Player Matchup

Fafnir
Fafnir
Prosekk0
Fafnir
Level 55
God Stats
4W - 2L
1,461 SR
Queue Stats
115W - 119L
1,447 Elo+
Party 2
Sol
Sol
Rugee
Sol
Level 29
God Stats
2W - 5L
1,186 SR
Queue Stats
99W - 99L
1,468 Elo+
Party 2
Cernunnos
Cernunnos
VeryNiceJet
Cernunnos
Level 106
God Stats
12W - 10L
1,549 SR
Queue Stats
133W - 126L
1,465 Elo+
Party 2
Team Averages
Level 63
1,399 SR
1,460 Elo+

VS

Team Averages
Level 63
1,500 SR
1,500 Elo+
Agni
Agni
 
Agni
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Cryy-taina
Maui
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
mewsan
Danzaburou
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Prosekk0
Fafnir
12
1 / 1 / 7
8,261
751
3,860
9,336
11,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Rugee
Sol
11
2 / 2 / 6
7,579
689
7,708
8,791
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
VeryNiceJet
Cernunnos
15
7 / 0 / 2
9,523
866
13,925
9,135
4,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 4 / 1
7,333
667
9,985
8,394
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 2 / 3
7,480
680
2,588
14,257
13,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
mewsan
Danzaburou
11
0 / 4 / 2
6,814
619
6,597
9,021
4,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
2
3
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
4
1
0.63
L
0
2
3
0.75
W
Fafnir
Prosekk0
Fafnir
1
1
7
4.5
W
Sol
Rugee
Sol
2
2
6
2.5
W
Cernunnos
VeryNiceJet
Cernunnos
7
0
2
8
L
Danzaburou
mewsan
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,493
Damage
19,170
27,262
Taken
31,672
19,691
Mitigated
21,553
10,020
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
9,985
1,207
0
780
8,394
3,361
0
1,753
6,641
26,787
0
L
2,588
1,157
0
1,145
14,257
13,668
0
5,927
8,330
9,568
0
W
Fafnir
Prosekk0
Fafnir
3,860
1,035
0
2,237
9,336
11,781
0
4,664
4,672
11,216
0
W
Sol
Rugee
Sol
7,708
1,618
0
2,053
8,791
3,462
25
3,317
5,474
23,959
0
W
Cernunnos
VeryNiceJet
Cernunnos
13,925
8,249
0
5,730
9,135
4,448
164
4,616
4,519
0
50,369
L
Danzaburou
mewsan
Danzaburou
6,597
2,059
0
1,835
9,021
4,524
0
3,927
5,094
0
22,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,363
Gold Earned
21,627
134
Minions Killed
103
0
Camps Cleared
0
599,755
Distance Traveled
550,319
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,333
667
48
4
0
182,322
0
L
Maui
7,480
680
14
1
0
204,202
0
W
Fafnir
8,261
751
11
1
0
215,917
0
W
Sol
7,579
689
32
3
0
204,837
0
W
Cernunnos
9,523
866
91
8
0
179,001
2
L
Danzaburou
6,814
619
41
4
0
163,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role