Player Matchup

Horus
Horus
DrScRoTsEaM
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,059 Elo+
Party 1
Izanami
Izanami
Masters
Izanami
Level 6
God Stats
0W - 2L
1,193 SR
Queue Stats
4W - 13L
1,059 Elo+
Party 1
Ymir
Ymir
Toastedpenguin
Ymir
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,204 Elo+
Party 1
Team Averages
Level 33
1,398 SR
1,107 Elo+

VS

Team Averages
Level 54
1,433 SR
1,290 Elo+
Nox
Nox
ButterBoy1209
Nox
Level 49
God Stats
4W - 6L
1,265 SR
Queue Stats
103W - 149L
1,280 Elo+
Party 2
Cerberus
Cerberus
IonFWY
Cerberus
Level 7
God Stats
6W - 4L
1,481 SR
Queue Stats
8W - 10L
1,240 Elo+
Party 2
Cupid
Cupid
Zabalad96
Cupid
Level 106
God Stats
24W - 26L
1,551 SR
Queue Stats
389W - 501L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
8,171
629
2,205
14,864
11,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Masters
Izanami
13
2 / 4 / 1
8,642
665
8,759
10,050
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 3
8,175
629
7,292
13,294
14,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 5
10,303
793
12,022
9,189
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
IonFWY
Cerberus
14
0 / 2 / 10
9,323
717
3,613
12,361
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Zabalad96
Cupid
16
6 / 0 / 7
10,249
788
15,118
7,542
3,162
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
14
14
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
1
8
2
0.25
W
Cerberus
IonFWY
Cerberus
0
2
10
2.5
L
Izanami
Masters
Izanami
2
4
1
0.63
L
0
2
3
0.75
W
Cupid
Zabalad96
Cupid
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,256
Damage
30,753
38,208
Taken
29,092
29,415
Mitigated
20,419
8,016
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,022
1,408
0
378
9,189
4,570
655
2,596
6,593
43,576
0
L
2,205
1,214
197
1,512
14,864
11,199
0
7,422
7,442
0
8,573
W
Cerberus
IonFWY
Cerberus
3,613
327
0
3,544
12,361
12,687
101
3,585
8,776
8,346
0
L
Izanami
Masters
Izanami
8,759
6,054
0
2,932
10,050
4,133
0
2,981
7,069
0
38,146
L
7,292
1,592
0
3,375
13,294
14,083
0
5,244
8,050
21,959
0
W
Cupid
Zabalad96
Cupid
15,118
8,036
632
3,953
7,542
3,162
1,637
1,173
6,369
0
55,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,988
Gold Earned
29,875
103
Minions Killed
151
0
Camps Cleared
0
607,914
Distance Traveled
648,509
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,303
793
60
5
0
217,829
1
L
Horus
8,171
629
13
1
0
191,436
1
W
Cerberus
9,323
717
16
1
0
205,872
0
L
Izanami
8,642
665
71
5
0
189,237
0
L
Ymir
8,175
629
19
1
0
227,241
1
W
Cupid
10,249
788
75
6
0
224,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role