Player Matchup

Sylvanus
Sylvanus
Blayde_Walker
Sylvanus
Level 129
God Stats
1W - 3L
1,388 SR
Queue Stats
37W - 40L
1,406 Elo+
Party 1
Sol
Sol
Dylexink
Sol
Level 145
God Stats
1W - 1L
1,478 SR
Queue Stats
20W - 11L
1,650 Elo+
Party 1
Skadi
Skadi
LiepardTeam
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,344 Elo+
Party 1
Thanatos
Thanatos
Maximizer22
Thanatos
Level 29
God Stats
10W - 28L
1,242 SR
Queue Stats
28W - 52L
1,292 Elo+
Party 2
Zeus
Zeus
SatansBeauty
Zeus
Level 132
God Stats
2W - 6L
1,275 SR
Queue Stats
35W - 64L
1,310 Elo+
Party 2
Team Averages
Level 92
1,377 SR
1,400 Elo+

VS

Team Averages
Level 63
1,588 SR
1,455 Elo+
Cthulhu
Cthulhu
Buddy here
Cthulhu
Level 5
God Stats
1W - 0L
1,680 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Cpt AntiSlMP
Chaac
Level 87
God Stats
1W - 0L
1,821 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
J0kerL0ki
Yu Huang
Level 125
God Stats
2W - 1L
1,303 SR
Queue Stats
27W - 34L
1,372 Elo+
Solo
Discordia
Discordia
Khajiit Plays 7
Discordia
Level 34
God Stats
1W - 0L
1,688 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
xThaTroublemanx
Cernunnos
Level 66
God Stats
56W - 63L
1,449 SR
Queue Stats
130W - 130L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blayde_Walker
Sylvanus
15
0 / 0 / 5
10,646
1,065
5,583
14,670
14,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 4
10,460
1,046
8,162
9,169
4,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 4 / 4
10,038
1,004
15,110
13,427
6,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Maximizer22
Thanatos
15
1 / 4 / 3
9,689
969
6,636
12,278
6,263
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
3 / 4 / 4
10,231
1,023
9,459
11,049
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

208

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Buddy here
Cthulhu
16
1 / 6 / 5
9,527
953
7,599
13,335
10,636
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
9 / 1 / 4
12,155
1,216
18,488
13,521
13,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
J0kerL0ki
Yu Huang
16
1 / 0 / 7
10,042
1,004
8,247
5,414
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Khajiit Plays 7
Discordia
16
3 / 0 / 7
10,801
1,080
12,279
4,358
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
xThaTroublemanx
Cernunnos
16
0 / 1 / 7
9,612
961
7,284
10,849
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
8
Kills
14
15
Deaths
8
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Blayde_Walker
Sylvanus
0
0
5
2.5
W
Cthulhu
Buddy here
Cthulhu
1
6
5
0.58
W
9
1
4
11
L
2
3
4
1.33
W
Yu Huang
J0kerL0ki
Yu Huang
1
0
7
4.5
W
Discordia
Khajiit Plays 7
Discordia
3
0
7
6.5
L
2
4
4
1
L
Thanatos
Maximizer22
Thanatos
1
4
3
0.63
L
3
4
4
1.25
W
Cernunnos
xThaTroublemanx
Cernunnos
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,950
Damage
53,897
60,593
Taken
47,477
36,809
Mitigated
33,004
17,497
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Blayde_Walker
Sylvanus
5,583
909
3,403
7,533
14,670
14,820
0
7,513
6,922
11,446
0
W
Cthulhu
Buddy here
Cthulhu
7,599
773
32
889
13,335
10,636
0
7,941
5,394
16,578
0
W
18,488
5,798
480
4,695
13,521
13,298
0
5,896
7,625
0
31,243
L
8,162
3,734
0
3,155
9,169
4,715
0
4,475
4,595
42,682
4,403
W
Yu Huang
J0kerL0ki
Yu Huang
8,247
288
0
0
5,414
2,610
0
2,484
2,930
26,057
0
W
Discordia
Khajiit Plays 7
Discordia
12,279
214
132
337
4,358
1,827
0
2,195
2,163
33,799
0
L
15,110
5,330
0
374
13,427
6,069
0
5,988
7,347
0
27,179
L
Thanatos
Maximizer22
Thanatos
6,636
1,789
374
2,658
12,278
6,263
0
5,237
6,992
0
10,928
L
9,459
953
0
0
11,049
4,942
0
4,396
6,612
33,863
0
W
Cernunnos
xThaTroublemanx
Cernunnos
7,284
4,276
0
1,015
10,849
4,633
0
4,323
6,526
0
23,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,064
Gold Earned
52,137
201
Minions Killed
215
8
Camps Cleared
3
857,833
Distance Traveled
844,200
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,646
1,065
12
1
0
161,760
0
W
Cthulhu
9,527
953
14
1
0
121,991
1
W
Chaac
12,155
1,216
34
3
2
201,070
0
L
Sol
10,460
1,046
91
9
5
137,346
0
W
Yu Huang
10,042
1,004
51
5
1
181,239
0
W
Discordia
10,801
1,080
67
7
0
184,380
0
L
Skadi
10,038
1,004
29
3
1
191,918
0
L
Thanatos
9,689
969
9
1
0
198,596
0
L
Zeus
10,231
1,023
60
6
2
168,213
0
W
Cernunnos
9,612
961
49
5
0
155,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role