Player Matchup

Pele
Pele
 
Pele
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FL_nostopmateus
Baron Samedi
Level 89
God Stats
52W - 53L
1,476 SR
Queue Stats
451W - 433L
1,508 Elo+
Party 1
Maui
Maui
Jaffacc
Maui
Level 158
God Stats
18W - 12L
1,680 SR
Queue Stats
102W - 111L
1,480 Elo+
Solo
Hercules
Hercules
alexryan9353
Hercules
Level 125
God Stats
1W - 2L
1,541 SR
Queue Stats
355W - 347L
1,474 Elo+
Party 1
Team Averages
Level 124
1,540 SR
1,493 Elo+

VS

Team Averages
Level 124
1,542 SR
1,488 Elo+
Khepri
Khepri
LuanMB
Khepri
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,510 Elo+
Party 2
Ishtar
Ishtar
RodrigoAV14
Ishtar
Level 120
God Stats
2W - 2L
1,430 SR
Queue Stats
196W - 208L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
TaLenT_VaF
Ao Kuang
Level 104
God Stats
20W - 11L
1,633 SR
Queue Stats
263W - 282L
1,496 Elo+
Solo
Anubis
Anubis
Zedough
Anubis
Level 120
God Stats
2W - 2L
1,483 SR
Queue Stats
69W - 66L
1,512 Elo+
Party 2
Zhong Kui
Zhong Kui
rNoturno
Zhong Kui
Level 140
God Stats
14W - 10L
1,663 SR
Queue Stats
310W - 333L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
2 / 4 / 9
10,318
516
10,447
19,401
7,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
 
Cupid
17
4 / 4 / 1
10,016
501
12,214
13,942
5,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
FL_nostopmateus
Baron Samedi
15
4 / 4 / 3
9,220
461
13,630
17,002
8,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Maui
Jaffacc
Maui
13
1 / 4 / 6
8,663
433
7,456
20,849
23,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
alexryan9353
Hercules
14
3 / 6 / 3
9,627
481
12,584
21,777
20,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LuanMB
Khepri
15
0 / 2 / 18
10,335
517
7,276
13,822
21,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
18
2 / 2 / 8
11,120
556
11,817
16,027
7,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
TaLenT_VaF
Ao Kuang
18
6 / 3 / 10
11,445
572
13,072
22,532
10,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
Zedough
Anubis
16
4 / 5 / 10
11,062
553
15,343
19,402
11,816
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
rNoturno
Zhong Kui
18
10 / 2 / 5
12,092
605
23,390
19,019
16,576
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
14
Kills
22
22
Deaths
14
22
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
9
1.63
L
Cupid
 
Cupid
4
4
1
1.13
L
Baron Samedi
FL_nostopmateus
Baron Samedi
4
4
3
1.38
L
Maui
Jaffacc
Maui
1
4
6
1
W
Khepri
LuanMB
Khepri
0
2
18
4.5
W
Ishtar
2
2
8
3
W
Ao Kuang
TaLenT_VaF
Ao Kuang
6
3
10
3.67
W
Anubis
Zedough
Anubis
4
5
10
1.8
L
Hercules
alexryan9353
Hercules
3
6
3
0.75
W
Zhong Kui
rNoturno
Zhong Kui
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,331
Damage
70,898
92,971
Taken
90,802
66,266
Mitigated
67,690
29,937
Healing
38,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,447
1,547
0
3,732
19,401
7,524
63
11,910
7,491
0
83,068
L
Cupid
 
Cupid
12,214
5,708
955
4,938
13,942
5,979
58
5,755
8,187
35
89,881
L
Baron Samedi
FL_nostopmateus
Baron Samedi
13,630
499
3,745
7,594
17,002
8,106
56
13,223
3,779
70,638
0
L
Maui
Jaffacc
Maui
7,456
1,630
0
3,948
20,849
23,889
0
13,256
7,593
32,069
0
W
Khepri
LuanMB
Khepri
7,276
653
0
3,340
13,822
21,079
0
3,788
9,983
33,499
1,571
W
Ishtar
11,817
6,617
0
8,101
16,027
7,561
940
2,750
13,277
15
105,489
W
Ao Kuang
TaLenT_VaF
Ao Kuang
13,072
3,205
0
7,875
22,532
10,658
738
4,759
17,541
96,226
0
W
Anubis
Zedough
Anubis
15,343
432
0
9,553
19,402
11,816
1,176
6,855
12,425
91,820
0
L
Hercules
alexryan9353
Hercules
12,584
3,258
0
5,025
21,777
20,768
65
14,702
7,075
0
55,636
W
Zhong Kui
rNoturno
Zhong Kui
23,390
2,491
0
9,340
19,019
16,576
3,005
3,572
14,810
105,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,844
Gold Earned
56,054
509
Minions Killed
621
0
Camps Cleared
0
1,850,964
Distance Traveled
1,822,918
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,318
516
128
6
0
411,949
0
L
Cupid
10,016
501
136
7
0
354,699
2
L
Baron Samedi
9,220
461
99
5
0
356,100
2
L
Maui
8,663
433
49
2
0
359,355
9
W
Khepri
10,335
517
39
2
0
391,142
10
W
Ishtar
11,120
556
156
8
0
368,778
4
W
Ao Kuang
11,445
572
136
7
0
409,939
6
W
Anubis
11,062
553
137
7
0
316,022
6
L
Hercules
9,627
481
97
5
0
368,861
3
W
Zhong Kui
12,092
605
153
8
0
337,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role