Player Matchup

Thanatos
Thanatos
Banty Roosters
Thanatos
Level 114
God Stats
4W - 3L
1,511 SR
Queue Stats
133W - 174L
1,335 Elo+
Party 2
Rama
Rama
JacobDicky
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 62L
1,376 Elo+
Party 2
Yemoja
Yemoja
OasizReaper
Yemoja
Level 66
God Stats
18W - 25L
1,541 SR
Queue Stats
141W - 146L
1,469 Elo+
Solo
Osiris
Osiris
aL Nacho
Osiris
Level 102
God Stats
3W - 1L
1,508 SR
Queue Stats
114W - 142L
1,398 Elo+
Party 2
Scylla
Scylla
regi10
Scylla
Level 108
God Stats
6W - 6L
1,575 SR
Queue Stats
33W - 29L
1,477 Elo+
Solo
Team Averages
Level 83
1,527 SR
1,411 Elo+

VS

Team Averages
Level 113
1,465 SR
1,407 Elo+
Nox
Nox
 
Nox
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
AltairEziofan5
Horus
Level 143
God Stats
10W - 17L
1,421 SR
Queue Stats
233W - 305L
1,389 Elo+
Solo
Cliodhna
Cliodhna
DshMoke3
Cliodhna
Level 123
God Stats
7W - 10L
1,464 SR
Queue Stats
461W - 541L
1,338 Elo+
Solo
Cernunnos
Cernunnos
slapbricks
Cernunnos
Level 68
God Stats
23W - 16L
1,603 SR
Queue Stats
232W - 242L
1,421 Elo+
Party 1
Kuzenbo
Kuzenbo
tonebone8003
Kuzenbo
Level 157
God Stats
4W - 0L
1,337 SR
Queue Stats
121W - 122L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
1 / 3 / 1
7,033
703
5,316
8,471
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 4 / 2
6,675
668
3,242
10,432
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
13
1 / 2 / 1
7,460
746
4,429
8,249
5,682
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
aL Nacho
Osiris
13
0 / 4 / 2
6,878
688
5,134
12,470
12,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
regi10
Scylla
12
0 / 5 / 1
6,745
675
6,558
8,570
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 1 / 9
7,399
740
5,681
6,057
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 9
7,795
780
7,730
10,652
9,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
DshMoke3
Cliodhna
14
2 / 0 / 8
7,521
752
10,979
7,873
3,562
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
slapbricks
Cernunnos
18
11 / 0 / 6
9,712
971
12,880
3,734
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
tonebone8003
Kuzenbo
13
0 / 0 / 4
6,745
675
3,971
4,724
4,505
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
2
Kills
18
18
Deaths
2
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
1
9
6.5
W
3
1
9
7.5
L
Thanatos
1
3
1
0.5
W
Cliodhna
DshMoke3
Cliodhna
2
0
8
6
L
0
4
2
0.25
L
Yemoja
1
2
1
0.75
L
Osiris
aL Nacho
Osiris
0
4
2
0.25
L
Scylla
regi10
Scylla
0
5
1
0.1
W
Cernunnos
slapbricks
Cernunnos
11
0
6
14
W
Kuzenbo
tonebone8003
Kuzenbo
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,679
Damage
41,241
48,192
Taken
33,040
30,229
Mitigated
22,424
13,433
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,681
821
0
1,430
6,057
2,724
386
1,912
4,145
13,510
0
W
7,730
4,068
2,241
5,446
10,652
9,789
152
4,277
6,375
0
17,558
L
Thanatos
5,316
436
0
4,348
8,471
4,518
0
2,296
6,004
0
17,590
W
Cliodhna
DshMoke3
Cliodhna
10,979
1,033
0
738
7,873
3,562
268
2,215
5,658
0
23,209
L
3,242
2,498
0
1,726
10,432
4,272
0
2,110
8,059
0
18,210
L
Yemoja
4,429
957
3,378
1,164
8,249
5,682
0
1,418
6,707
16,484
0
L
Osiris
aL Nacho
Osiris
5,134
2,461
0
2,139
12,470
12,652
0
2,649
9,427
0
17,996
L
Scylla
regi10
Scylla
6,558
1,607
0
678
8,570
3,105
0
1,179
7,255
24,937
0
W
Cernunnos
slapbricks
Cernunnos
12,880
6,184
0
1,982
3,734
1,844
2,320
1,560
2,174
0
43,042
W
Kuzenbo
tonebone8003
Kuzenbo
3,971
2,036
0
545
4,724
4,505
0
1,023
3,701
12,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
39,172
180
Minions Killed
180
0
Camps Cleared
0
912,998
Distance Traveled
1,051,634
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,399
740
20
2
0
191,523
1
W
Horus
7,795
780
39
4
0
216,014
0
L
Thanatos
7,033
703
32
3
0
213,963
0
W
Cliodhna
7,521
752
27
3
0
243,978
1
L
Rama
6,675
668
44
4
0
167,192
0
L
Yemoja
7,460
746
23
2
0
169,035
2
L
Osiris
6,878
688
31
3
0
186,825
0
L
Scylla
6,745
675
50
5
0
175,983
0
W
Cernunnos
9,712
971
80
8
0
191,768
2
W
Kuzenbo
6,745
675
14
1
0
208,351
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role