Player Matchup

Atlas
Atlas
Aggrosaurus
Atlas
Level 159
God Stats
3W - 2L
1,843 SR
Queue Stats
64W - 42L
1,723 Elo+
Party 1
Nemesis
Nemesis
DarkAnjel
Nemesis
Level 154
God Stats
1W - 0L
1,765 SR
Queue Stats
44W - 25L
1,739 Elo+
Party 1
Danzaburou
Danzaburou
Hawkmann96
Danzaburou
Level 79
God Stats
13W - 7L
1,661 SR
Queue Stats
59W - 32L
1,710 Elo+
Party 1
Team Averages
Level 131
1,756 SR
1,724 Elo+

VS

Team Averages
Level 130
1,446 SR
1,518 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Lenorix
Ra
Level 101
God Stats
1W - 7L
1,337 SR
Queue Stats
14W - 15L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 11
9,072
907
11,545
10,485
7,442
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
DarkAnjel
Nemesis
15
8 / 1 / 7
9,093
909
9,412
8,913
4,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Hawkmann96
Danzaburou
12
3 / 2 / 11
8,545
855
7,955
9,458
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 1 / 1
7,767
777
8,788
7,556
3,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
 
Ymir
10
1 / 7 / 2
7,060
706
3,728
14,603
12,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 7 / 3
6,344
634
5,568
9,557
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
15
Kills
3
3
Deaths
15
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
1
2.5
L
Ymir
 
Ymir
1
7
2
0.29
W
4
0
11
9.5
W
Nemesis
DarkAnjel
Nemesis
8
1
7
11.5
W
Danzaburou
Hawkmann96
Danzaburou
3
2
11
4.25
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,912
Damage
18,084
28,856
Taken
31,716
15,636
Mitigated
19,067
10,422
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,788
2,705
0
2,698
7,556
3,350
42
4,212
3,344
0
42,333
L
Ymir
 
Ymir
3,728
455
0
725
14,603
12,097
0
4,509
10,094
9,533
0
W
11,545
5,322
1,144
4,746
10,485
7,442
369
2,761
7,724
35,262
0
W
Nemesis
DarkAnjel
Nemesis
9,412
4,539
0
2,362
8,913
4,107
1,954
2,886
6,027
0
34,567
W
Danzaburou
Hawkmann96
Danzaburou
7,955
4,091
0
2,170
9,458
4,087
445
3,725
5,733
0
30,293
L
5,568
528
932
1,432
9,557
3,620
0
2,833
6,724
15,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,710
Gold Earned
21,171
138
Minions Killed
124
0
Camps Cleared
0
594,051
Distance Traveled
502,113
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,767
777
83
8
0
179,970
3
L
Ymir
7,060
706
12
1
0
155,897
3
W
Atlas
9,072
907
25
3
0
201,646
4
W
Nemesis
9,093
909
50
5
0
205,993
4
W
Danzaburou
8,545
855
63
6
0
186,412
1
L
Ra
6,344
634
29
3
0
166,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role