1,545 Elo+
Solo
Bacchus
Bacchus
DaisukiDobby
Bacchus
Level 129
God Stats
1W - 1L
1,311 SR
Queue Stats
363W - 299L
1,584 Elo+
Party 1
Shiva
Shiva
God_Lugina
Shiva
Level 142
God Stats
27W - 16L
1,677 SR
Queue Stats
291W - 259L
1,626 Elo+
Party 1
Neith
Neith
Shlimazi
Neith
Level 129
God Stats
10W - 6L
1,576 SR
Queue Stats
609W - 582L
1,624 Elo+
Party 2
Lancelot
Lancelot
Yokeina
Lancelot
Level 145
God Stats
5W - 6L
1,548 SR
Queue Stats
45W - 48L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JoaoVSB02
Ne Zha
15
1 / 2 / 3
9,526
953
13,357
13,575
7,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 4 / 3
9,809
981
9,532
13,882
6,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
ZackyAI10
Apollo
15
1 / 5 / 2
9,330
933
9,066
16,364
7,372
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
hudan-damian
Cthulhu
15
0 / 3 / 5
10,350
1,035
8,463
18,062
22,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
leonss00
Vulcan
15
2 / 2 / 2
9,835
984
8,268
8,267
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

199

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Albsolutz
Chronos
16
6 / 1 / 7
11,082
1,108
14,253
7,690
3,561
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
DaisukiDobby
Bacchus
17
2 / 1 / 14
11,310
1,131
11,900
10,211
15,155
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shiva
16
3 / 1 / 12
10,553
1,055
19,094
15,703
16,224
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
Shlimazi
Neith
16
3 / 1 / 7
10,850
1,085
19,696
10,537
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Yokeina
Lancelot
15
2 / 1 / 1
9,623
962
2,828
10,663
5,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
5
Kills
16
16
Deaths
5
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chronos
Albsolutz
Chronos
6
1
7
9.5
W
Bacchus
DaisukiDobby
Bacchus
2
1
14
9
W
Shiva
3
1
12
9
L
Ne Zha
JoaoVSB02
Ne Zha
1
2
3
1.25
W
Neith
Shlimazi
Neith
3
1
7
6.5
L
1
4
3
0.63
W
Lancelot
Yokeina
Lancelot
2
1
1
2.5
L
Apollo
ZackyAI10
Apollo
1
5
2
0.4
L
Cthulhu
hudan-damian
Cthulhu
0
3
5
0.83
L
Vulcan
leonss00
Vulcan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,686
Damage
67,771
70,150
Taken
54,804
47,275
Mitigated
44,717
9,661
Healing
8,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Albsolutz
Chronos
14,253
4,434
0
1,062
7,690
3,561
0
5,236
2,454
38,129
0
W
Bacchus
DaisukiDobby
Bacchus
11,900
649
0
1,198
10,211
15,155
0
4,606
5,605
22,321
0
W
Shiva
19,094
2,041
163
726
15,703
16,224
0
5,597
10,106
0
29,101
L
Ne Zha
JoaoVSB02
Ne Zha
13,357
1,873
0
1,189
13,575
7,006
0
4,005
9,570
0
29,907
W
Neith
Shlimazi
Neith
19,696
10,366
0
4,062
10,537
4,639
0
5,768
4,769
0
48,627
L
9,532
336
2,180
1,598
13,882
6,237
0
7,676
6,206
25,052
0
W
Lancelot
Yokeina
Lancelot
2,828
306
0
1,140
10,663
5,138
0
5,056
5,607
0
20,381
L
Apollo
ZackyAI10
Apollo
9,066
6,127
0
1,303
16,364
7,372
0
5,186
11,178
0
25,629
L
Cthulhu
hudan-damian
Cthulhu
8,463
291
65
3,076
18,062
22,976
0
6,251
11,811
28,176
0
L
Vulcan
leonss00
Vulcan
8,268
2,611
0
250
8,267
3,684
0
3,035
5,232
24,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,850
Gold Earned
53,418
205
Minions Killed
223
4
Camps Cleared
11
954,145
Distance Traveled
1,011,565
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,082
1,108
78
8
2
203,599
3
W
Bacchus
11,310
1,131
14
1
0
198,752
3
W
Shiva
10,553
1,055
10
1
3
211,877
2
L
Ne Zha
9,526
953
27
3
0
194,984
1
W
Neith
10,850
1,085
74
7
6
174,678
0
L
Ra
9,809
981
31
3
1
210,501
2
W
Lancelot
9,623
962
47
5
0
222,659
0
L
Apollo
9,330
933
42
4
1
185,654
0
L
Cthulhu
10,350
1,035
46
5
1
202,670
1
L
Vulcan
9,835
984
59
6
1
160,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role