Player Matchup

He Bo
He Bo
 
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Cat_Daddy_4life
Cabrakan
Level 28
God Stats
2W - 0L
1,714 SR
Queue Stats
18W - 9L
1,661 Elo+
Party 1
Aphrodite
Aphrodite
RodJohnson
Aphrodite
Level 113
God Stats
3W - 1L
1,606 SR
Queue Stats
75W - 72L
1,468 Elo+
Solo
Fenrir
Fenrir
mackenzie27
Fenrir
Level 130
God Stats
1W - 0L
1,404 SR
Queue Stats
5W - 9L
1,348 Elo+
Solo
Anubis
Anubis
overwaitpilot3
Anubis
Level 124
God Stats
5W - 7L
1,293 SR
Queue Stats
610W - 650L
1,402 Elo+
Solo
Team Averages
Level 104
1,503 SR
1,476 Elo+

VS

Team Averages
Level 102
1,548 SR
1,470 Elo+
Medusa
Medusa
AirMatias1109
Medusa
Level 125
God Stats
0W - 2L
1,367 SR
Queue Stats
37W - 37L
1,449 Elo+
Solo
Erlang Shen
Erlang Shen
CountSm0kula710
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,412 Elo+
Party 2
Hel
Hel
FilthyS0AP
Hel
Level 156
God Stats
2W - 1L
1,536 SR
Queue Stats
42W - 43L
1,481 Elo+
Party 2
Geb
Geb
Hi Im Mask
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 61L
1,504 Elo+
Party 2
Merlin
Merlin
Hi Im Rafiki
Merlin
Level 129
God Stats
2W - 1L
1,835 SR
Queue Stats
73W - 74L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
7 / 3 / 10
9,083
908
18,420
8,609
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
13
0 / 3 / 14
7,601
760
3,227
11,237
12,430
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
RodJohnson
Aphrodite
12
1 / 3 / 9
7,687
769
4,127
9,657
8,050
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
16
7 / 3 / 9
9,531
953
11,075
10,925
8,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
6 / 2 / 9
9,715
972
12,767
10,021
6,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 5
9,571
957
16,513
11,514
4,062
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
CountSm0kula710
Erlang Shen
14
1 / 4 / 5
7,890
789
3,974
13,228
7,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 4 / 6
8,109
811
8,772
8,513
3,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 4 / 9
8,105
811
6,337
18,316
15,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
10
0 / 4 / 4
6,829
683
5,084
6,921
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
42
21
Kills
13
14
Deaths
21
51
Assists
29
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
3
10
4
L
6
5
5
1.7
W
Cabrakan
0
3
14
2.33
L
Erlang Shen
CountSm0kula710
Erlang Shen
1
4
5
0.88
L
3
4
6
1.5
L
3
4
9
1.88
L
Merlin
0
4
4
0.5
W
Aphrodite
RodJohnson
Aphrodite
1
3
9
1.83
W
Fenrir
7
3
9
3.83
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,616
Damage
40,680
50,449
Taken
58,492
40,358
Mitigated
32,376
20,616
Healing
17,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
18,420
719
1,303
1,779
8,609
4,511
832
2,802
5,807
25,354
0
L
16,513
7,518
552
386
11,514
4,062
600
6,595
4,733
0
31,286
W
Cabrakan
3,227
1,001
469
599
11,237
12,430
537
3,619
7,618
4,751
0
L
Erlang Shen
CountSm0kula710
Erlang Shen
3,974
1,342
1,537
1,560
13,228
7,343
324
9,582
3,459
0
8,958
L
8,772
428
5,047
2,153
8,513
3,391
392
5,504
2,838
18,217
0
L
6,337
770
283
5,287
18,316
15,305
60
11,793
6,329
11,070
0
L
Merlin
5,084
305
351
533
6,921
2,275
0
5,067
1,762
9,215
0
W
Aphrodite
RodJohnson
Aphrodite
4,127
230
5,046
3,843
9,657
8,050
334
3,298
6,359
12,963
0
W
Fenrir
11,075
2,397
1,003
1,631
10,925
8,596
591
5,289
5,636
0
15,550
W
12,767
1,639
2,242
2,701
10,021
6,771
1,696
5,185
4,836
34,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,617
Gold Earned
40,504
104
Minions Killed
74
0
Camps Cleared
0
953,838
Distance Traveled
880,420
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,083
908
18
2
0
193,057
0
L
Medusa
9,571
957
32
3
0
162,785
2
W
Cabrakan
7,601
760
1
0
0
178,227
0
L
Erlang Shen
7,890
789
12
1
0
208,835
0
L
Hel
8,109
811
17
2
0
197,164
0
L
Geb
8,105
811
6
1
0
209,240
0
L
Merlin
6,829
683
7
1
0
102,396
0
W
Aphrodite
7,687
769
22
2
0
189,794
1
W
Fenrir
9,531
953
10
1
0
218,098
3
W
Anubis
9,715
972
53
5
0
174,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role