Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
GetsugaTensho69
Amaterasu
Level 18
God Stats
2W - 0L
1,398 SR
Queue Stats
16W - 14L
1,459 Elo+
Party 2
Scylla
Scylla
MVPRashestlc
Scylla
Level 106
God Stats
2W - 7L
1,200 SR
Queue Stats
68W - 73L
1,462 Elo+
Solo
Izanami
Izanami
Watchdiss-
Izanami
Level 127
God Stats
8W - 4L
1,683 SR
Queue Stats
208W - 226L
1,487 Elo+
Party 2
Ares
Ares
dsquath1
Ares
Level 109
God Stats
9W - 10L
1,545 SR
Queue Stats
88W - 95L
1,497 Elo+
Party 2
Team Averages
Level 100
1,465 SR
1,481 Elo+

VS

Team Averages
Level 88
1,457 SR
1,415 Elo+
Ra
Ra
COOLL TAZMAN
Ra
Level 22
God Stats
10W - 17L
1,430 SR
Queue Stats
12W - 36L
1,338 Elo+
Party 1
Kukulkan
Kukulkan
Darknesskrad27
Kukulkan
Level 58
God Stats
0W - 3L
1,386 SR
Queue Stats
29W - 67L
1,356 Elo+
Party 1
Heimdallr
Heimdallr
IceCold Toshiro
Heimdallr
Level 125
God Stats
0W - 3L
1,729 SR
Queue Stats
139W - 164L
1,461 Elo+
Party 1
Yemoja
Yemoja
Psychocadillacz
Yemoja
Level 107
God Stats
2W - 6L
1,365 SR
Queue Stats
86W - 111L
1,454 Elo+
Party 1
Arachne
Arachne
TopshelfTurtz
Arachne
Level 128
God Stats
1W - 3L
1,374 SR
Queue Stats
186W - 208L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
5 / 1 / 4
8,855
805
11,325
9,291
4,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
GetsugaTensho69
Amaterasu
15
1 / 0 / 6
8,543
777
6,898
11,045
9,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
16
2 / 0 / 6
8,682
789
8,284
5,527
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Watchdiss-
Izanami
16
2 / 1 / 5
8,961
815
7,423
6,688
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
14
0 / 5 / 6
7,975
725
6,342
16,151
16,035
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
8,373
761
4,322
4,972
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
12
0 / 4 / 1
7,041
640
4,934
9,927
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
IceCold Toshiro
Heimdallr
15
1 / 1 / 3
8,039
731
9,622
6,919
3,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
2 / 1 / 3
8,713
792
5,155
10,622
10,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
13
2 / 3 / 3
7,670
697
9,943
13,448
9,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
10
Kills
6
7
Deaths
10
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
4
7
L
1
1
2
2
L
Kukulkan
0
4
1
0.13
W
Amaterasu
GetsugaTensho69
Amaterasu
1
0
6
4
L
Heimdallr
IceCold Toshiro
Heimdallr
1
1
3
2.5
W
Scylla
2
0
6
5
L
2
1
3
3.5
L
Arachne
2
3
3
1.17
W
Izanami
Watchdiss-
Izanami
2
1
5
4.5
W
Ares
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,272
Damage
33,976
48,702
Taken
45,888
36,021
Mitigated
30,720
11,108
Healing
13,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,325
3,083
0
1,215
9,291
4,700
700
2,907
6,384
0
29,107
L
4,322
49
2,393
1,221
4,972
2,514
0
1,877
3,095
29,732
0
L
Kukulkan
4,934
468
0
1,331
9,927
3,841
0
2,461
7,466
12,917
0
W
Amaterasu
GetsugaTensho69
Amaterasu
6,898
2,699
663
4,092
11,045
9,746
74
3,717
7,105
0
30,684
L
Heimdallr
IceCold Toshiro
Heimdallr
9,622
2,294
0
498
6,919
3,728
239
2,911
4,008
0
39,650
W
Scylla
8,284
348
0
837
5,527
2,483
597
877
4,554
34,979
0
L
5,155
718
2,970
2,770
10,622
10,639
0
2,681
7,744
12,997
0
L
Arachne
9,943
7,695
0
2,804
13,448
9,998
0
4,140
8,949
0
19,891
W
Izanami
Watchdiss-
Izanami
7,423
3,562
0
1,472
6,688
3,057
3,937
2,996
3,613
0
39,099
W
Ares
6,342
371
727
2,102
16,151
16,035
49
3,914
12,019
12,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,016
Gold Earned
39,836
256
Minions Killed
190
0
Camps Cleared
0
1,267,552
Distance Traveled
1,086,012
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,855
805
31
3
0
252,543
5
L
Ra
8,373
761
63
6
0
216,175
0
L
Kukulkan
7,041
640
17
2
0
215,280
4
W
Amaterasu
8,543
777
54
5
0
289,078
2
L
Heimdallr
8,039
731
68
6
0
214,541
0
W
Scylla
8,682
789
65
6
0
250,530
0
L
Yemoja
8,713
792
19
2
0
210,898
1
L
Arachne
7,670
697
23
2
0
229,118
1
W
Izanami
8,961
815
90
8
0
223,102
0
W
Ares
7,975
725
16
1
0
252,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role